Player Matchup

Achilles
Achilles
A Toxic Jester
Achilles
Level 174
God Stats
2W - 4L
1,308 SR
Queue Stats
106W - 103L
1,515 Elo+
Party 1
The Morrigan
The Morrigan
BaddyNeedsADaddy
The Morrigan
Level 102
God Stats
6W - 10L
1,382 SR
Queue Stats
661W - 656L
1,584 Elo+
Solo
Freya
Freya
GamzMaka12
Freya
Level 159
God Stats
1W - 0L
1,193 SR
Queue Stats
50W - 57L
1,480 Elo+
Party 1
Hachiman
Hachiman
TheSimpleBagel
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 47L
1,610 Elo+
Solo
Nox
Nox
criizthian
Nox
Level 159
God Stats
5W - 2L
1,731 SR
Queue Stats
355W - 359L
1,606 Elo+
Solo
Team Averages
Level 125
1,423 SR
1,559 Elo+

VS

Team Averages
Level 111
1,532 SR
1,522 Elo+
Zeus
Zeus
 
Zeus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
BraveKoifish
Kali
Level 83
God Stats
4W - 7L
1,298 SR
Queue Stats
404W - 361L
1,593 Elo+
Solo
Xing Tian
Xing Tian
I Pacmann I
Xing Tian
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 237L
1,510 Elo+
Solo
Scylla
Scylla
Miyurizu
Scylla
Level 34
God Stats
3W - 3L
1,862 SR
Queue Stats
335W - 326L
1,513 Elo+
Solo
Medusa
Medusa
S205197916
Medusa
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
5 / 3 / 17
9,816
892
7,539
13,059
15,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
BaddyNeedsADaddy
The Morrigan
16
5 / 3 / 16
9,701
882
17,069
6,563
3,428
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
16
12 / 4 / 10
10,555
960
14,140
10,113
4,748
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
17
2 / 1 / 17
9,359
851
13,595
7,867
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 2 / 15
9,060
824
7,482
8,223
4,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
3 / 5 / 4
8,762
797
9,623
8,502
3,433
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 5 / 6
7,867
715
5,460
13,518
8,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xing Tian
I Pacmann I
Xing Tian
14
3 / 6 / 2
8,825
802
5,574
18,230
16,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
Miyurizu
Scylla
14
3 / 6 / 5
8,491
772
8,159
9,760
4,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
S205197916
Medusa
14
2 / 5 / 5
8,057
732
5,166
13,000
5,008
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
34
27
Kills
12
13
Deaths
27
75
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
5
4
1
W
Achilles
5
3
17
4.5
W
The Morrigan
BaddyNeedsADaddy
The Morrigan
5
3
16
4.33
L
1
5
6
0.8
W
Freya
12
4
10
4.25
L
Xing Tian
I Pacmann I
Xing Tian
3
6
2
0.67
L
Scylla
Miyurizu
Scylla
3
6
5
0.92
L
Medusa
S205197916
Medusa
2
5
5
0.9
W
Hachiman
2
1
17
10.5
W
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,825
Damage
33,982
45,825
Taken
63,010
31,261
Mitigated
38,383
17,496
Healing
12,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
9,623
618
309
201
8,502
3,433
0
5,541
2,778
18,787
0
W
Achilles
7,539
599
193
4,346
13,059
15,503
536
4,749
8,310
0
15,218
W
The Morrigan
BaddyNeedsADaddy
The Morrigan
17,069
2,339
1,400
1,888
6,563
3,428
732
2,974
3,549
29,084
3,184
L
5,460
1,138
803
2,396
13,518
8,943
0
8,941
4,303
0
13,788
W
Freya
14,140
3,893
0
3,186
10,113
4,748
1,456
5,148
4,965
18,802
0
L
Xing Tian
I Pacmann I
Xing Tian
5,574
270
1,708
2,040
18,230
16,798
0
7,499
10,496
17,895
965
L
Scylla
Miyurizu
Scylla
8,159
750
524
756
9,760
4,201
0
3,832
5,928
21,681
0
L
Medusa
S205197916
Medusa
5,166
2,384
645
3,056
13,000
5,008
0
8,922
3,790
0
15,547
W
Hachiman
13,595
7,022
1,169
2,465
7,867
3,526
1,570
4,915
2,952
0
28,424
W
7,482
516
259
2,590
8,223
4,056
1,526
4,623
3,600
20,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,491
Gold Earned
42,002
138
Minions Killed
121
0
Camps Cleared
0
1,006,186
Distance Traveled
921,704
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,762
797
29
3
0
189,938
0
W
Achilles
9,816
892
23
2
0
213,295
0
W
The Morrigan
9,701
882
42
4
0
197,641
0
L
Kali
7,867
715
16
1
0
195,775
0
W
Freya
10,555
960
9
1
0
185,765
0
L
Xing Tian
8,825
802
15
1
0
176,588
0
L
Scylla
8,491
772
27
2
0
191,465
0
L
Medusa
8,057
732
34
3
0
167,938
0
W
Hachiman
9,359
851
41
4
0
196,019
0
W
Nox
9,060
824
23
2
0
213,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role