Player Matchup

Ullr
Ullr
Diamond II
 
Ullr
Diamond II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Platinum III
 
Charon
Platinum III
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum IV
 
Janus
Platinum IV
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold I
MaGaZa
Apollo
Gold I
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 45L
1,649 MMR
Solo
Arachne
Arachne
Platinum III
araios
Arachne
Platinum III
Level 188
God Stats
3W - 8L
1,510 SR
Queue Stats
279W - 273L
1,799 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 152
1,502 SR
1,590 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,555 SR
1,619 MMR
Athena
Athena
Bronze III
 
Athena
Bronze III
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Bronze III
 
Thanatos
Bronze III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Gold II
Jor_Nic
King Arthur
Gold II
Level 147
God Stats
2W - 2L
1,662 SR
Queue Stats
26W - 24L
1,636 MMR
Solo
Sol
Sol
Gold I
ShizukanaM0n0
Sol
Gold I
Level 89
God Stats
127W - 112L
1,557 SR
Queue Stats
442W - 446L
1,728 MMR
Solo
Ix Chel
Ix Chel
Platinum III
kalkis
Ix Chel
Platinum III
Level 159
God Stats
8W - 10L
1,556 SR
Queue Stats
372W - 373L
1,732 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
0 / 0 / 0
4,273
610
1,386
5,278
1,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charon
 
Charon
5
0 / 4 / 0
3,886
555
1,460
8,619
4,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
 
Janus
7
0 / 3 / 0
3,834
548
1,651
4,384
1,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
MaGaZa
Apollo
7
0 / 3 / 1
3,909
558
1,063
5,487
1,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
araios
Arachne
5
0 / 4 / 0
3,486
498
1,574
6,123
2,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bans
LokiKaliFreyaNeith

VS

Bans
ThorRaijinAo KuangAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
1 / 1 / 11
5,104
729
2,682
6,378
4,484
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
 
Thanatos
9
4 / 0 / 6
5,092
727
5,745
7,292
2,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Jor_Nic
King Arthur
10
0 / 0 / 0
5,229
747
3,100
5,026
3,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
5 / 0 / 1
5,525
789
5,162
3,227
1,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ix Chel
kalkis
Ix Chel
9
4 / 0 / 5
5,456
779
4,934
1,977
578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
37
0
Kills
14
14
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
0
0
0
L
Charon
 
Charon
0
4
0
0
L
Janus
 
Janus
0
3
0
0
W
Athena
 
Athena
1
1
11
6.5
W
Thanatos
 
Thanatos
4
0
6
7
W
King Arthur
Jor_Nic
King Arthur
0
0
0
0
L
Apollo
MaGaZa
Apollo
0
3
1
0.17
W
5
0
1
5.5
L
Arachne
araios
Arachne
0
4
0
0
W
Ix Chel
kalkis
Ix Chel
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,134
Damage
21,623
29,891
Taken
23,900
10,932
Mitigated
12,633
7,236
Healing
11,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
1,386
654
0
1,550
5,278
1,691
0
90
5,188
0
25,872
L
Charon
 
Charon
1,460
398
0
1,274
8,619
4,106
0
4,485
4,134
8,962
0
L
Janus
 
Janus
1,651
123
0
750
4,384
1,214
0
1,925
2,459
23,627
0
W
Athena
 
Athena
2,682
1,170
0
1,042
6,378
4,484
145
796
5,582
12,338
0
W
Thanatos
 
Thanatos
5,745
1,434
0
5,312
7,292
2,542
162
1,118
6,088
0
31,759
W
King Arthur
Jor_Nic
King Arthur
3,100
416
0
1,439
5,026
3,944
0
0
5,026
538
37,824
L
Apollo
MaGaZa
Apollo
1,063
725
0
1,678
5,487
1,919
0
4,085
1,402
0
18,897
W
5,162
3,205
0
2,355
3,227
1,085
743
371
2,830
39,099
0
L
Arachne
araios
Arachne
1,574
1,025
0
1,984
6,123
2,002
0
2,283
3,840
0
10,358
W
Ix Chel
kalkis
Ix Chel
4,934
853
783
781
1,977
578
309
634
1,263
34,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,388
Gold Earned
26,406
174
Minions Killed
275
0
Camps Cleared
0
683,404
Distance Traveled
772,580
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,273
610
51
7
0
151,042
0
L
Charon
3,886
555
15
2
0
131,939
0
L
Janus
3,834
548
54
8
0
144,355
0
W
Athena
5,104
729
20
3
0
158,527
0
W
Thanatos
5,092
727
47
7
0
166,807
0
W
King Arthur
5,229
747
70
10
0
153,198
2
L
Apollo
3,909
558
29
4
0
135,552
1
W
Sol
5,525
789
74
11
0
133,788
0
L
Arachne
3,486
498
25
4
0
120,516
0
W
Ix Chel
5,456
779
64
9
0
160,260
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role