Player Matchup

Tiamat
Tiamat
CapacityDragoon
Tiamat
Level 65
God Stats
24W - 18L
1,568 SR
Queue Stats
265W - 250L
1,425 Elo+
Solo
Neith
Neith
Hannisqt
Neith
Level 64
God Stats
54W - 54L
1,510 SR
Queue Stats
235W - 241L
1,447 Elo+
Solo
Bakasura
Bakasura
King_Buddha9
Bakasura
Level 67
God Stats
7W - 8L
1,447 SR
Queue Stats
95W - 103L
1,407 Elo+
Solo
Yemoja
Yemoja
Snappyutz
Yemoja
Level 85
God Stats
138W - 118L
1,509 SR
Queue Stats
244W - 226L
1,440 Elo+
Solo
Sol
Sol
VarietalMedal5
Sol
Level 85
God Stats
3W - 2L
1,579 SR
Queue Stats
75W - 70L
1,463 Elo+
Solo
Team Averages
Level 73
1,523 SR
1,436 Elo+

VS

Team Averages
Level 62
1,514 SR
1,416 Elo+
Freya
Freya
 
Freya
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
GwydionApDon717
Ganesha
Level 68
God Stats
53W - 54L
1,479 SR
Queue Stats
562W - 567L
1,425 Elo+
Solo
Kuzenbo
Kuzenbo
Seikchico
Kuzenbo
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,292 Elo+
Solo
Chiron
Chiron
TURBOKILLER2007
Chiron
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 300L
1,337 Elo+
Solo
Surtr
Surtr
xFatKidGamingx
Surtr
Level 77
God Stats
7W - 8L
1,590 SR
Queue Stats
262W - 240L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,869
687
6,779
5,708
3,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Hannisqt
Neith
10
1 / 1 / 1
5,248
525
3,082
5,572
2,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
King_Buddha9
Bakasura
11
0 / 1 / 2
6,342
634
2,360
8,881
3,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Yemoja
Snappyutz
Yemoja
9
1 / 1 / 1
5,698
570
1,959
5,958
2,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 0 / 1
6,658
666
4,128
4,765
1,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
8
0 / 4 / 0
4,464
446
3,572
7,604
2,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 1 / 2
5,059
506
4,755
4,687
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Kuzenbo
Seikchico
Kuzenbo
8
0 / 0 / 0
4,420
442
1,910
5,907
5,105
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 1 / 0
4,814
481
3,041
5,821
1,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 1 / 0
5,445
545
3,243
8,597
4,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
2
3
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
4
0
0
W
3
0
1
3.5
L
0
1
2
1
W
Neith
Hannisqt
Neith
1
1
1
1.5
W
Bakasura
King_Buddha9
Bakasura
0
1
2
1
L
Kuzenbo
Seikchico
Kuzenbo
0
0
0
0
W
Yemoja
Snappyutz
Yemoja
1
1
1
1.5
L
2
1
0
2
W
2
0
1
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,308
Damage
16,521
30,884
Taken
32,616
13,691
Mitigated
15,700
15,333
Healing
6,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
3,572
1,086
0
878
7,604
2,627
0
4,616
2,988
24,111
0
W
6,779
600
0
4,221
5,708
3,503
156
4,415
916
46,523
0
L
4,755
132
0
0
4,687
2,092
155
1,162
3,525
24,719
0
W
Neith
Hannisqt
Neith
3,082
459
0
1,042
5,572
2,087
133
1,843
3,493
0
28,641
W
Bakasura
King_Buddha9
Bakasura
2,360
1,679
0
2,277
8,881
3,416
640
635
8,174
0
49,630
L
Kuzenbo
Seikchico
Kuzenbo
1,910
938
0
500
5,907
5,105
0
2,486
3,421
16,373
0
W
Yemoja
Snappyutz
Yemoja
1,959
460
2,246
2,157
5,958
2,959
150
2,298
3,390
15,611
0
L
3,041
451
392
1,886
5,821
1,771
177
949
4,872
0
23,438
W
4,128
2,133
0
3,390
4,765
1,726
1,975
77
4,674
39,832
6,243
L
3,243
1,251
0
3,198
8,597
4,105
0
3,363
5,234
246
41,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,815
Gold Earned
24,202
336
Minions Killed
215
0
Camps Cleared
0
961,880
Distance Traveled
895,790
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,464
446
52
5
0
166,120
0
W
Tiamat
6,869
687
85
9
0
192,449
0
L
Ganesha
5,059
506
14
1
0
212,742
0
W
Neith
5,248
525
46
5
0
175,037
0
W
Bakasura
6,342
634
99
10
0
237,561
0
L
Kuzenbo
4,420
442
21
2
0
215,495
1
W
Yemoja
5,698
570
25
3
0
184,773
2
L
Chiron
4,814
481
65
7
0
136,527
0
W
Sol
6,658
666
81
8
0
172,060
0
L
Surtr
5,445
545
63
6
0
164,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role