Player Matchup

Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ChewChii
Horus
Level 139
God Stats
20W - 25L
1,480 SR
Queue Stats
261W - 263L
1,525 Elo+
Party 1
Athena
Athena
iFarrer96
Athena
Level 108
God Stats
2W - 2L
1,539 SR
Queue Stats
48W - 58L
1,474 Elo+
Party 1
Cliodhna
Cliodhna
rashouse83
Cliodhna
Level 228
God Stats
410W - 391L
1,594 SR
Queue Stats
479W - 491L
1,516 Elo+
Solo
Hades
Hades
sriv6
Hades
Level 109
God Stats
4W - 5L
1,422 SR
Queue Stats
259W - 246L
1,518 Elo+
Party 1
Team Averages
Level 142
1,507 SR
1,506 Elo+

VS

Team Averages
Level 126
1,564 SR
1,464 Elo+
Maui
Maui
 
Maui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Benarc
Hercules
Level 69
God Stats
7W - 8L
1,311 SR
Queue Stats
41W - 40L
1,394 Elo+
Solo
Bakasura
Bakasura
JohnBoy50
Bakasura
Level 100
God Stats
3W - 2L
1,607 SR
Queue Stats
33W - 29L
1,495 Elo+
Solo
Scylla
Scylla
LavishDoBeJo
Scylla
Level 193
God Stats
112W - 115L
1,584 SR
Queue Stats
192W - 195L
1,496 Elo+
Solo
Cupid
Cupid
xX_NICKKILLS_Xx
Cupid
Level 109
God Stats
5W - 4L
1,819 SR
Queue Stats
145W - 143L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
1 / 5 / 0
7,908
719
3,736
12,513
5,309
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
ChewChii
Horus
13
2 / 1 / 3
7,502
682
7,285
7,468
6,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Athena
iFarrer96
Athena
13
1 / 2 / 4
7,840
713
5,482
10,949
7,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
rashouse83
Cliodhna
13
0 / 4 / 5
7,289
663
5,120
8,551
3,607
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hades
sriv6
Hades
15
2 / 4 / 4
8,188
744
8,485
10,127
5,490
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
15
3 / 0 / 5
8,660
787
4,464
7,385
5,108
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Benarc
Hercules
15
3 / 2 / 10
8,471
770
11,871
17,571
15,212
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
JohnBoy50
Bakasura
16
4 / 0 / 4
8,780
798
7,461
9,098
4,416
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
17
5 / 0 / 2
9,243
840
8,583
4,252
1,522
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 4 / 8
7,818
711
5,795
8,053
3,291
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
6
Kills
16
16
Deaths
6
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
5
0
0.2
W
Maui
 
Maui
3
0
5
5.5
W
Hercules
Benarc
Hercules
3
2
10
4
L
Horus
ChewChii
Horus
2
1
3
3.5
W
Bakasura
JohnBoy50
Bakasura
4
0
4
6
W
Scylla
5
0
2
6
L
Athena
iFarrer96
Athena
1
2
4
1.5
L
Cliodhna
rashouse83
Cliodhna
0
4
5
0.63
L
Hades
sriv6
Hades
2
4
4
1
W
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,108
Damage
38,174
49,608
Taken
46,359
28,926
Mitigated
29,549
11,055
Healing
18,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,736
1,931
0
1,129
12,513
5,309
0
5,829
5,949
0
30,125
W
Maui
 
Maui
4,464
363
1,679
2,371
7,385
5,108
309
1,642
5,542
9,801
0
W
Hercules
Benarc
Hercules
11,871
3,545
0
8,148
17,571
15,212
684
5,574
11,564
0
19,850
L
Horus
ChewChii
Horus
7,285
3,157
924
1,744
7,468
6,548
29
924
6,334
0
14,816
W
Bakasura
JohnBoy50
Bakasura
7,461
4,812
0
3,451
9,098
4,416
783
2,763
6,300
0
28,203
W
Scylla
8,583
848
0
460
4,252
1,522
624
524
3,681
44,073
0
L
Athena
iFarrer96
Athena
5,482
1,224
1,221
879
10,949
7,972
23
2,156
8,037
11,635
0
L
Cliodhna
rashouse83
Cliodhna
5,120
119
268
1,141
8,551
3,607
0
1,803
6,468
0
25,060
L
Hades
sriv6
Hades
8,485
1,660
894
2,855
10,127
5,490
0
2,335
7,612
32,222
0
W
5,795
2,234
680
1,356
8,053
3,291
406
3,464
4,470
0
27,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,727
Gold Earned
42,972
203
Minions Killed
229
0
Camps Cleared
0
1,215,491
Distance Traveled
1,221,806
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,908
719
78
7
0
233,122
0
W
Maui
8,660
787
9
1
0
249,100
0
W
Hercules
8,471
770
19
2
0
250,138
0
L
Horus
7,502
682
13
1
0
266,775
4
W
Bakasura
8,780
798
63
6
0
284,263
0
W
Scylla
9,243
840
94
9
0
232,792
0
L
Athena
7,840
713
15
1
0
229,581
0
L
Cliodhna
7,289
663
34
3
0
250,004
5
L
Hades
8,188
744
63
6
0
236,009
0
W
Cupid
7,818
711
44
4
0
205,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role