Player Matchup

Odin
Odin
Gold V
AltSpam
Odin
Gold V
Level 68
God Stats
1W - 1L
1,794 SR
Queue Stats
14W - 9L
1,743 MMR
Party 1
Apollo
Apollo
Gold V
RealDesired
Apollo
Gold V
Level 64
God Stats
0W - 1L
1,260 SR
Queue Stats
15W - 12L
1,733 MMR
Party 1
Sylvanus
Sylvanus
Gold V
Rekkzii
Sylvanus
Gold V
Level 140
God Stats
0W - 1L
1,732 SR
Queue Stats
14W - 9L
1,743 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 91
1,595 SR
1,740 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 179
1,742 SR
1,681 MMR
Sobek
Sobek
Gold II
Bejetoide
Sobek
Gold II
Level 146
God Stats
10W - 7L
1,835 SR
Queue Stats
97W - 77L
1,709 MMR
Party 2
Medusa
Medusa
Gold V
ElDeivih
Medusa
Gold V
Level 185
God Stats
4W - 3L
1,891 SR
Queue Stats
79W - 60L
1,757 MMR
Party 2
Chang'e
Chang'e
Gold IV
MiNDPuZZLa
Chang'e
Gold IV
Level 207
God Stats
1W - 0L
1,500 SR
Queue Stats
397W - 437L
1,578 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
AltSpam
Odin
12
2 / 4 / 4
10,166
726
9,583
16,285
14,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
13
3 / 4 / 3
10,493
750
8,248
10,553
4,163
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Rekkzii
Sylvanus
12
1 / 4 / 2
9,412
672
8,265
12,418
12,137
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
CabrakanBacchusAchillesKuzenboKali

VS

Bans
ThothAgniPoseidonHeraNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bejetoide
Sobek
15
4 / 2 / 7
11,362
812
6,896
14,523
18,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
ElDeivih
Medusa
15
7 / 2 / 5
12,295
878
20,940
13,935
7,300
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
MiNDPuZZLa
Chang'e
13
1 / 2 / 7
10,484
749
6,961
9,794
4,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
6
Kills
12
12
Deaths
6
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Odin
AltSpam
Odin
2
4
4
1
W
Sobek
Bejetoide
Sobek
4
2
7
3.75
W
Medusa
ElDeivih
Medusa
7
2
5
4.75
W
Chang'e
MiNDPuZZLa
Chang'e
1
2
7
2.25
L
Apollo
3
4
3
1.13
L
Sylvanus
Rekkzii
Sylvanus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,096
Damage
34,797
39,256
Taken
38,252
30,702
Mitigated
30,421
5,564
Healing
18,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
AltSpam
Odin
9,583
1,198
0
2,741
16,285
14,402
0
6,214
9,561
0
34,083
W
Sobek
Bejetoide
Sobek
6,896
743
0
3,767
14,523
18,878
188
2,474
12,049
20,245
0
W
Medusa
ElDeivih
Medusa
20,940
12,653
0
4,861
13,935
7,300
2,081
3,675
10,260
0
86,255
W
Chang'e
MiNDPuZZLa
Chang'e
6,961
751
5,179
5,003
9,794
4,243
603
2,271
7,523
35,016
0
L
Apollo
8,248
4,354
0
882
10,553
4,163
0
3,453
6,930
0
43,523
L
Sylvanus
Rekkzii
Sylvanus
8,265
1,835
879
1,062
12,418
12,137
0
3,255
8,844
27,720
3,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,071
Gold Earned
34,141
129
Minions Killed
183
0
Camps Cleared
0
766,115
Distance Traveled
827,849
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,166
726
46
3
0
297,035
0
W
Sobek
11,362
812
11
1
0
309,431
0
W
Medusa
12,295
878
107
8
0
256,240
0
W
Chang'e
10,484
749
65
5
0
262,178
4
L
Apollo
10,493
750
49
4
0
252,008
0
L
Sylvanus
9,412
672
34
2
0
217,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role