Player Matchup

Anubis
Anubis
Darskyh
Anubis
Level 40
God Stats
9W - 9L
1,580 SR
Queue Stats
86W - 90L
1,486 Elo+
Solo
Danzaburou
Danzaburou
Itslegit_minCy-_
Danzaburou
Level 30
God Stats
13W - 7L
1,601 SR
Queue Stats
119W - 111L
1,429 Elo+
Party 2
Serqet
Serqet
Obeasy174
Serqet
Level 78
God Stats
1W - 3L
1,302 SR
Queue Stats
293W - 239L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
SoloNerd001
Sun Wukong
Level 107
God Stats
1W - 3L
1,350 SR
Queue Stats
156W - 169L
1,451 Elo+
Party 2
Cabrakan
Cabrakan
camero1969
Cabrakan
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 139L
1,541 Elo+
Solo
Team Averages
Level 67
1,467 SR
1,483 Elo+

VS

Team Averages
Level 126
1,571 SR
1,496 Elo+
Poseidon
Poseidon
 
Poseidon
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Matt Olsten
Arachne
Level 128
God Stats
2W - 3L
1,548 SR
Queue Stats
112W - 119L
1,459 Elo+
Solo
Medusa
Medusa
ZetoKaiser
Medusa
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,524 Elo+
Solo
Set
Set
antoravi
Set
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 69L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
nwod4life
Cu Chulainn
Level 147
God Stats
4W - 3L
1,805 SR
Queue Stats
52W - 58L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Darskyh
Anubis
15
10 / 4 / 6
10,048
628
16,590
13,068
7,360
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Itslegit_minCy-_
Danzaburou
13
5 / 2 / 2
8,353
522
5,879
10,216
3,691
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Serqet
Obeasy174
Serqet
14
9 / 2 / 2
8,976
561
12,113
11,198
4,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
SoloNerd001
Sun Wukong
15
5 / 0 / 1
9,420
589
10,718
18,647
15,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
camero1969
Cabrakan
12
1 / 0 / 4
7,214
451
2,478
9,021
9,647
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
2 / 7 / 3
8,001
500
10,031
10,362
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Matt Olsten
Arachne
4
0 / 13 / 0
5,105
319
31
14,139
2,960
Medusa
ZetoKaiser
Medusa
11
0 / 4 / 1
6,409
401
4,609
11,493
4,062
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
5 / 5 / 1
8,952
560
8,485
15,751
6,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
nwod4life
Cu Chulainn
14
1 / 3 / 0
8,591
537
11,247
16,730
15,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
30
Kills
8
8
Deaths
32
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
7
3
0.5
W
Anubis
Darskyh
Anubis
10
4
6
3.25
W
Danzaburou
Itslegit_minCy-_
Danzaburou
5
2
2
3
L
Arachne
Matt Olsten
Arachne
0
13
0
0
W
Serqet
Obeasy174
Serqet
9
2
2
5
W
Sun Wukong
SoloNerd001
Sun Wukong
5
0
1
5.5
L
Medusa
ZetoKaiser
Medusa
0
4
1
0.13
L
5
5
1
1.1
W
Cabrakan
camero1969
Cabrakan
1
0
4
3
L
Cu Chulainn
nwod4life
Cu Chulainn
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,778
Damage
34,403
62,150
Taken
68,475
40,629
Mitigated
30,790
21,391
Healing
5,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
10,031
1,121
0
1,001
10,362
2,485
0
6,403
3,719
46,561
0
W
Anubis
Darskyh
Anubis
16,590
439
0
6,361
13,068
7,360
462
5,260
7,278
78,585
0
W
Danzaburou
Itslegit_minCy-_
Danzaburou
5,879
2,501
0
4,729
10,216
3,691
2,652
1,188
8,944
0
48,986
L
Arachne
Matt Olsten
Arachne
31
31
0
474
14,139
2,960
0
4,100
10,039
0
5,699
W
Serqet
Obeasy174
Serqet
12,113
4,732
0
1,380
11,198
4,612
0
2,351
8,645
0
75,151
W
Sun Wukong
SoloNerd001
Sun Wukong
10,718
4,010
0
6,754
18,647
15,319
670
0
18,647
0
73,301
L
Medusa
ZetoKaiser
Medusa
4,609
2,066
0
775
11,493
4,062
0
1,274
10,219
0
42,005
L
8,485
4,284
0
1,487
15,751
6,012
0
5,013
10,250
0
53,066
W
Cabrakan
camero1969
Cabrakan
2,478
327
0
2,167
9,021
9,647
138
350
8,605
31,768
257
L
Cu Chulainn
nwod4life
Cu Chulainn
11,247
1,604
0
1,689
16,730
15,271
0
2,021
14,527
0
75,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,011
Gold Earned
37,058
468
Minions Killed
316
0
Camps Cleared
0
1,513,985
Distance Traveled
1,350,262
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,001
500
74
5
0
270,390
0
W
Anubis
10,048
628
129
8
0
262,815
0
W
Danzaburou
8,353
522
68
4
0
292,971
0
L
Arachne
5,105
319
9
1
0
236,401
0
W
Serqet
8,976
561
96
6
0
366,718
0
W
Sun Wukong
9,420
589
125
8
0
305,260
0
L
Medusa
6,409
401
57
4
0
242,192
2
L
Set
8,952
560
65
4
0
322,092
0
W
Cabrakan
7,214
451
50
3
0
286,221
3
L
Cu Chulainn
8,591
537
111
7
0
279,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role