Player Matchup

Tyr
Tyr
AnonymousHunter
Tyr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,414 Elo+
Party 1
Jormungandr
Jormungandr
Ferayfa123
Jormungandr
Level 87
God Stats
2W - 1L
1,828 SR
Queue Stats
178W - 187L
1,424 Elo+
Solo
Persephone
Persephone
Neogreg
Persephone
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,399 Elo+
Party 2
Guan Yu
Guan Yu
TTVuhhitsjon
Guan Yu
Level 109
God Stats
1W - 1L
1,778 SR
Queue Stats
9W - 15L
1,457 Elo+
Party 2
Freya
Freya
WageGapIsFalse
Freya
Level 89
God Stats
0W - 1L
1,562 SR
Queue Stats
2W - 5L
1,414 Elo+
Party 1
Team Averages
Level 101
1,633 SR
1,421 Elo+

VS

Team Averages
Level 107
1,581 SR
1,534 Elo+
Guan Yu
Guan Yu
EL_KACHA_WAIFUS
Guan Yu
Level 74
God Stats
3W - 2L
1,378 SR
Queue Stats
407W - 406L
1,466 Elo+
Solo
Maui
Maui
TheMightyWatson
Maui
Level 48
God Stats
1W - 0L
1,591 SR
Queue Stats
51W - 50L
1,433 Elo+
Solo
Jing Wei
Jing Wei
Viperouszorro
Jing Wei
Level 149
God Stats
1W - 3L
1,660 SR
Queue Stats
266W - 92L
1,662 Elo+
Party 3
Heimdallr
Heimdallr
Yluisv
Heimdallr
Level 147
God Stats
10W - 8L
1,590 SR
Queue Stats
1,013W - 1,039L
1,487 Elo+
Solo
Kukulkan
Kukulkan
crackedcastle
Kukulkan
Level 119
God Stats
5W - 2L
1,687 SR
Queue Stats
124W - 55L
1,621 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 5
7,471
623
6,065
13,859
11,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Ferayfa123
Jormungandr
14
1 / 4 / 4
8,461
705
12,589
14,073
15,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Persephone
Neogreg
Persephone
14
0 / 1 / 4
7,711
643
8,863
7,993
3,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
TTVuhhitsjon
Guan Yu
13
0 / 2 / 3
7,695
641
3,222
11,668
8,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
4 / 3 / 0
8,312
693
11,706
10,045
4,381
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 8
8,485
707
3,973
12,802
14,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
0 / 0 / 12
9,257
771
5,157
8,853
7,442
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jing Wei
Viperouszorro
Jing Wei
16
2 / 1 / 10
9,635
803
12,037
9,756
5,799
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Yluisv
Heimdallr
16
3 / 1 / 8
9,612
801
10,726
10,456
6,348
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
crackedcastle
Kukulkan
16
6 / 2 / 7
10,030
836
20,445
8,800
5,123
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
5
Kills
13
13
Deaths
6
16
Assists
45
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
W
2
2
8
3
L
Jormungandr
Ferayfa123
Jormungandr
1
4
4
0.75
L
Persephone
Neogreg
Persephone
0
1
4
2
L
Guan Yu
TTVuhhitsjon
Guan Yu
0
2
3
0.75
W
0
0
12
6
W
Jing Wei
Viperouszorro
Jing Wei
2
1
10
7
L
4
3
0
1.33
W
Heimdallr
Yluisv
Heimdallr
3
1
8
7
W
Kukulkan
crackedcastle
Kukulkan
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,445
Damage
52,338
57,638
Taken
50,667
42,410
Mitigated
39,348
29,084
Healing
22,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,065
182
1,312
3,446
13,859
11,219
0
5,585
7,974
0
14,978
W
3,973
723
7,212
4,978
12,802
14,636
27
8,117
4,685
0
6,579
L
Jormungandr
Ferayfa123
Jormungandr
12,589
1,343
810
2,983
14,073
15,584
0
4,467
9,309
25,313
0
L
Persephone
Neogreg
Persephone
8,863
460
1,518
4,028
7,993
3,050
0
3,740
4,158
21,063
0
L
Guan Yu
TTVuhhitsjon
Guan Yu
3,222
120
7,761
5,064
11,668
8,176
0
6,492
4,956
0
6,897
W
5,157
379
1,447
1,727
8,853
7,442
0
5,900
2,953
7,422
0
W
Jing Wei
Viperouszorro
Jing Wei
12,037
9,303
1,531
1,577
9,756
5,799
2,432
6,394
3,362
0
30,108
L
11,706
3,240
725
1,437
10,045
4,381
0
4,196
5,639
20,064
0
W
Heimdallr
Yluisv
Heimdallr
10,726
3,446
1,429
1,656
10,456
6,348
1,475
6,984
3,472
0
31,113
W
Kukulkan
crackedcastle
Kukulkan
20,445
706
754
523
8,800
5,123
461
5,763
3,037
31,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,650
Gold Earned
47,019
101
Minions Killed
133
0
Camps Cleared
0
1,126,163
Distance Traveled
1,101,311
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,471
623
13
1
0
239,992
0
W
Guan Yu
8,485
707
5
0
0
234,218
0
L
Jormungandr
8,461
705
31
3
0
204,397
0
L
Persephone
7,711
643
21
2
0
201,813
0
L
Guan Yu
7,695
641
9
1
0
267,074
0
W
Maui
9,257
771
10
1
0
242,507
0
W
Jing Wei
9,635
803
42
4
0
195,448
0
L
Freya
8,312
693
27
2
0
212,887
0
W
Heimdallr
9,612
801
40
3
0
223,200
0
W
Kukulkan
10,030
836
36
3
0
205,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role