Player Matchup

Heimdallr
Heimdallr
Diamond V
Frahma
Heimdallr
Diamond V
Level 85
God Stats
42W - 41L
1,679 SR
Queue Stats
94W - 69L
2,124 MMR
Solo
Serqet
Serqet
Diamond IV
MrFIuff
Serqet
Diamond IV
Level 125
God Stats
2W - 3L
1,476 SR
Queue Stats
182W - 163L
2,149 MMR
Solo
Artio
Artio
Diamond V
Neo LiThilLic
Artio
Diamond V
Level 159
God Stats
4W - 4L
1,709 SR
Queue Stats
441W - 437L
2,147 MMR
Solo
Khepri
Khepri
Diamond V
VoidTrickster
Khepri
Diamond V
Level 142
God Stats
2W - 1L
1,839 SR
Queue Stats
208W - 177L
2,007 MMR
Party 1
Anubis
Anubis
Diamond IV
edgeispear
Anubis
Diamond IV
Level 126
God Stats
255W - 222L
1,619 SR
Queue Stats
323W - 299L
2,194 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 127
1,664 SR
2,124 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,629 SR
1,853 MMR
Merlin
Merlin
Diamond III
 
Merlin
Diamond III
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Masters
 
Chiron
Masters
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond IV
Creatureslayer6
Geb
Diamond IV
Level 139
God Stats
6W - 7L
1,550 SR
Queue Stats
90W - 81L
2,113 MMR
Party 2
Kali
Kali
Diamond IV
DotAoooUwU
Kali
Diamond IV
Level 119
God Stats
1W - 0L
1,813 SR
Queue Stats
130W - 117L
2,173 MMR
Solo
Bellona
Bellona
Platinum I
stαtik
Bellona
Platinum I
Level 129
God Stats
2W - 1L
1,782 SR
Queue Stats
75W - 68L
1,980 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Frahma
Heimdallr
6
0 / 0 / 0
3,464
693
2,118
2,233
993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Serqet
MrFIuff
Serqet
6
0 / 0 / 1
3,579
716
1,663
3,423
1,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 2 / 0
3,452
690
2,073
4,867
2,044
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 1 / 0
3,721
744
1,152
3,119
1,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
edgeispear
Anubis
8
1 / 0 / 0
4,464
893
1,251
1,407
623
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
Sun WukongRavanaAo KuangBastet

VS

Bans
FreyaBakasuraKuzenboSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
0 / 1 / 1
3,772
754
847
2,703
663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
 
Chiron
6
0 / 0 / 1
3,553
711
1,991
2,905
773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 0 / 1
3,482
696
1,152
4,272
2,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

7
2 / 0 / 0
3,854
771
1,256
2,604
809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bellona
stαtik
Bellona
7
1 / 0 / 1
4,023
805
2,010
4,151
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
3
3
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
1
1
0.5
W
Chiron
 
Chiron
0
0
1
0.5
W
0
0
1
0.5
W
2
0
0
2
L
Heimdallr
Frahma
Heimdallr
0
0
0
0
L
Serqet
MrFIuff
Serqet
0
0
1
0.5
L
0
2
0
0
L
0
1
0
0
L
Anubis
edgeispear
Anubis
1
0
0
1
W
Bellona
stαtik
Bellona
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,257
Damage
7,256
15,049
Taken
16,635
6,683
Mitigated
6,614
6,157
Healing
7,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
847
79
0
750
2,703
663
0
437
2,266
21,377
0
W
Chiron
 
Chiron
1,991
699
291
1,159
2,905
773
0
452
2,453
0
21,857
W
1,152
89
568
1,895
4,272
2,057
0
577
3,695
9,429
0
W
1,256
721
0
806
2,604
809
0
351
2,253
0
16,031
L
Heimdallr
Frahma
Heimdallr
2,118
1,289
0
1,101
2,233
993
0
565
1,668
0
21,173
L
Serqet
MrFIuff
Serqet
1,663
213
0
609
3,423
1,027
0
237
3,164
0
17,373
L
2,073
483
40
2,197
4,867
2,044
0
176
4,651
15,593
0
L
1,152
97
15
1,120
3,119
1,996
0
587
2,532
12,600
0
L
Anubis
edgeispear
Anubis
1,251
50
0
1,075
1,407
623
0
346
1,035
35,441
0
W
Bellona
stαtik
Bellona
2,010
1,133
0
2,091
4,151
2,312
0
2,659
1,492
0
19,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,680
Gold Earned
18,684
197
Minions Killed
175
0
Camps Cleared
0
577,092
Distance Traveled
623,090
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,772
754
44
9
0
126,440
2
W
Chiron
3,553
711
42
8
0
95,643
0
W
Geb
3,482
696
12
2
0
128,582
1
W
Kali
3,854
771
36
7
0
164,181
0
L
Heimdallr
3,464
693
43
9
0
104,227
0
L
Serqet
3,579
716
31
6
0
135,895
2
L
Artio
3,452
690
36
7
0
85,941
0
L
Khepri
3,721
744
22
4
0
122,528
0
L
Anubis
4,464
893
65
13
0
128,501
0
W
Bellona
4,023
805
41
8
0
108,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role