Player Matchup

Neith
Neith
B3ndiDude
Neith
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 4L
1,861 Elo+
Party 1
Jormungandr
Jormungandr
HyPeRMoNsTaR
Jormungandr
Level 122
God Stats
6W - 0L
1,967 SR
Queue Stats
451W - 168L
1,924 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NiкtrifSmøkedYøu
Tsukuyomi
Level 106
God Stats
12W - 1L
1,681 SR
Queue Stats
473W - 94L
1,940 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Phreya
Ah Muzen Cab
Level 126
God Stats
1W - 1L
1,322 SR
Queue Stats
58W - 45L
1,627 Elo+
Party 1
Hel
Hel
Teall
Hel
Level 108
God Stats
26W - 6L
1,951 SR
Queue Stats
1,647W - 477L
1,824 Elo+
Party 1
Team Averages
Level 105
1,684 SR
1,835 Elo+

VS

Team Averages
Level 138
1,619 SR
1,517 Elo+
Thanatos
Thanatos
 
Thanatos
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DancingMonster
Morgan Le Fay
Level 159
God Stats
6W - 2L
1,695 SR
Queue Stats
199W - 196L
1,550 Elo+
Solo
Aphrodite
Aphrodite
NeonWing
Aphrodite
Level 129
God Stats
8W - 7L
1,652 SR
Queue Stats
752W - 719L
1,474 Elo+
Solo
Atlas
Atlas
o Caveman x
Atlas
Level 194
God Stats
5W - 2L
1,747 SR
Queue Stats
569W - 528L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
B3ndiDude
Neith
16
9 / 5 / 12
10,731
825
15,221
12,819
5,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
HyPeRMoNsTaR
Jormungandr
17
6 / 4 / 22
10,967
844
15,312
17,859
19,480
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
10 / 5 / 18
11,646
896
20,863
14,379
7,096
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Phreya
Ah Muzen Cab
19
12 / 2 / 19
12,205
939
18,759
16,355
10,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
Teall
Hel
15
2 / 4 / 22
10,431
802
7,996
18,120
16,387
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
3 / 11 / 4
7,764
597
3,578
14,357
4,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
 
Agni
11
0 / 10 / 6
7,273
559
3,827
13,352
4,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
DancingMonster
Morgan Le Fay
17
7 / 6 / 10
9,789
753
19,538
18,551
12,380
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
NeonWing
Aphrodite
19
5 / 7 / 12
11,041
849
8,939
18,858
9,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

17
3 / 5 / 12
10,278
791
8,108
17,777
19,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
62
39
Kills
18
20
Deaths
39
93
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
11
4
0.45
L
Agni
 
Agni
0
10
6
0.3
W
Neith
B3ndiDude
Neith
9
5
12
3
L
Morgan Le Fay
DancingMonster
Morgan Le Fay
7
6
10
2
W
Jormungandr
HyPeRMoNsTaR
Jormungandr
6
4
22
4.25
L
Aphrodite
NeonWing
Aphrodite
5
7
12
1.57
W
10
5
18
3.8
W
Ah Muzen Cab
Phreya
Ah Muzen Cab
12
2
19
10.75
W
Hel
Teall
Hel
2
4
22
3.25
L
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,151
Damage
43,990
79,532
Taken
82,895
58,423
Mitigated
50,086
31,565
Healing
18,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,578
75
137
1,416
14,357
4,492
0
3,217
11,140
0
3,882
L
Agni
 
Agni
3,827
133
154
574
13,352
4,353
0
4,123
9,229
11,042
0
W
Neith
B3ndiDude
Neith
15,221
5,144
281
1,169
12,819
5,154
3,131
7,866
4,421
0
22,923
L
Morgan Le Fay
DancingMonster
Morgan Le Fay
19,538
2,666
738
1,881
18,551
12,380
106
7,483
11,068
32,172
0
W
Jormungandr
HyPeRMoNsTaR
Jormungandr
15,312
1,861
0
3,538
17,859
19,480
307
8,704
9,155
24,720
0
L
Aphrodite
NeonWing
Aphrodite
8,939
719
4,805
6,747
18,858
9,734
36
4,751
14,107
24,815
0
W
20,863
4,902
1,306
959
14,379
7,096
3,064
7,288
6,739
0
36,715
W
Ah Muzen Cab
Phreya
Ah Muzen Cab
18,759
8,008
1,138
4,833
16,355
10,306
1,356
8,299
8,056
0
40,154
W
Hel
Teall
Hel
7,996
997
8,537
9,804
18,120
16,387
552
8,255
9,289
16,343
0
L
8,108
3,150
657
1,540
17,777
19,127
0
3,734
14,043
11,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,980
Gold Earned
46,145
134
Minions Killed
110
0
Camps Cleared
0
1,171,857
Distance Traveled
767,130
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,764
597
3
0
0
113,154
0
L
Agni
7,273
559
18
1
0
137,283
0
W
Neith
10,731
825
24
2
0
209,316
0
L
Morgan Le Fay
9,789
753
41
3
0
200,020
0
W
Jormungandr
10,967
844
19
1
0
215,106
0
L
Aphrodite
11,041
849
45
3
0
164,134
0
W
Tsukuyomi
11,646
896
30
2
0
248,324
0
W
Ah Muzen Cab
12,205
939
44
3
0
255,099
0
W
Hel
10,431
802
17
1
0
244,012
0
L
Atlas
10,278
791
3
0
0
152,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role