Player Matchup

Pele
Pele
 
Pele
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
DunyaTunya
Cerberus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 219L
1,488 Elo+
Party 2
Hera
Hera
Kuksziir
Hera
Level 69
God Stats
33W - 22L
1,538 SR
Queue Stats
180W - 181L
1,474 Elo+
Party 2
Sun Wukong
Sun Wukong
Moraga1728
Sun Wukong
Level 67
God Stats
12W - 11L
1,529 SR
Queue Stats
244W - 261L
1,376 Elo+
Solo
Izanami
Izanami
Sh4dowWarrior42
Izanami
Level 86
God Stats
11W - 8L
1,501 SR
Queue Stats
51W - 70L
1,463 Elo+
Party 2
Team Averages
Level 76
1,514 SR
1,460 Elo+

VS

Team Averages
Level 97
1,461 SR
1,454 Elo+
Cthulhu
Cthulhu
BarryBruna
Cthulhu
Level 129
God Stats
3W - 4L
1,545 SR
Queue Stats
38W - 44L
1,501 Elo+
Party 1
Ravana
Ravana
ElKatastrofi
Ravana
Level 87
God Stats
18W - 17L
1,571 SR
Queue Stats
175W - 158L
1,449 Elo+
Party 3
Khepri
Khepri
Gurkis222
Khepri
Level 75
God Stats
0W - 2L
1,218 SR
Queue Stats
113W - 113L
1,451 Elo+
Solo
Loki
Loki
ReaperGamingGR
Loki
Level 148
God Stats
9W - 5L
1,628 SR
Queue Stats
527W - 497L
1,436 Elo+
Party 3
Martichoras
Martichoras
x-Demon_Akuma-x
Martichoras
Level 47
God Stats
2W - 5L
1,342 SR
Queue Stats
6W - 10L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
12 / 2 / 2
9,816
577
11,754
13,349
5,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
DunyaTunya
Cerberus
13
1 / 0 / 18
9,195
541
8,724
16,829
16,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
15
3 / 2 / 5
9,536
561
11,313
6,532
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Moraga1728
Sun Wukong
16
0 / 1 / 5
9,850
579
9,314
16,284
12,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 1 / 6
9,932
584
12,583
11,119
4,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BarryBruna
Cthulhu
8
0 / 8 / 2
6,211
365
7,643
18,937
12,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
13
0 / 4 / 2
7,990
470
9,601
13,556
11,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Khepri
Gurkis222
Khepri
13
2 / 3 / 4
8,122
478
7,276
14,584
6,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 0 / 1
9,497
559
8,623
9,233
3,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Martichoras
x-Demon_Akuma-x
Martichoras
11
1 / 9 / 0
7,505
441
8,279
13,776
4,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
23
Kills
6
6
Deaths
24
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
12
2
2
6.5
L
Cthulhu
BarryBruna
Cthulhu
0
8
2
0.13
W
Cerberus
DunyaTunya
Cerberus
1
0
18
10
L
Ravana
0
4
2
0.25
L
Khepri
Gurkis222
Khepri
2
3
4
1.33
W
Hera
3
2
5
2.75
W
Sun Wukong
Moraga1728
Sun Wukong
0
1
5
2.5
L
3
0
1
3.5
W
7
1
6
10
L
Martichoras
x-Demon_Akuma-x
Martichoras
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,688
Damage
41,422
64,113
Taken
70,086
40,850
Mitigated
38,839
22,869
Healing
6,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
11,754
4,325
0
3,425
13,349
5,201
132
2,738
10,530
0
63,604
L
Cthulhu
BarryBruna
Cthulhu
7,643
774
117
1,150
18,937
12,702
56
6,268
12,669
25,713
0
W
Cerberus
DunyaTunya
Cerberus
8,724
778
0
7,432
16,829
16,306
27
4,718
11,623
37,023
0
L
Ravana
9,601
2,122
0
1,541
13,556
11,402
0
1,444
12,112
59
58,879
L
Khepri
Gurkis222
Khepri
7,276
1,791
0
1,808
14,584
6,467
488
4,296
10,288
53,391
0
W
Hera
11,313
2,633
0
2,477
6,532
2,255
70
1,013
5,477
85,760
0
W
Sun Wukong
Moraga1728
Sun Wukong
9,314
2,109
0
6,327
16,284
12,881
0
1,128
15,115
0
78,403
L
8,623
1,011
0
1,153
9,233
3,444
320
3,461
5,772
0
77,234
W
12,583
9,260
0
3,208
11,119
4,207
502
4,797
5,970
0
88,926
L
Martichoras
x-Demon_Akuma-x
Martichoras
8,279
3,026
0
422
13,776
4,824
627
4,649
9,127
0
47,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,329
Gold Earned
39,325
558
Minions Killed
421
0
Camps Cleared
0
1,739,404
Distance Traveled
1,664,935
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,816
577
79
5
0
371,529
0
L
Cthulhu
6,211
365
32
2
0
358,345
0
W
Cerberus
9,195
541
65
4
0
349,204
0
L
Ravana
7,990
470
104
6
0
306,573
5
L
Khepri
8,122
478
94
6
0
348,923
0
W
Hera
9,536
561
141
8
0
376,655
0
W
Sun Wukong
9,850
579
137
8
0
335,538
0
L
Loki
9,497
559
123
7
0
372,983
5
W
Izanami
9,932
584
136
8
0
306,478
0
L
Martichoras
7,505
441
68
4
0
278,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role