Player Matchup

Chaac
Chaac
Callmefadedgod
Chaac
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 67L
1,368 Elo+
Party 1
Sol
Sol
DisarchInYoBacc
Sol
Level 109
God Stats
3W - 5L
1,123 SR
Queue Stats
18W - 28L
1,488 Elo+
Party 2
Athena
Athena
DivineAboveAll
Athena
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 11L
1,411 Elo+
Party 1
Thor
Thor
HawkDownHank
Thor
Level 125
God Stats
2W - 4L
1,121 SR
Queue Stats
208W - 209L
1,506 Elo+
Party 2
Chronos
Chronos
Kooties-_-
Chronos
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 26L
1,453 Elo+
Party 1
Team Averages
Level 91
1,349 SR
1,445 Elo+

VS

Team Averages
Level 69
1,472 SR
1,461 Elo+
Neith
Neith
FigDatBick
Neith
Level 64
God Stats
16W - 20L
1,548 SR
Queue Stats
107W - 96L
1,520 Elo+
Solo
Merlin
Merlin
Goloso-_-sabroso
Merlin
Level 88
God Stats
10W - 9L
1,560 SR
Queue Stats
212W - 224L
1,469 Elo+
Party 3
Cerberus
Cerberus
Marino-_-Loko24
Cerberus
Level 21
God Stats
1W - 1L
1,415 SR
Queue Stats
5W - 4L
1,390 Elo+
Party 3
Bellona
Bellona
TruwToThis
Bellona
Level 91
God Stats
22W - 31L
1,465 SR
Queue Stats
442W - 492L
1,476 Elo+
Party 4
Thanatos
Thanatos
ZzSkuddyzZ
Thanatos
Level 82
God Stats
3W - 12L
1,374 SR
Queue Stats
341W - 367L
1,451 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 5
8,336
556
5,531
12,235
11,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

16
7 / 1 / 3
10,350
690
10,314
9,948
3,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 1 / 9
8,299
553
4,026
14,339
12,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 4 / 2
7,410
494
4,584
10,637
5,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Kooties-_-
Chronos
14
5 / 1 / 3
8,474
565
8,559
9,939
3,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
1 / 1 / 0
5,693
380
5,673
5,272
1,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 5 / 0
6,957
464
9,905
9,612
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
9
0 / 8 / 2
6,175
412
3,675
16,588
12,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bellona
TruwToThis
Bellona
1
0 / 0 / 0
4,424
295
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
ZzSkuddyzZ
Thanatos
14
6 / 5 / 0
8,117
541
10,044
17,786
7,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
19
Kills
9
9
Deaths
19
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
W
7
1
3
8.5
W
1
1
9
5.5
L
Neith
1
1
0
1
L
2
5
0
0.4
W
3
4
2
1
W
Chronos
Kooties-_-
Chronos
5
1
3
6.5
L
Cerberus
0
8
2
0.13
L
Bellona
TruwToThis
Bellona
0
0
0
0
L
Thanatos
ZzSkuddyzZ
Thanatos
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,014
Damage
29,297
57,098
Taken
49,258
35,661
Mitigated
25,395
16,432
Healing
15,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,531
1,206
0
3,230
12,235
11,502
204
1,553
10,682
0
44,606
W
10,314
5,607
0
6,761
9,948
3,654
3,780
3,030
6,918
101,723
0
W
4,026
1,368
117
4,215
14,339
12,300
119
4,399
9,940
19,542
0
L
Neith
5,673
1,585
0
1,388
5,272
1,689
0
3,675
1,597
0
28,929
L
9,905
605
0
0
9,612
3,466
0
3,499
5,943
50,050
0
W
4,584
1,593
0
795
10,637
5,135
210
383
10,254
0
42,401
W
Chronos
Kooties-_-
Chronos
8,559
1,573
0
1,314
9,939
3,070
395
4,215
5,724
41,434
0
L
Cerberus
3,675
484
0
2,442
16,588
12,415
0
10,185
6,219
18,347
0
L
Bellona
TruwToThis
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
ZzSkuddyzZ
Thanatos
10,044
3,493
0
11,227
17,786
7,825
0
4,974
12,600
0
69,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,869
Gold Earned
31,366
376
Minions Killed
261
0
Camps Cleared
0
1,478,240
Distance Traveled
1,045,851
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,336
556
56
4
0
310,661
0
W
Sol
10,350
690
172
11
0
274,989
2
W
Athena
8,299
553
20
1
0
293,320
3
L
Neith
5,693
380
45
3
0
159,964
0
L
Merlin
6,957
464
85
6
0
272,694
0
W
Thor
7,410
494
54
4
0
284,320
0
W
Chronos
8,474
565
74
5
0
314,950
0
L
Cerberus
6,175
412
31
2
0
287,280
0
L
Bellona
4,424
295
0
0
0
0
0
L
Thanatos
8,117
541
100
7
0
325,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role