Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver I
Cravenshadow212
Ah Muzen Cab
Silver I
Level 55
God Stats
2W - 3L
1,629 SR
Queue Stats
396W - 405L
1,519 MMR
Party 2
Kuzenbo
Kuzenbo
Gold IV
DankMusturd
Kuzenbo
Gold IV
Level 142
God Stats
0W - 1L
1,454 SR
Queue Stats
35W - 34L
1,562 MMR
Party 2
Xing Tian
Xing Tian
Gold III
PINKYMAXV
Xing Tian
Gold III
Level 159
God Stats
58W - 75L
1,471 SR
Queue Stats
169W - 176L
1,546 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,518 SR
1,542 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,575 SR
1,522 MMR
Ganesha
Ganesha
Gold V
Whopperjr7
Ganesha
Gold V
Level 117
God Stats
26W - 19L
1,611 SR
Queue Stats
27W - 26L
1,596 MMR
Party 1
Freya
Freya
Silver III
mckshmackums
Freya
Silver III
Level 102
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 10L
1,431 MMR
Party 1
Horus
Horus
Gold V
xSLiKK
Horus
Gold V
Level 124
God Stats
27W - 23L
1,615 SR
Queue Stats
28W - 27L
1,537 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cravenshadow212
Ah Muzen Cab
16
3 / 7 / 7
13,810
727
16,928
17,294
6,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
DankMusturd
Kuzenbo
16
3 / 8 / 5
13,155
692
10,391
23,578
27,783
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
PINKYMAXV
Xing Tian
17
5 / 5 / 4
14,515
764
12,751
28,575
33,548
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
MartichorasCharonBaron SamediNoxAchilles

VS

Bans
AwilixOlorunNeithSolHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Whopperjr7
Ganesha
17
1 / 3 / 18
13,885
731
16,425
16,608
9,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
13 / 3 / 5
16,262
856
28,149
17,100
8,234
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
xSLiKK
Horus
17
6 / 5 / 11
14,481
762
13,716
19,737
13,312
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
11
Kills
20
20
Deaths
11
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Cravenshadow212
Ah Muzen Cab
3
7
7
0.93
L
Kuzenbo
DankMusturd
Kuzenbo
3
8
5
0.69
L
Xing Tian
PINKYMAXV
Xing Tian
5
5
4
1.4
W
Ganesha
Whopperjr7
Ganesha
1
3
18
3.33
W
13
3
5
5.17
W
Horus
xSLiKK
Horus
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,070
Damage
58,290
69,447
Taken
53,445
67,494
Mitigated
30,798
6,360
Healing
16,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Cravenshadow212
Ah Muzen Cab
16,928
6,588
0
1,538
17,294
6,163
1,199
11,331
5,963
0
70,398
L
Kuzenbo
DankMusturd
Kuzenbo
10,391
1,886
451
981
23,578
27,783
333
17,438
6,140
35,674
0
L
Xing Tian
PINKYMAXV
Xing Tian
12,751
658
0
3,390
28,575
33,548
232
17,085
11,490
41,850
0
W
Ganesha
Whopperjr7
Ganesha
16,425
466
167
662
16,608
9,252
1,011
6,534
10,074
55,247
0
W
28,149
7,864
0
5,993
17,100
8,234
1,335
8,125
8,975
92,083
0
W
Horus
xSLiKK
Horus
13,716
3,695
4,170
5,625
19,737
13,312
708
9,022
10,715
774
35,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,480
Gold Earned
44,628
155
Minions Killed
238
0
Camps Cleared
0
907,328
Distance Traveled
1,017,518
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
13,810
727
90
5
0
288,291
0
L
Kuzenbo
13,155
692
28
1
0
275,074
2
L
Xing Tian
14,515
764
37
2
0
343,963
0
W
Ganesha
13,885
731
7
0
0
343,053
4
W
Freya
16,262
856
147
8
0
326,077
4
W
Horus
14,481
762
84
4
0
348,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role