Player Matchup

Ishtar
Ishtar
AN1ME_MONST3R
Ishtar
Level 128
God Stats
4W - 3L
1,549 SR
Queue Stats
212W - 211L
1,497 Elo+
Party 1
Cerberus
Cerberus
Daniel_Ram1608
Cerberus
Level 65
God Stats
26W - 30L
1,455 SR
Queue Stats
254W - 280L
1,356 Elo+
Solo
Yu Huang
Yu Huang
DioSama169
Yu Huang
Level 116
God Stats
1W - 4L
1,270 SR
Queue Stats
70W - 75L
1,498 Elo+
Party 1
Guan Yu
Guan Yu
TheManOf2cats
Guan Yu
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
165W - 159L
1,418 Elo+
Party 2
Hun Batz
Hun Batz
thebossguy8554
Hun Batz
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 56L
1,396 Elo+
Party 2
Team Averages
Level 76
1,455 SR
1,433 Elo+

VS

Team Averages
Level 72
1,484 SR
1,408 Elo+
Cupid
Cupid
Lil Baynay
Cupid
Level 84
God Stats
6W - 1L
1,760 SR
Queue Stats
200W - 213L
1,426 Elo+
Party 4
Sun Wukong
Sun Wukong
Murvious
Sun Wukong
Level 63
God Stats
24W - 26L
1,448 SR
Queue Stats
227W - 219L
1,393 Elo+
Party 3
Nu Wa
Nu Wa
Raspberry2427
Nu Wa
Level 60
God Stats
65W - 60L
1,418 SR
Queue Stats
242W - 273L
1,421 Elo+
Party 4
Jormungandr
Jormungandr
SMEYTickles
Jormungandr
Level 126
God Stats
1W - 1L
1,268 SR
Queue Stats
84W - 91L
1,420 Elo+
Party 4
Mercury
Mercury
vvgtvvgb
Mercury
Level 28
God Stats
27W - 19L
1,527 SR
Queue Stats
41W - 37L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 4
8,506
405
6,828
14,453
6,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
14
4 / 10 / 1
9,965
475
10,990
29,081
36,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
DioSama169
Yu Huang
9
0 / 4 / 2
7,303
348
5,212
10,287
3,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
12
1 / 7 / 1
8,038
383
9,626
21,585
23,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
14
2 / 8 / 2
8,916
425
11,362
21,625
9,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
10 / 2 / 13
11,718
558
15,871
11,436
5,150
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Murvious
Sun Wukong
15
4 / 1 / 14
10,431
497
10,460
23,500
22,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 4 / 16
10,283
490
15,770
12,338
5,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
SMEYTickles
Jormungandr
16
6 / 2 / 16
11,720
558
13,509
23,722
25,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
vvgtvvgb
Mercury
20
13 / 1 / 6
13,675
651
19,754
20,066
9,225
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
99
9
Kills
34
34
Deaths
10
10
Assists
65
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
L
Cerberus
4
10
1
0.45
L
Yu Huang
DioSama169
Yu Huang
0
4
2
0.25
W
Cupid
10
2
13
8.25
W
Sun Wukong
Murvious
Sun Wukong
4
1
14
11
W
1
4
16
2.25
W
Jormungandr
SMEYTickles
Jormungandr
6
2
16
7
L
Guan Yu
1
7
1
0.21
L
Hun Batz
2
8
2
0.38
W
Mercury
vvgtvvgb
Mercury
13
1
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,018
Damage
75,364
97,031
Taken
91,062
79,393
Mitigated
67,880
12,111
Healing
33,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,828
3,667
0
2,528
14,453
6,328
805
3,675
10,778
0
43,502
L
Cerberus
10,990
1,114
309
4,875
29,081
36,779
0
7,760
21,321
40,700
0
L
Yu Huang
DioSama169
Yu Huang
5,212
694
0
535
10,287
3,704
0
4,267
6,020
26,977
0
W
Cupid
15,871
9,760
2,922
5,443
11,436
5,150
3,850
3,676
7,760
0
72,599
W
Sun Wukong
Murvious
Sun Wukong
10,460
1,376
0
8,909
23,500
22,668
1,693
4,048
19,452
0
48,400
W
15,770
4,459
1,142
4,605
12,338
5,041
4,803
2,540
9,798
77,419
0
W
Jormungandr
SMEYTickles
Jormungandr
13,509
3,117
0
6,220
23,722
25,796
1,116
4,420
19,302
46,038
0
L
Guan Yu
9,626
1,071
306
934
21,585
23,003
0
6,973
14,612
0
37,746
L
Hun Batz
11,362
3,425
0
2,624
21,625
9,579
600
6,604
15,021
0
71,698
W
Mercury
vvgtvvgb
Mercury
19,754
13,148
0
3,860
20,066
9,225
279
4,566
15,500
0
160,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,728
Gold Earned
57,827
336
Minions Killed
446
0
Camps Cleared
0
1,656,886
Distance Traveled
2,104,469
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,506
405
63
3
0
290,223
0
L
Cerberus
9,965
475
94
4
0
379,008
0
L
Yu Huang
7,303
348
39
2
0
233,362
1
W
Cupid
11,718
558
72
3
0
402,084
4
W
Sun Wukong
10,431
497
61
3
0
433,540
0
W
Nu Wa
10,283
490
82
4
0
354,089
0
W
Jormungandr
11,720
558
52
2
0
392,902
3
L
Guan Yu
8,038
383
37
2
0
402,256
0
L
Hun Batz
8,916
425
103
5
0
352,037
0
W
Mercury
13,675
651
179
9
0
521,854
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role