Player Matchup

Izanami
Izanami
BurningMan003
Izanami
Level 148
God Stats
7W - 3L
1,650 SR
Queue Stats
806W - 744L
1,467 Elo+
Solo
Medusa
Medusa
PACONATOR27
Medusa
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 49L
1,542 Elo+
Party 1
The Morrigan
The Morrigan
Pharohundead
The Morrigan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 26L
1,591 Elo+
Party 1
Chang'e
Chang'e
Shawtythick3
Chang'e
Level 102
God Stats
16W - 5L
1,737 SR
Queue Stats
225W - 209L
1,527 Elo+
Solo
Bacchus
Bacchus
eluxx0
Bacchus
Level 47
God Stats
8W - 3L
1,666 SR
Queue Stats
62W - 71L
1,403 Elo+
Party 1
Team Averages
Level 92
1,611 SR
1,506 Elo+

VS

Team Averages
Level 135
1,460 SR
1,535 Elo+
Zeus
Zeus
 
Zeus
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Hilfigier
Gilgamesh
Level 107
God Stats
4W - 5L
1,425 SR
Queue Stats
193W - 204L
1,475 Elo+
Solo
Ymir
Ymir
iAngxl01
Ymir
Level 110
God Stats
1W - 3L
1,500 SR
Queue Stats
515W - 504L
1,543 Elo+
Solo
Thor
Thor
javisantrax
Thor
Level 129
God Stats
6W - 7L
1,538 SR
Queue Stats
69W - 70L
1,573 Elo+
Party 2
Heimdallr
Heimdallr
zhikouan
Heimdallr
Level 148
God Stats
0W - 3L
1,340 SR
Queue Stats
217W - 189L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
0 / 3 / 2
8,132
542
6,093
9,999
4,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
16
9 / 1 / 2
9,957
664
10,953
12,247
5,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Pharohundead
The Morrigan
14
2 / 4 / 6
8,838
589
8,121
8,224
3,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Shawtythick3
Chang'e
14
3 / 0 / 2
9,164
611
9,365
11,590
7,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
eluxx0
Bacchus
11
1 / 1 / 4
7,397
493
5,370
9,474
7,858
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
2 / 5 / 3
7,355
490
9,614
9,363
3,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Hilfigier
Gilgamesh
10
0 / 4 / 0
6,337
422
4,883
12,131
6,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
12
0 / 2 / 4
7,328
489
4,071
16,326
15,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
6 / 2 / 0
8,501
567
9,049
13,409
5,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
zhikouan
Heimdallr
12
1 / 3 / 0
6,974
465
6,832
11,446
5,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
15
Kills
9
9
Deaths
16
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
5
3
0.7
W
Izanami
0
3
2
0.33
L
Gilgamesh
Hilfigier
Gilgamesh
0
4
0
0
W
Medusa
9
1
2
10
W
The Morrigan
Pharohundead
The Morrigan
2
4
6
1.25
W
Chang'e
Shawtythick3
Chang'e
3
0
2
4
W
Bacchus
eluxx0
Bacchus
1
1
4
3
L
Ymir
0
2
4
1
L
6
2
0
3
L
Heimdallr
zhikouan
Heimdallr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,902
Damage
34,449
51,534
Taken
62,675
27,690
Mitigated
37,681
12,841
Healing
16,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
9,614
1,686
0
493
9,363
3,648
0
5,212
3,821
50,981
1,217
W
Izanami
6,093
3,928
0
2,279
9,999
4,067
0
767
9,232
0
66,127
L
Gilgamesh
Hilfigier
Gilgamesh
4,883
1,509
0
3,247
12,131
6,867
0
6,365
5,341
0
38,194
W
Medusa
10,953
6,578
0
1,370
12,247
5,318
1,083
3,237
8,892
0
83,165
W
The Morrigan
Pharohundead
The Morrigan
8,121
1,430
40
900
8,224
3,253
0
5,144
2,635
54,487
1,692
W
Chang'e
Shawtythick3
Chang'e
9,365
1,294
590
5,836
11,590
7,194
784
1,246
9,732
63,841
0
W
Bacchus
eluxx0
Bacchus
5,370
511
0
1,826
9,474
7,858
40
2,610
6,812
17,520
0
L
Ymir
4,071
1,065
0
3,116
16,326
15,819
0
4,364
11,818
37,216
0
L
9,049
2,672
0
6,033
13,409
5,987
0
3,135
10,104
0
74,112
L
Heimdallr
zhikouan
Heimdallr
6,832
3,533
0
4,030
11,446
5,360
0
1,277
10,169
0
57,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,488
Gold Earned
36,495
483
Minions Killed
415
0
Camps Cleared
0
1,504,089
Distance Traveled
1,426,625
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,355
490
83
6
0
263,969
0
W
Izanami
8,132
542
116
8
0
262,856
0
L
Gilgamesh
6,337
422
63
4
0
243,993
0
W
Medusa
9,957
664
118
8
0
346,853
1
W
The Morrigan
8,838
589
112
7
0
286,252
4
W
Chang'e
9,164
611
113
8
0
297,023
3
W
Bacchus
7,397
493
24
2
0
311,105
5
L
Ymir
7,328
489
61
4
0
298,977
0
L
Thor
8,501
567
120
8
0
340,773
0
L
Heimdallr
6,974
465
88
6
0
278,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role