Player Matchup

Thanatos
Thanatos
Dantesito485
Thanatos
Level 60
God Stats
8W - 5L
1,664 SR
Queue Stats
165W - 174L
1,487 Elo+
Party 2
Yu Huang
Yu Huang
Tanjiro919
Yu Huang
Level 69
God Stats
32W - 32L
1,492 SR
Queue Stats
262W - 261L
1,497 Elo+
Solo
Freya
Freya
Xfranmi_11X
Freya
Level 84
God Stats
7W - 2L
1,822 SR
Queue Stats
309W - 309L
1,493 Elo+
Party 2
Bacchus
Bacchus
aniceto404
Bacchus
Level 29
God Stats
6W - 5L
1,405 SR
Queue Stats
148W - 164L
1,452 Elo+
Party 2
Nike
Nike
xREFLECTIVEx
Nike
Level 84
God Stats
17W - 6L
1,857 SR
Queue Stats
170W - 171L
1,486 Elo+
Solo
Team Averages
Level 65
1,648 SR
1,483 Elo+

VS

Team Averages
Level 84
1,542 SR
1,461 Elo+
Anhur
Anhur
BlidosDax
Anhur
Level 81
God Stats
14W - 20L
1,564 SR
Queue Stats
462W - 413L
1,538 Elo+
Solo
Charon
Charon
ISO_ChunkyMan
Charon
Level 59
God Stats
13W - 12L
1,540 SR
Queue Stats
140W - 149L
1,429 Elo+
Solo
Bastet
Bastet
Morningstar-m
Bastet
Level 85
God Stats
1W - 2L
1,559 SR
Queue Stats
104W - 110L
1,448 Elo+
Solo
Merlin
Merlin
Prada-G-
Merlin
Level 89
God Stats
13W - 22L
1,379 SR
Queue Stats
112W - 136L
1,430 Elo+
Party 1
Pele
Pele
WhyMiio
Pele
Level 107
God Stats
16W - 13L
1,670 SR
Queue Stats
247W - 241L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dantesito485
Thanatos
15
13 / 0 / 5
10,021
589
9,925
11,085
4,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
Tanjiro919
Yu Huang
14
3 / 1 / 10
9,087
535
9,105
8,835
3,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 0 / 3
10,971
645
6,775
9,835
4,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
aniceto404
Bacchus
11
2 / 1 / 9
8,243
485
5,810
12,080
12,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
8 / 2 / 4
10,609
624
13,066
13,201
8,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BlidosDax
Anhur
8
0 / 6 / 2
6,106
359
5,285
13,750
4,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
0 / 2 / 1
6,554
386
5,895
12,864
9,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

4
0 / 13 / 1
5,384
317
294
10,767
2,387
Merlin
Prada-G-
Merlin
14
1 / 5 / 0
8,065
474
2,954
9,552
3,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
WhyMiio
Pele
15
1 / 6 / 1
9,032
531
8,958
18,838
10,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
30
Kills
2
4
Deaths
32
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
BlidosDax
Anhur
0
6
2
0.17
W
Thanatos
Dantesito485
Thanatos
13
0
5
15.5
L
0
2
1
0.25
L
0
13
1
0.04
L
Merlin
Prada-G-
Merlin
1
5
0
0.2
W
Yu Huang
Tanjiro919
Yu Huang
3
1
10
8
L
Pele
WhyMiio
Pele
1
6
1
0.25
W
4
0
3
5.5
W
Bacchus
aniceto404
Bacchus
2
1
9
6.5
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,681
Damage
23,386
55,036
Taken
65,771
34,008
Mitigated
30,628
27,736
Healing
10,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BlidosDax
Anhur
5,285
1,819
0
3,578
13,750
4,685
0
7,043
6,641
0
27,422
W
Thanatos
Dantesito485
Thanatos
9,925
2,770
0
11,524
11,085
4,975
1,694
2,037
8,950
0
56,680
L
5,895
874
0
1,280
12,864
9,452
0
6,258
6,456
26,435
0
L
294
12
0
205
10,767
2,387
0
2,468
8,215
0
3,891
L
Merlin
Prada-G-
Merlin
2,954
131
0
610
9,552
3,541
0
3,264
6,084
58,104
0
W
Yu Huang
Tanjiro919
Yu Huang
9,105
368
0
2,270
8,835
3,613
389
1,957
6,734
67,500
0
L
Pele
WhyMiio
Pele
8,958
1,192
0
4,496
18,838
10,563
0
2,145
16,565
0
84,367
W
6,775
2,363
0
7,217
9,835
4,754
1,819
1,088
8,707
108,289
0
W
Bacchus
aniceto404
Bacchus
5,810
933
0
2,948
12,080
12,165
216
2,965
9,032
20,746
0
W
13,066
1,859
0
3,777
13,201
8,501
645
437
12,764
120
81,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,931
Gold Earned
35,141
547
Minions Killed
298
0
Camps Cleared
0
1,675,302
Distance Traveled
1,360,413
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,106
359
33
2
0
240,386
2
W
Thanatos
10,021
589
90
5
0
374,626
0
L
Charon
6,554
386
25
1
0
307,799
2
L
Bastet
5,384
317
5
0
0
206,606
0
L
Merlin
8,065
474
95
6
0
314,841
0
W
Yu Huang
9,087
535
117
7
0
311,001
2
L
Pele
9,032
531
140
8
0
290,781
0
W
Freya
10,971
645
177
10
0
341,837
0
W
Bacchus
8,243
485
24
1
0
338,600
3
W
Nike
10,609
624
139
8
0
309,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role