Player Matchup

Thanatos
Thanatos
Madxjokez
Thanatos
Level 29
God Stats
1W - 3L
1,169 SR
Queue Stats
19W - 19L
1,461 Elo+
Party 1
Ra
Ra
MongraalseiVater
Ra
Level 69
God Stats
7W - 7L
1,409 SR
Queue Stats
235W - 245L
1,461 Elo+
Party 1
Izanami
Izanami
OGTskmstr
Izanami
Level 119
God Stats
4W - 0L
1,753 SR
Queue Stats
228W - 226L
1,479 Elo+
Solo
Kuzenbo
Kuzenbo
WeeHutJr
Kuzenbo
Level 116
God Stats
14W - 10L
1,588 SR
Queue Stats
194W - 180L
1,469 Elo+
Solo
Vulcan
Vulcan
xXrobert180Xx
Vulcan
Level 68
God Stats
15W - 18L
1,457 SR
Queue Stats
166W - 193L
1,481 Elo+
Party 1
Team Averages
Level 80
1,475 SR
1,470 Elo+

VS

Team Averages
Level 92
1,441 SR
1,439 Elo+
Ravana
Ravana
 
Ravana
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
FKS Smackdown
Poseidon
Level 37
God Stats
1W - 2L
1,389 SR
Queue Stats
68W - 88L
1,341 Elo+
Party 2
Chaac
Chaac
Nt vigil
Chaac
Level 42
God Stats
0W - 1L
1,498 SR
Queue Stats
50W - 50L
1,463 Elo+
Solo
Medusa
Medusa
RealEvader
Medusa
Level 64
God Stats
3W - 6L
1,401 SR
Queue Stats
233W - 270L
1,407 Elo+
Party 2
Kuzenbo
Kuzenbo
leo-sanchez14
Kuzenbo
Level 143
God Stats
0W - 5L
1,416 SR
Queue Stats
199W - 194L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Madxjokez
Thanatos
10
2 / 2 / 3
6,400
533
5,279
13,572
4,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 2 / 2
6,465
539
5,584
7,374
2,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
OGTskmstr
Izanami
11
2 / 1 / 2
7,090
591
4,245
7,126
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
WeeHutJr
Kuzenbo
10
3 / 0 / 4
6,409
534
7,469
8,123
7,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 1 / 1
7,371
614
7,090
8,979
3,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
3 / 4 / 0
6,623
552
7,154
9,624
3,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
FKS Smackdown
Poseidon
11
2 / 2 / 2
6,382
532
7,490
7,819
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Nt vigil
Chaac
11
0 / 2 / 0
5,820
485
5,109
10,602
9,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
RealEvader
Medusa
9
0 / 1 / 2
5,438
453
6,145
5,470
1,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
9
1 / 3 / 2
5,839
487
4,249
11,313
8,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
10
Kills
6
6
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
4
0
0.75
L
Poseidon
FKS Smackdown
Poseidon
2
2
2
1.5
W
Thanatos
Madxjokez
Thanatos
2
2
3
1.75
W
1
2
2
1
L
Chaac
Nt vigil
Chaac
0
2
0
0
W
Izanami
OGTskmstr
Izanami
2
1
2
3
L
Medusa
RealEvader
Medusa
0
1
2
1
W
Kuzenbo
WeeHutJr
Kuzenbo
3
0
4
5
L
Kuzenbo
1
3
2
0.67
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,667
Damage
30,147
45,174
Taken
44,828
21,449
Mitigated
25,543
20,232
Healing
8,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
7,154
2,346
232
2,824
9,624
3,683
0
3,436
5,871
0
43,874
L
Poseidon
FKS Smackdown
Poseidon
7,490
1,703
0
230
7,819
2,180
0
2,994
4,514
43,557
0
W
Thanatos
Madxjokez
Thanatos
5,279
2,383
0
7,275
13,572
4,765
511
3,760
9,770
0
37,190
W
5,584
849
708
2,917
7,374
2,660
418
4,007
3,367
39,921
0
L
Chaac
Nt vigil
Chaac
5,109
456
0
3,554
10,602
9,448
0
5,959
4,166
0
38,119
W
Izanami
OGTskmstr
Izanami
4,245
2,804
0
3,316
7,126
2,880
1,795
1,868
5,258
0
51,518
L
Medusa
RealEvader
Medusa
6,145
2,504
0
176
5,470
1,668
0
1,961
3,276
0
30,089
W
Kuzenbo
WeeHutJr
Kuzenbo
7,469
2,415
109
1,802
8,123
7,938
60
2,104
6,019
23,921
0
L
Kuzenbo
4,249
1,451
0
1,685
11,313
8,564
0
3,974
6,858
22,158
0
W
7,090
1,434
0
4,105
8,979
3,206
117
0
8,398
45,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,735
Gold Earned
30,102
320
Minions Killed
266
0
Camps Cleared
0
1,185,997
Distance Traveled
1,211,817
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,623
552
57
5
0
264,409
0
L
Poseidon
6,382
532
77
6
0
268,461
0
W
Thanatos
6,400
533
50
4
0
255,821
0
W
Ra
6,465
539
76
6
0
256,332
0
L
Chaac
5,820
485
48
4
0
239,353
2
W
Izanami
7,090
591
90
8
0
172,825
0
L
Medusa
5,438
453
56
5
0
225,992
0
W
Kuzenbo
6,409
534
29
2
0
267,592
4
L
Kuzenbo
5,839
487
28
2
0
213,602
0
W
Vulcan
7,371
614
75
6
0
233,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role