Player Matchup

Thanatos
Thanatos
B3ndiDude
Thanatos
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,826 Elo+
Party 1
King Arthur
King Arthur
FlyToSafety
King Arthur
Level 160
God Stats
1W - 1L
1,774 SR
Queue Stats
173W - 30L
1,983 Elo+
Party 1
Scylla
Scylla
HyPeRMoNsTaR
Scylla
Level 122
God Stats
7W - 2L
1,818 SR
Queue Stats
58W - 13L
1,839 Elo+
Party 1
Ganesha
Ganesha
Teall
Ganesha
Level 108
God Stats
15W - 4L
1,855 SR
Queue Stats
216W - 47L
1,881 Elo+
Party 1
Chang'e
Chang'e
sergiopitin23
Chang'e
Level 128
God Stats
349W - 344L
1,494 SR
Queue Stats
434W - 456L
1,460 Elo+
Solo
Team Averages
Level 117
1,688 SR
1,798 Elo+

VS

Team Averages
Level 124
1,544 SR
1,620 Elo+
Agni
Agni
 
Agni
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
NSH110
Gilgamesh
Level 129
God Stats
5W - 8L
1,138 SR
Queue Stats
569W - 559L
1,505 Elo+
Solo
Ao Kuang
Ao Kuang
NiкtrifSmøkedYøu
Ao Kuang
Level 106
God Stats
19W - 11L
1,782 SR
Queue Stats
106W - 28L
1,778 Elo+
Party 2
Thor
Thor
Phreya
Thor
Level 126
God Stats
1W - 0L
1,767 SR
Queue Stats
6W - 3L
1,813 Elo+
Party 2
Sol
Sol
mattywhit1
Sol
Level 109
God Stats
21W - 16L
1,533 SR
Queue Stats
301W - 274L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
B3ndiDude
Thanatos
8
2 / 2 / 3
5,101
510
1,918
8,003
2,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
FlyToSafety
King Arthur
10
0 / 2 / 0
5,338
534
4,913
8,851
6,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
11
2 / 1 / 1
5,867
587
4,031
4,439
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Teall
Ganesha
8
0 / 2 / 3
5,081
508
1,615
9,069
4,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
10
1 / 1 / 0
5,174
517
3,205
5,903
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
1 / 3 / 0
6,054
605
3,197
5,992
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
NSH110
Gilgamesh
9
0 / 1 / 4
5,926
593
3,758
7,761
5,538
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 0 / 0
6,353
635
5,476
8,391
6,125
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Thor
Phreya
Thor
10
2 / 0 / 2
5,824
582
4,125
5,484
1,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 1 / 0
6,310
631
6,620
4,641
1,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
5
Kills
7
8
Deaths
5
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
3
0
0.33
L
Thanatos
B3ndiDude
Thanatos
2
2
3
1.75
L
King Arthur
FlyToSafety
King Arthur
0
2
0
0
L
Scylla
2
1
1
2.5
W
Gilgamesh
NSH110
Gilgamesh
0
1
4
2
W
2
0
0
2
W
Thor
Phreya
Thor
2
0
2
3
L
Ganesha
Teall
Ganesha
0
2
3
0.75
W
2
1
0
2
L
Chang'e
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,682
Damage
23,176
36,265
Taken
32,269
16,866
Mitigated
16,763
9,710
Healing
12,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
3,197
223
0
1,003
5,992
1,653
0
2,690
3,302
42,156
0
L
Thanatos
B3ndiDude
Thanatos
1,918
577
0
3,484
8,003
2,821
0
922
7,031
0
20,142
L
King Arthur
FlyToSafety
King Arthur
4,913
905
0
1,250
8,851
6,103
14
5,287
3,564
0
37,065
L
Scylla
4,031
168
0
775
4,439
1,427
0
2,292
2,025
45,456
0
W
Gilgamesh
NSH110
Gilgamesh
3,758
1,277
0
1,909
7,761
5,538
0
2,552
5,209
0
20,462
W
5,476
1,078
0
4,762
8,391
6,125
0
0
8,391
45,019
0
W
Thor
Phreya
Thor
4,125
1,104
0
2,705
5,484
1,840
0
1,216
4,268
0
35,158
L
Ganesha
Teall
Ganesha
1,615
129
934
1,205
9,069
4,595
0
4,901
4,168
13,953
0
W
6,620
4,396
0
2,041
4,641
1,607
2,031
2,393
2,248
55,944
0
L
Chang'e
3,205
255
160
1,902
5,903
1,920
0
1,719
4,184
37,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,561
Gold Earned
30,467
259
Minions Killed
326
0
Camps Cleared
0
974,323
Distance Traveled
1,048,277
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,054
605
81
8
0
191,285
2
L
Thanatos
5,101
510
31
3
0
192,719
0
L
King Arthur
5,338
534
63
6
0
199,860
1
L
Scylla
5,867
587
82
8
0
195,162
2
W
Gilgamesh
5,926
593
22
2
0
210,827
3
W
Ao Kuang
6,353
635
72
7
0
209,990
0
W
Thor
5,824
582
57
6
0
236,483
0
L
Ganesha
5,081
508
11
1
0
182,720
2
W
Sol
6,310
631
94
9
0
199,692
0
L
Chang'e
5,174
517
72
7
0
203,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role