Player Matchup

Atlas
Atlas
Silver II
 
Atlas
Silver II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold III
HydroMatic
Osiris
Gold III
Level 146
God Stats
9W - 6L
1,477 SR
Queue Stats
607W - 603L
1,501 MMR
Solo
Bakasura
Bakasura
Silver II
LillySwift
Bakasura
Silver II
Level 46
God Stats
1W - 0L
1,269 SR
Queue Stats
6W - 8L
1,462 MMR
Solo
Chang'e
Chang'e
Gold III
XenonCat
Chang'e
Gold III
Level 129
God Stats
4W - 2L
1,148 SR
Queue Stats
182W - 188L
1,465 MMR
Solo
Freya
Freya
Bronze V
youngphantomz
Freya
Bronze V
Level 129
God Stats
8W - 10L
1,645 SR
Queue Stats
104W - 106L
1,462 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,408 SR
1,478 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,501 SR
1,483 MMR
The Morrigan
The Morrigan
Platinum V
 
The Morrigan
Platinum V
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold V
INmai-_-
Ganesha
Gold V
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,458 MMR
Solo
Thanatos
Thanatos
Gold III
babuino05
Thanatos
Gold III
Level 89
God Stats
4W - 4L
1,503 SR
Queue Stats
196W - 199L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver III
murderkiller
Heimdallr
Silver III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,479 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
theredstriker
Gilgamesh
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,479 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
0 / 1 / 9
9,266
515
6,758
12,785
11,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Osiris
HydroMatic
Osiris
18
6 / 1 / 1
11,950
664
13,590
18,609
18,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
LillySwift
Bakasura
16
3 / 4 / 5
9,972
554
7,100
20,202
12,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
XenonCat
Chang'e
15
3 / 0 / 6
9,703
539
13,525
10,828
4,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 2 / 1
10,988
610
10,872
11,679
5,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
LokiSusanoAo Kuang

VS

Bans
MartichorasChernobogKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
4 / 4 / 1
8,948
497
8,719
8,664
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
INmai-_-
Ganesha
12
0 / 2 / 5
7,818
434
5,571
12,188
12,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
babuino05
Thanatos
16
3 / 3 / 4
9,101
506
12,018
20,439
9,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
murderkiller
Heimdallr
14
1 / 3 / 1
8,061
448
6,841
11,185
4,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
theredstriker
Gilgamesh
15
0 / 4 / 0
8,383
466
9,355
19,668
19,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
16
Kills
8
8
Deaths
16
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
1
9
4.5
L
The Morrigan
 
The Morrigan
4
4
1
1.13
W
Osiris
HydroMatic
Osiris
6
1
1
6.5
L
Ganesha
INmai-_-
Ganesha
0
2
5
1.25
W
Bakasura
LillySwift
Bakasura
3
4
5
1.38
W
Chang'e
XenonCat
Chang'e
3
0
6
6
L
Thanatos
babuino05
Thanatos
3
3
4
1.67
L
Heimdallr
murderkiller
Heimdallr
1
3
1
0.5
L
Gilgamesh
theredstriker
Gilgamesh
0
4
0
0
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,845
Damage
42,504
74,103
Taken
72,144
52,245
Mitigated
49,258
29,998
Healing
22,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,758
2,231
0
2,525
12,785
11,354
0
3,659
9,126
30,887
0
L
The Morrigan
 
The Morrigan
8,719
2,069
0
1,010
8,664
3,733
156
6,106
2,499
61,156
2,460
W
Osiris
HydroMatic
Osiris
13,590
4,305
0
3,299
18,609
18,967
0
744
17,865
341
93,547
L
Ganesha
INmai-_-
Ganesha
5,571
343
0
2,322
12,188
12,041
0
7,224
4,353
29,962
0
W
Bakasura
LillySwift
Bakasura
7,100
4,675
0
5,095
20,202
12,311
30
3,461
16,741
35
77,856
W
Chang'e
XenonCat
Chang'e
13,525
902
4,086
8,805
10,828
4,497
0
4,700
6,128
73,290
0
L
Thanatos
babuino05
Thanatos
12,018
3,468
0
13,803
20,439
9,508
0
7,756
12,471
0
104,697
L
Heimdallr
murderkiller
Heimdallr
6,841
2,172
0
3,431
11,185
4,588
0
7,560
3,209
0
57,075
L
Gilgamesh
theredstriker
Gilgamesh
9,355
1,811
0
2,240
19,668
19,388
0
1,908
17,314
93
67,450
W
10,872
2,908
0
6,188
11,679
5,116
69
675
11,004
94,135
4,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,879
Gold Earned
42,311
590
Minions Killed
493
0
Camps Cleared
0
1,996,601
Distance Traveled
1,790,893
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,266
515
32
2
0
421,805
6
L
The Morrigan
8,948
497
129
7
0
335,447
0
W
Osiris
11,950
664
156
9
0
386,027
4
L
Ganesha
7,818
434
6
0
0
343,048
2
W
Bakasura
9,972
554
120
7
0
435,704
0
W
Chang'e
9,703
539
119
7
0
376,055
0
L
Thanatos
9,101
506
147
8
0
420,426
0
L
Heimdallr
8,061
448
100
6
0
324,296
0
L
Gilgamesh
8,383
466
111
6
0
367,676
0
W
Freya
10,988
610
163
9
0
377,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role