Player Matchup

Xbalanque
Xbalanque
KeithIsLaw
Xbalanque
Level 29
God Stats
0W - 13L
932 SR
Queue Stats
28W - 78L
1,005 Elo+
Party 1
Jormungandr
Jormungandr
Surreal_Alex
Jormungandr
Level 23
God Stats
0W - 3L
1,209 SR
Queue Stats
53W - 83L
860 Elo+
Party 1
Olorun
Olorun
Theo Smoov
Olorun
Level 25
God Stats
3W - 17L
1,155 SR
Queue Stats
21W - 68L
931 Elo+
Party 1
Odin
Odin
jingojaz
Odin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 127L
1,127 Elo+
Party 1
Thanatos
Thanatos
just-PRYME7
Thanatos
Level 24
God Stats
1W - 8L
1,015 SR
Queue Stats
71W - 104L
1,066 Elo+
Party 1
Team Averages
Level 41
1,162 SR
998 Elo+

VS

Team Averages
Level 33
1,398 SR
1,303 Elo+
Thanatos
Thanatos
Narutodatte
Thanatos
Level 12
God Stats
2W - 5L
1,114 SR
Queue Stats
2W - 5L
1,188 Elo+
Party 2
Izanami
Izanami
SirEvanSki
Izanami
Level 42
God Stats
4W - 4L
1,679 SR
Queue Stats
103W - 92L
1,513 Elo+
Party 3
Baron Samedi
Baron Samedi
Sleezy Jaya
Baron Samedi
Level 61
God Stats
1W - 3L
1,387 SR
Queue Stats
7W - 15L
1,248 Elo+
Party 2
Merlin
Merlin
cobrxa
Merlin
Level 25
God Stats
1W - 4L
1,312 SR
Queue Stats
98W - 94L
1,450 Elo+
Party 3
Da Ji
Da Ji
cxnxry
Da Ji
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,113 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
KeithIsLaw
Xbalanque
11
1 / 7 / 0
7,528
396
4,861
19,420
5,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Surreal_Alex
Jormungandr
11
0 / 4 / 1
7,689
405
2,071
13,776
10,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
Theo Smoov
Olorun
12
0 / 10 / 0
7,398
389
3,639
19,669
6,102
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
16
1 / 1 / 0
9,317
490
12,126
14,777
13,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
just-PRYME7
Thanatos
10
0 / 9 / 0
7,207
379
2,329
20,091
5,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Narutodatte
Thanatos
15
4 / 1 / 2
10,335
544
5,869
12,487
5,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Izanami
SirEvanSki
Izanami
19
11 / 1 / 2
13,320
701
14,299
13,618
6,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Sleezy Jaya
Baron Samedi
14
1 / 0 / 7
9,907
521
4,890
6,963
5,277
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
cobrxa
Merlin
20
11 / 0 / 8
13,622
717
27,225
9,324
4,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
cxnxry
Da Ji
15
4 / 1 / 2
9,938
523
9,528
12,941
5,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
52
2
Kills
31
31
Deaths
3
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
KeithIsLaw
Xbalanque
1
7
0
0.14
W
Thanatos
Narutodatte
Thanatos
4
1
2
5
W
Izanami
SirEvanSki
Izanami
11
1
2
12
W
Baron Samedi
Sleezy Jaya
Baron Samedi
1
0
7
4.5
L
Jormungandr
Surreal_Alex
Jormungandr
0
4
1
0.13
L
Olorun
Theo Smoov
Olorun
0
10
0
0
W
Merlin
cobrxa
Merlin
11
0
8
15
W
Da Ji
cxnxry
Da Ji
4
1
2
5
L
Odin
1
1
0
1
L
Thanatos
just-PRYME7
Thanatos
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,026
Damage
61,811
87,733
Taken
55,333
41,747
Mitigated
27,126
16,782
Healing
24,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
KeithIsLaw
Xbalanque
4,861
1,962
0
4,070
19,420
5,542
0
7,230
12,190
0
48,779
W
Thanatos
Narutodatte
Thanatos
5,869
1,825
0
10,022
12,487
5,061
744
1,278
11,209
0
47,424
W
Izanami
SirEvanSki
Izanami
14,299
9,719
0
8,592
13,618
6,414
4,883
2,071
11,547
0
157,369
W
Baron Samedi
Sleezy Jaya
Baron Samedi
4,890
776
343
3,050
6,963
5,277
976
1,593
5,370
38,020
0
L
Jormungandr
Surreal_Alex
Jormungandr
2,071
817
0
737
13,776
10,761
0
4,865
8,911
26,333
0
L
Olorun
Theo Smoov
Olorun
3,639
2,558
90
3,727
19,669
6,102
0
11,201
8,468
42,947
0
W
Merlin
cobrxa
Merlin
27,225
1,563
0
2,064
9,324
4,605
1,607
2,073
7,170
121,515
0
W
Da Ji
cxnxry
Da Ji
9,528
3,047
0
24
12,941
5,769
1,231
1,845
11,096
0
53,205
L
Odin
12,126
2,793
0
3,162
14,777
13,879
0
1,876
12,901
2,950
67,598
L
Thanatos
just-PRYME7
Thanatos
2,329
661
0
4,996
20,091
5,463
0
6,943
13,148
0
39,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,139
Gold Earned
57,122
346
Minions Killed
589
0
Camps Cleared
0
1,682,816
Distance Traveled
1,929,155
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,528
396
83
4
0
352,476
2
W
Thanatos
10,335
544
81
4
0
409,856
0
W
Izanami
13,320
701
204
11
0
371,999
0
W
Baron Samedi
9,907
521
44
2
0
338,162
0
L
Jormungandr
7,689
405
27
1
0
353,547
0
L
Olorun
7,398
389
59
3
0
292,395
5
W
Merlin
13,622
717
200
11
0
383,757
0
W
Da Ji
9,938
523
60
3
0
425,381
0
L
Odin
9,317
490
124
7
0
357,118
4
L
Thanatos
7,207
379
53
3
0
327,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role