Player Matchup

Anubis
Anubis
 
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 254
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Zeckraa
Ao Kuang
Level 55
God Stats
46W - 23L
1,674 SR
Queue Stats
381W - 388L
1,483 Elo+
Party 1
Charon
Charon
Zombees
Charon
Level 74
God Stats
16W - 11L
1,479 SR
Queue Stats
140W - 129L
1,478 Elo+
Party 3
Izanami
Izanami
xWatermelon
Izanami
Level 88
God Stats
20W - 15L
1,555 SR
Queue Stats
136W - 134L
1,447 Elo+
Party 3
Team Averages
Level 108
1,542 SR
1,482 Elo+

VS

Team Averages
Level 56
1,340 SR
1,416 Elo+
Jormungandr
Jormungandr
Asomness1
Jormungandr
Level 39
God Stats
1W - 1L
1,296 SR
Queue Stats
1W - 3L
1,305 Elo+
Party 2
He Bo
He Bo
Joshua__Yuuki
He Bo
Level 136
God Stats
1W - 5L
1,249 SR
Queue Stats
921W - 902L
1,458 Elo+
Solo
Surtr
Surtr
ProDarkSparta
Surtr
Level 22
God Stats
0W - 2L
1,360 SR
Queue Stats
1W - 3L
1,305 Elo+
Party 2
Medusa
Medusa
SquareSquare562
Medusa
Level 11
God Stats
0W - 1L
1,296 SR
Queue Stats
3W - 3L
1,505 Elo+
Party 2
Lancelot
Lancelot
papathickums
Lancelot
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 1 / 3
6,976
634
3,942
5,419
2,826
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
 
Sun Wukong
12
0 / 0 / 2
6,815
620
3,511
3,466
2,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
Zeckraa
Ao Kuang
12
8 / 0 / 1
7,028
639
5,426
7,061
2,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon
Zombees
Charon
9
3 / 1 / 5
6,681
607
4,057
7,176
4,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
xWatermelon
Izanami
10
2 / 1 / 4
6,294
572
8,793
9,529
3,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Asomness1
Jormungandr
7
0 / 3 / 2
4,924
448
6,203
9,690
4,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 1
5,752
523
4,026
6,934
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 0
4,472
407
479
5,601
2,436
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
1 / 5 / 1
4,778
434
5,653
8,416
2,602
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
papathickums
Lancelot
10
2 / 2 / 0
5,655
514
2,673
8,661
2,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
15
Kills
3
3
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
3
3.5
W
Sun Wukong
 
Sun Wukong
0
0
2
1
L
Jormungandr
Asomness1
Jormungandr
0
3
2
0.33
L
0
3
1
0.17
L
0
2
0
0
L
1
5
1
0.3
W
Ao Kuang
Zeckraa
Ao Kuang
8
0
1
8.5
W
Charon
Zombees
Charon
3
1
5
5.5
L
Lancelot
papathickums
Lancelot
2
2
0
1
W
Izanami
xWatermelon
Izanami
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,729
Damage
19,034
32,651
Taken
39,302
16,063
Mitigated
14,269
14,077
Healing
6,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,942
0
0
2,415
5,419
2,826
540
1,985
3,246
48,839
0
W
Sun Wukong
 
Sun Wukong
3,511
629
0
1,675
3,466
2,062
213
279
3,175
0
48,185
L
Jormungandr
Asomness1
Jormungandr
6,203
1,771
0
1,611
9,690
4,996
0
2,502
7,188
23,933
0
L
4,026
176
0
1,670
6,934
1,704
0
4,491
2,443
37,874
0
L
479
149
0
1,149
5,601
2,436
0
996
4,605
25
12,396
L
5,653
2,930
0
1,167
8,416
2,602
0
2,600
5,816
0
22,748
W
Ao Kuang
Zeckraa
Ao Kuang
5,426
1,877
0
4,261
7,061
2,632
0
981
6,018
38,909
0
W
Charon
Zombees
Charon
4,057
1,155
1,039
1,665
7,176
4,900
229
3,341
3,813
17,245
0
L
Lancelot
papathickums
Lancelot
2,673
637
0
576
8,661
2,531
0
2,836
5,825
0
41,712
W
Izanami
xWatermelon
Izanami
8,793
5,998
0
3,022
9,529
3,643
517
3,359
6,170
0
43,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,794
Gold Earned
25,581
318
Minions Killed
217
0
Camps Cleared
0
1,030,851
Distance Traveled
1,069,010
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,976
634
79
7
0
190,483
2
W
Sun Wukong
6,815
620
80
7
0
220,622
2
L
Jormungandr
4,924
448
24
2
0
201,697
1
L
He Bo
5,752
523
76
7
0
220,527
0
L
Surtr
4,472
407
21
2
0
181,551
0
L
Medusa
4,778
434
36
3
0
206,160
0
W
Ao Kuang
7,028
639
74
7
0
235,193
0
W
Charon
6,681
607
20
2
0
193,470
2
L
Lancelot
5,655
514
60
5
0
259,075
0
W
Izanami
6,294
572
65
6
0
191,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role