Player Matchup

Tiamat
Tiamat
ArrowToTheNeith
Tiamat
Level 225
God Stats
13W - 6L
1,570 SR
Queue Stats
503W - 510L
1,495 Elo+
Solo
Guan Yu
Guan Yu
Jeicsuli
Guan Yu
Level 129
God Stats
1W - 3L
1,181 SR
Queue Stats
315W - 306L
1,486 Elo+
Solo
Hercules
Hercules
MasterOogway1
Hercules
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 13L
1,182 Elo+
Party 1
Athena
Athena
Puesvayasitotal
Athena
Level 154
God Stats
5W - 3L
1,603 SR
Queue Stats
603W - 599L
1,525 Elo+
Solo
The Morrigan
The Morrigan
Zankootj
The Morrigan
Level 27
God Stats
2W - 0L
1,215 SR
Queue Stats
66W - 62L
1,541 Elo+
Party 1
Team Averages
Level 116
1,414 SR
1,446 Elo+

VS

Team Averages
Level 89
1,488 SR
1,513 Elo+
Kukulkan
Kukulkan
Deadaage
Kukulkan
Level 111
God Stats
4W - 3L
1,450 SR
Queue Stats
242W - 231L
1,553 Elo+
Solo
Cabrakan
Cabrakan
ElPiRaTa_AzUl
Cabrakan
Level 128
God Stats
0W - 1L
1,474 SR
Queue Stats
85W - 78L
1,542 Elo+
Solo
Chiron
Chiron
JajaTONTOSjaja
Chiron
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,442 Elo+
Solo
Chang'e
Chang'e
MovingTarget201
Chang'e
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
xDesctructor
Ratatoskr
Level 122
God Stats
7W - 8L
1,517 SR
Queue Stats
285W - 287L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 20
10,163
924
15,862
8,777
7,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Jeicsuli
Guan Yu
15
4 / 4 / 17
9,302
846
7,697
17,626
11,864
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Hercules
MasterOogway1
Hercules
17
7 / 4 / 16
10,089
917
11,524
19,865
23,718
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
2 / 2 / 23
10,178
925
8,978
24,395
19,574
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
Zankootj
The Morrigan
18
12 / 3 / 12
10,906
991
14,314
6,990
3,176
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Deadaage
Kukulkan
15
4 / 5 / 3
9,068
824
18,153
9,988
4,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
ElPiRaTa_AzUl
Cabrakan
15
0 / 5 / 8
8,547
777
6,356
16,116
22,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
4 / 5 / 6
8,683
789
15,885
11,755
5,514
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 7 / 6
8,824
802
10,550
14,565
6,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
xDesctructor
Ratatoskr
14
3 / 6 / 6
8,906
810
10,576
12,240
8,446
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
43
28
Kills
14
14
Deaths
28
88
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
1
20
13
L
Kukulkan
Deadaage
Kukulkan
4
5
3
1.1
L
Cabrakan
ElPiRaTa_AzUl
Cabrakan
0
5
8
0.8
L
4
5
6
1.4
W
Guan Yu
Jeicsuli
Guan Yu
4
4
17
3.13
W
Hercules
MasterOogway1
Hercules
7
4
16
3.75
L
3
7
6
0.86
W
2
2
23
6.75
W
The Morrigan
Zankootj
The Morrigan
12
3
12
6
L
Ratatoskr
xDesctructor
Ratatoskr
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,375
Damage
61,520
77,653
Taken
64,664
65,394
Mitigated
48,491
37,224
Healing
15,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,862
1,453
2,240
3,409
8,777
7,062
1,365
3,581
5,110
39,423
0
L
Kukulkan
Deadaage
Kukulkan
18,153
833
328
574
9,988
4,899
84
5,446
4,485
39,858
0
L
Cabrakan
ElPiRaTa_AzUl
Cabrakan
6,356
932
0
1,244
16,116
22,934
437
9,155
6,771
9,370
0
L
15,885
7,525
1,366
1,452
11,755
5,514
187
7,021
4,692
0
36,522
W
Guan Yu
Jeicsuli
Guan Yu
7,697
698
4,125
3,631
17,626
11,864
524
7,222
10,271
0
11,892
W
Hercules
MasterOogway1
Hercules
11,524
2,738
2,047
7,461
19,865
23,718
590
9,402
10,298
0
16,177
L
10,550
1,603
4,413
2,829
14,565
6,698
64
7,836
6,729
21,161
0
W
8,978
2,264
1,718
9,654
24,395
19,574
600
11,706
12,393
14,547
0
W
The Morrigan
Zankootj
The Morrigan
14,314
3,089
1,663
1,276
6,990
3,176
1,455
3,148
3,834
27,748
4,543
L
Ratatoskr
xDesctructor
Ratatoskr
10,576
3,108
436
2,500
12,240
8,446
941
5,871
6,258
0
16,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,638
Gold Earned
44,028
126
Minions Killed
126
0
Camps Cleared
0
1,040,786
Distance Traveled
930,398
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,163
924
52
5
0
226,100
0
L
Kukulkan
9,068
824
43
4
0
181,676
0
L
Cabrakan
8,547
777
11
1
0
186,680
0
L
Chiron
8,683
789
37
3
0
178,006
0
W
Guan Yu
9,302
846
15
1
0
209,630
0
W
Hercules
10,089
917
12
1
0
210,388
0
L
Chang'e
8,824
802
23
2
0
184,859
0
W
Athena
10,178
925
14
1
0
216,813
0
W
The Morrigan
10,906
991
33
3
0
177,855
0
L
Ratatoskr
8,906
810
12
1
0
199,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role