Player Matchup

Da Ji
Da Ji
CyanMadness980
Da Ji
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,337 Elo+
Solo
Cabrakan
Cabrakan
WHySoSeRiOuS025
Cabrakan
Level 199
God Stats
4W - 3L
1,707 SR
Queue Stats
791W - 783L
1,522 Elo+
Solo
Hel
Hel
ZhekaKatran
Hel
Level 49
God Stats
1W - 1L
1,332 SR
Queue Stats
65W - 61L
1,265 Elo+
Party 1
Erlang Shen
Erlang Shen
baJIaJIaukax47
Erlang Shen
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 61L
1,101 Elo+
Party 1
Hun Batz
Hun Batz
mikman95
Hun Batz
Level 149
God Stats
8W - 10L
1,376 SR
Queue Stats
1,165W - 1,190L
1,564 Elo+
Solo
Team Averages
Level 102
1,483 SR
1,358 Elo+

VS

Team Averages
Level 103
1,555 SR
1,470 Elo+
Sol
Sol
 
Sol
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
GRISHAARLYPOV
Ganesha
Level 66
God Stats
4W - 0L
1,916 SR
Queue Stats
191W - 152L
1,494 Elo+
Solo
Hel
Hel
Grd-TORINO-85
Hel
Level 157
God Stats
12W - 3L
1,773 SR
Queue Stats
631W - 640L
1,472 Elo+
Solo
Fenrir
Fenrir
Ultimate fox800
Fenrir
Level 81
God Stats
1W - 0L
1,289 SR
Queue Stats
41W - 40L
1,456 Elo+
Solo
Charybdis
Charybdis
timmbo190
Charybdis
Level 129
God Stats
4W - 8L
1,298 SR
Queue Stats
881W - 846L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
6,034
754
5,432
8,596
5,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
12
0 / 3 / 4
6,368
796
5,689
19,993
16,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 2 / 2
5,941
743
8,415
10,080
4,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Erlang Shen
baJIaJIaukax47
Erlang Shen
13
1 / 2 / 3
6,258
782
8,003
14,145
10,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
mikman95
Hun Batz
5
0 / 0 / 0
5,056
632
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 0 / 6
8,076
1,010
17,577
6,995
3,409
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
11
0 / 1 / 10
7,444
931
3,921
9,867
10,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 0 / 9
7,680
960
6,496
9,806
7,880
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
3 / 3 / 8
7,596
950
9,841
13,649
13,807
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
timmbo190
Charybdis
13
3 / 0 / 8
7,860
983
9,624
6,885
3,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
4
Kills
12
12
Deaths
4
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
6
7
L
2
5
2
0.6
W
Ganesha
0
1
10
5
W
2
0
9
6.5
W
3
3
8
2.33
L
Cabrakan
0
3
4
0.67
L
1
2
2
1
L
Erlang Shen
baJIaJIaukax47
Erlang Shen
1
2
3
1.25
L
Hun Batz
mikman95
Hun Batz
0
0
0
0
W
Charybdis
timmbo190
Charybdis
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,539
Damage
47,459
52,814
Taken
47,202
36,602
Mitigated
38,757
25,436
Healing
31,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,577
4,665
208
1,230
6,995
3,409
2,919
1,942
4,913
38,096
0
L
5,432
1,671
1,417
376
8,596
5,009
0
3,632
4,964
0
6,633
W
Ganesha
3,921
518
1,173
1,655
9,867
10,029
141
2,355
7,285
12,570
0
W
6,496
413
13,157
8,018
9,806
7,880
926
4,676
4,916
11,840
0
W
9,841
2,486
1,543
2,165
13,649
13,807
719
3,435
9,781
0
16,171
L
Cabrakan
5,689
679
580
6,650
19,993
16,734
0
9,264
10,729
8,892
0
L
8,415
161
6,964
6,213
10,080
4,725
0
6,328
3,752
20,470
0
L
Erlang Shen
baJIaJIaukax47
Erlang Shen
8,003
1,945
425
2,811
14,145
10,134
0
8,770
5,375
0
13,949
L
Hun Batz
mikman95
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
timmbo190
Charybdis
9,624
5,284
679
2,138
6,885
3,632
2,436
1,696
5,147
0
20,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,657
Gold Earned
38,656
39
Minions Killed
104
0
Camps Cleared
0
609,962
Distance Traveled
692,745
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,076
1,010
34
4
0
130,859
0
L
Da Ji
6,034
754
2
0
0
144,515
0
W
Ganesha
7,444
931
0
0
0
130,030
0
W
Hel
7,680
960
17
2
0
158,037
0
W
Fenrir
7,596
950
15
2
0
154,299
0
L
Cabrakan
6,368
796
5
1
0
140,243
0
L
Hel
5,941
743
22
3
0
160,231
0
L
Erlang Shen
6,258
782
10
1
0
164,810
0
L
Hun Batz
5,056
632
0
0
0
163
0
W
Charybdis
7,860
983
38
5
0
119,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role