Player Matchup

Nox
Nox
 
Nox
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
ItsNotDigiorno
Thanatos
Level 82
God Stats
4W - 2L
1,695 SR
Queue Stats
103W - 98L
1,498 Elo+
Solo
Osiris
Osiris
UNDEADSTARFOX
Osiris
Level 142
God Stats
4W - 4L
1,570 SR
Queue Stats
120W - 112L
1,554 Elo+
Party 1
Ymir
Ymir
runaway_erik
Ymir
Level 82
God Stats
77W - 86L
1,460 SR
Queue Stats
533W - 545L
1,437 Elo+
Solo
Amaterasu
Amaterasu
xSubLethalx
Amaterasu
Level 148
God Stats
8W - 3L
1,554 SR
Queue Stats
314W - 307L
1,512 Elo+
Solo
Team Averages
Level 125
1,556 SR
1,500 Elo+

VS

Team Averages
Level 104
1,424 SR
1,449 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ATargaryen
Neith
Level 124
God Stats
18W - 8L
1,743 SR
Queue Stats
160W - 145L
1,435 Elo+
Solo
King Arthur
King Arthur
Hebrewhammer136
King Arthur
Level 133
God Stats
0W - 2L
1,269 SR
Queue Stats
177W - 185L
1,386 Elo+
Party 2
Thor
Thor
Legendqh
Thor
Level 27
God Stats
0W - 4L
1,128 SR
Queue Stats
17W - 22L
1,443 Elo+
Party 2
Janus
Janus
cybermon285
Janus
Level 89
God Stats
3W - 3L
1,482 SR
Queue Stats
37W - 38L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
0 / 0 / 1
6,510
651
301
2,534
1,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
10
5 / 0 / 0
6,123
612
4,430
7,838
2,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 0 / 4
5,278
528
4,642
6,469
3,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
2 / 0 / 1
5,666
567
1,895
3,772
2,843
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
xSubLethalx
Amaterasu
11
3 / 0 / 1
6,723
672
6,257
10,077
9,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
6
0 / 2 / 0
4,527
453
1,289
6,760
5,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
8
0 / 2 / 0
4,997
500
4,681
6,166
2,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Hebrewhammer136
King Arthur
9
0 / 3 / 0
5,487
549
5,229
10,696
7,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thor
9
0 / 2 / 0
5,158
516
1,146
7,683
2,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 1 / 0
5,578
558
834
3,683
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
10
Kills
0
0
Deaths
10
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
0
0
1
0.5
L
Cabrakan
 
Cabrakan
0
2
0
0
L
Neith
0
2
0
0
L
King Arthur
Hebrewhammer136
King Arthur
0
3
0
0
W
Thanatos
5
0
0
5
L
Thor
0
2
0
0
W
0
0
4
2
L
0
1
0
0
W
2
0
1
2.5
W
Amaterasu
xSubLethalx
Amaterasu
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,525
Damage
13,179
30,690
Taken
34,988
19,630
Mitigated
18,611
14,579
Healing
4,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
301
50
0
743
2,534
1,023
0
774
1,700
47,504
0
L
Cabrakan
 
Cabrakan
1,289
232
0
1,788
6,760
5,416
0
600
6,160
10,309
0
L
Neith
4,681
1,701
0
427
6,166
2,285
0
747
5,419
0
31,532
L
King Arthur
Hebrewhammer136
King Arthur
5,229
1,261
0
1,350
10,696
7,169
0
322
10,374
0
37,708
W
Thanatos
4,430
1,729
0
5,063
7,838
2,861
0
348
7,490
0
38,343
L
Thor
1,146
564
0
671
7,683
2,628
0
167
7,516
0
36,752
W
4,642
1,909
0
1,828
6,469
3,632
678
646
5,823
0
33,824
L
834
0
0
400
3,683
1,113
0
360
3,323
38,179
0
W
1,895
511
0
1,483
3,772
2,843
250
295
3,477
19,774
0
W
Amaterasu
xSubLethalx
Amaterasu
6,257
2,933
0
5,462
10,077
9,271
0
0
10,077
0
46,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,300
Gold Earned
25,747
316
Minions Killed
271
0
Camps Cleared
0
993,275
Distance Traveled
979,325
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,510
651
103
10
0
213,150
0
L
Cabrakan
4,527
453
17
2
0
180,845
1
L
Neith
4,997
500
49
5
0
177,856
0
L
King Arthur
5,487
549
55
6
0
200,781
0
W
Thanatos
6,123
612
56
6
0
226,345
0
L
Thor
5,158
516
60
6
0
222,302
0
W
Osiris
5,278
528
63
6
0
214,893
0
L
Janus
5,578
558
90
9
0
197,541
0
W
Ymir
5,666
567
20
2
0
173,664
0
W
Amaterasu
6,723
672
74
7
0
165,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role