Player Matchup

Neith
Neith
Blushboy101_
Neith
Level 112
God Stats
58W - 72L
1,459 SR
Queue Stats
762W - 780L
1,361 Elo+
Solo
Bakasura
Bakasura
KAIRO86j
Bakasura
Level 81
God Stats
24W - 25L
1,453 SR
Queue Stats
256W - 266L
1,396 Elo+
Solo
Ravana
Ravana
Seisman913
Ravana
Level 62
God Stats
10W - 11L
1,594 SR
Queue Stats
266W - 268L
1,385 Elo+
Solo
Kumbhakarna
Kumbhakarna
d4rkm4dness
Kumbhakarna
Level 157
God Stats
2W - 3L
1,415 SR
Queue Stats
278W - 298L
1,458 Elo+
Solo
Sol
Sol
offbeat-cup24
Sol
Level 66
God Stats
311W - 301L
1,540 SR
Queue Stats
346W - 346L
1,471 Elo+
Solo
Team Averages
Level 96
1,493 SR
1,414 Elo+

VS

Team Averages
Level 76
1,572 SR
1,414 Elo+
Olorun
Olorun
Blue_hawk777
Olorun
Level 42
God Stats
16W - 15L
1,507 SR
Queue Stats
56W - 71L
1,438 Elo+
Solo
Sun Wukong
Sun Wukong
MasterSilverr
Sun Wukong
Level 25
God Stats
24W - 13L
1,662 SR
Queue Stats
80W - 58L
1,418 Elo+
Party 1
Cerberus
Cerberus
MazingerX69
Cerberus
Level 117
God Stats
47W - 37L
1,511 SR
Queue Stats
844W - 843L
1,430 Elo+
Party 1
Izanami
Izanami
Senshi-iteza
Izanami
Level 108
God Stats
20W - 11L
1,684 SR
Queue Stats
338W - 344L
1,376 Elo+
Party 1
Lancelot
Lancelot
emilio_rm17
Lancelot
Level 88
God Stats
69W - 46L
1,495 SR
Queue Stats
93W - 88L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 2
6,467
497
7,318
8,496
2,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
KAIRO86j
Bakasura
12
2 / 2 / 1
6,728
518
4,280
12,029
4,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ravana
Seisman913
Ravana
10
0 / 5 / 0
5,552
427
6,229
11,028
7,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kumbhakarna
d4rkm4dness
Kumbhakarna
9
0 / 3 / 4
6,211
478
4,565
13,387
8,829
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 4 / 2
6,193
476
8,441
9,583
2,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
3 / 1 / 6
8,302
639
9,434
7,814
3,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
MasterSilverr
Sun Wukong
14
4 / 0 / 1
8,808
678
7,418
10,241
7,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
MazingerX69
Cerberus
9
1 / 3 / 2
6,420
494
3,334
9,782
7,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Senshi-iteza
Izanami
11
0 / 3 / 2
6,387
491
3,901
7,407
2,380
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Lancelot
emilio_rm17
Lancelot
14
7 / 0 / 2
8,267
636
9,479
11,472
4,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
6
Kills
15
16
Deaths
7
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Olorun
3
1
6
6
L
3
2
2
2
L
Bakasura
KAIRO86j
Bakasura
2
2
1
1.25
W
Sun Wukong
MasterSilverr
Sun Wukong
4
0
1
4.5
W
Cerberus
MazingerX69
Cerberus
1
3
2
0.67
L
Ravana
Seisman913
Ravana
0
5
0
0
W
Izanami
Senshi-iteza
Izanami
0
3
2
0.33
L
Kumbhakarna
d4rkm4dness
Kumbhakarna
0
3
4
0.67
W
Lancelot
emilio_rm17
Lancelot
7
0
2
8
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,833
Damage
33,566
54,523
Taken
46,716
27,113
Mitigated
25,977
11,791
Healing
12,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
9,434
3,801
195
4,334
7,814
3,144
865
5,956
1,788
55,178
0
L
7,318
2,102
0
1,866
8,496
2,772
188
2,079
6,417
0
50,188
L
Bakasura
KAIRO86j
Bakasura
4,280
3,019
0
2,537
12,029
4,846
0
2,270
9,759
0
37,333
W
Sun Wukong
MasterSilverr
Sun Wukong
7,418
2,224
0
3,293
10,241
7,617
0
0
10,241
0
69,349
W
Cerberus
MazingerX69
Cerberus
3,334
261
111
2,468
9,782
7,870
0
3,347
6,325
19,209
0
L
Ravana
Seisman913
Ravana
6,229
1,099
0
1,311
11,028
7,954
0
0
11,028
0
31,224
W
Izanami
Senshi-iteza
Izanami
3,901
3,235
0
1,341
7,407
2,380
751
485
6,922
0
43,901
L
Kumbhakarna
d4rkm4dness
Kumbhakarna
4,565
541
108
1,710
13,387
8,829
0
4,570
8,817
19,584
0
W
Lancelot
emilio_rm17
Lancelot
9,479
2,949
0
1,008
11,472
4,966
0
3,218
7,867
0
63,893
L
8,441
3,107
0
4,259
9,583
2,712
0
3,849
5,734
44,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,151
Gold Earned
38,184
288
Minions Killed
418
0
Camps Cleared
0
1,188,166
Distance Traveled
1,239,673
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,302
639
99
8
0
238,760
0
L
Neith
6,467
497
77
6
0
237,260
0
L
Bakasura
6,728
518
93
7
0
282,548
0
W
Sun Wukong
8,808
678
117
9
0
227,614
1
W
Cerberus
6,420
494
40
3
0
240,582
3
L
Ravana
5,552
427
39
3
0
219,785
2
W
Izanami
6,387
491
78
6
0
233,987
1
L
Kumbhakarna
6,211
478
17
1
0
249,084
0
W
Lancelot
8,267
636
84
6
0
298,730
0
L
Sol
6,193
476
62
5
0
199,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role