Player Matchup

Terra
Terra
IzumixSenx
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,274 Elo+
Party 1
Thanatos
Thanatos
Narutodatte
Thanatos
Level 9
God Stats
2W - 5L
1,290 SR
Queue Stats
2W - 5L
1,274 Elo+
Party 1
Loki
Loki
Sleezy Jaya
Loki
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,279 Elo+
Party 1
Nu Wa
Nu Wa
cxnxry
Nu Wa
Level 24
God Stats
0W - 1L
1,493 SR
Queue Stats
2W - 6L
1,160 Elo+
Party 1
Chernobog
Chernobog
dxltn
Chernobog
Level 66
God Stats
3W - 2L
1,532 SR
Queue Stats
179W - 168L
1,509 Elo+
Solo
Team Averages
Level 38
1,463 SR
1,299 Elo+

VS

Team Averages
Level 92
1,498 SR
1,429 Elo+
King Arthur
King Arthur
DCal4062
King Arthur
Level 42
God Stats
14W - 14L
1,355 SR
Queue Stats
63W - 67L
1,373 Elo+
Solo
Hades
Hades
Silverback994
Hades
Level 130
God Stats
10W - 7L
1,543 SR
Queue Stats
444W - 435L
1,444 Elo+
Party 2
Skadi
Skadi
Tbirdian
Skadi
Level 65
God Stats
1W - 1L
1,715 SR
Queue Stats
32W - 33L
1,470 Elo+
Solo
Chernobog
Chernobog
airsoil
Chernobog
Level 97
God Stats
2W - 1L
1,442 SR
Queue Stats
181W - 181L
1,417 Elo+
Solo
Cerberus
Cerberus
leviatanpapurri
Cerberus
Level 127
God Stats
10W - 13L
1,435 SR
Queue Stats
317W - 312L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
9
0 / 1 / 0
6,580
439
2,919
14,560
10,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Thanatos
Narutodatte
Thanatos
10
2 / 7 / 1
6,571
438
5,751
12,173
5,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 3 / 0
7,011
467
1,518
11,014
3,394
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
cxnxry
Nu Wa
11
1 / 6 / 1
6,888
459
7,967
12,250
4,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
dxltn
Chernobog
9
1 / 5 / 1
5,954
397
7,981
14,652
5,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DCal4062
King Arthur
14
5 / 2 / 1
8,618
575
7,431
13,973
6,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
7 / 1 / 3
8,494
566
9,041
10,281
5,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Tbirdian
Skadi
11
2 / 1 / 4
7,149
477
10,998
8,847
3,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
airsoil
Chernobog
14
8 / 1 / 6
9,129
609
11,467
9,791
4,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
12
0 / 1 / 11
7,698
513
6,388
15,959
13,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
5
Kills
22
22
Deaths
6
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DCal4062
King Arthur
5
2
1
2.75
L
Terra
0
1
0
0
L
Thanatos
Narutodatte
Thanatos
2
7
1
0.36
W
7
1
3
8.5
L
1
3
0
0.33
W
Skadi
Tbirdian
Skadi
2
1
4
4
W
Chernobog
airsoil
Chernobog
8
1
6
11
L
Nu Wa
cxnxry
Nu Wa
1
6
1
0.25
L
Chernobog
dxltn
Chernobog
1
5
1
0.3
W
Cerberus
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,136
Damage
45,325
64,649
Taken
58,851
29,551
Mitigated
33,379
18,764
Healing
23,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DCal4062
King Arthur
7,431
877
0
4,965
13,973
6,739
89
837
13,136
0
50,077
L
Terra
2,919
609
2,341
3,077
14,560
10,231
0
4,470
10,090
14,072
0
L
Thanatos
Narutodatte
Thanatos
5,751
1,979
0
5,908
12,173
5,879
0
230
11,943
0
29,770
W
9,041
662
40
5,742
10,281
5,342
638
4,127
6,154
56,357
0
L
1,518
498
0
3,318
11,014
3,394
0
1,468
9,546
0
30,584
W
Skadi
Tbirdian
Skadi
10,998
4,935
0
1,441
8,847
3,155
1,551
2,508
6,339
0
54,298
W
Chernobog
airsoil
Chernobog
11,467
6,547
0
4,701
9,791
4,178
2,179
684
9,107
0
68,284
L
Nu Wa
cxnxry
Nu Wa
7,967
4,436
0
850
12,250
4,512
0
6,793
5,457
47,605
0
L
Chernobog
dxltn
Chernobog
7,981
3,883
0
3,270
14,652
5,535
0
2,468
12,184
0
41,269
W
Cerberus
6,388
201
206
6,130
15,959
13,965
413
2,730
13,229
25,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,004
Gold Earned
41,088
244
Minions Killed
397
0
Camps Cleared
0
1,411,231
Distance Traveled
1,466,887
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,618
575
78
5
0
305,387
0
L
Terra
6,580
439
16
1
0
292,447
2
L
Thanatos
6,571
438
42
3
0
292,093
0
W
Hades
8,494
566
106
7
0
298,333
0
L
Loki
7,011
467
58
4
0
302,690
0
W
Skadi
7,149
477
76
5
0
268,041
0
W
Chernobog
9,129
609
102
7
0
328,978
0
L
Nu Wa
6,888
459
66
4
0
274,600
0
L
Chernobog
5,954
397
62
4
0
249,401
0
W
Cerberus
7,698
513
35
2
0
266,148
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role