Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
FilthyFew36
Apollo
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 44L
1,500 Elo+
Party 2
Thanatos
Thanatos
Mõõnlight
Thanatos
Level 125
God Stats
1W - 0L
1,808 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
TheoreticalSolo
Xing Tian
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
xMoy
Jormungandr
Level 59
God Stats
5W - 2L
1,651 SR
Queue Stats
12W - 9L
1,525 Elo+
Party 2
Team Averages
Level 72
1,592 SR
1,505 Elo+

VS

Team Averages
Level 91
1,634 SR
1,519 Elo+
Hel
Hel
 
Hel
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Cørvi
Set
Level 144
God Stats
4W - 3L
1,763 SR
Queue Stats
25W - 16L
1,604 Elo+
Solo
Baron Samedi
Baron Samedi
ExtraThinMints
Baron Samedi
Level 41
God Stats
6W - 3L
1,576 SR
Queue Stats
195W - 188L
1,492 Elo+
Party 1
Janus
Janus
IxAMxSTUMPY
Janus
Level 158
God Stats
30W - 27L
1,604 SR
Queue Stats
196W - 180L
1,533 Elo+
Solo
Rama
Rama
jjbthree
Rama
Level 69
God Stats
5W - 1L
1,727 SR
Queue Stats
301W - 296L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
8
2 / 2 / 2
4,605
768
1,821
3,958
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
6
0 / 1 / 3
3,599
600
1,412
3,085
944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
Mõõnlight
Thanatos
8
5 / 0 / 2
4,832
805
4,549
3,579
1,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
TheoreticalSolo
Xing Tian
5
1 / 1 / 2
3,719
620
2,846
4,255
2,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
xMoy
Jormungandr
6
0 / 1 / 1
3,698
616
2,201
4,485
2,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
2
0 / 2 / 0
2,837
473
402
1,826
426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
Cørvi
Set
7
1 / 1 / 0
4,220
703
3,121
4,433
2,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
ExtraThinMints
Baron Samedi
5
0 / 2 / 3
3,680
613
3,388
4,128
2,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
2 / 1 / 2
4,386
731
1,623
3,493
840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rama
5
2 / 2 / 0
3,749
625
2,456
4,830
1,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
8
Kills
5
5
Deaths
8
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
2
2
2
1.5
L
Hel
 
Hel
0
2
0
0
L
Set
Cørvi
Set
1
1
0
1
L
Baron Samedi
ExtraThinMints
Baron Samedi
0
2
3
0.75
W
Apollo
0
1
3
1.5
L
2
1
2
3
W
Thanatos
Mõõnlight
Thanatos
5
0
2
6
W
Xing Tian
TheoreticalSolo
Xing Tian
1
1
2
2
L
Rama
2
2
0
1
W
Jormungandr
xMoy
Jormungandr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,829
Damage
10,990
19,362
Taken
18,710
8,179
Mitigated
7,011
7,757
Healing
6,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
1,821
469
85
825
3,958
1,407
0
2,156
1,802
26,329
0
L
Hel
 
Hel
402
0
0
351
1,826
426
0
647
1,179
2,539
0
L
Set
Cørvi
Set
3,121
1,504
0
1,931
4,433
2,129
0
2,201
2,232
0
23,779
L
Baron Samedi
ExtraThinMints
Baron Samedi
3,388
1,144
287
1,131
4,128
2,276
0
1,708
2,420
10,491
0
W
Apollo
1,412
899
0
1,609
3,085
944
0
1,240
1,845
0
18,572
L
1,623
226
0
1,936
3,493
840
0
618
2,875
24,281
0
W
Thanatos
Mõõnlight
Thanatos
4,549
1,414
0
3,692
3,579
1,215
0
449
3,130
0
24,843
W
Xing Tian
TheoreticalSolo
Xing Tian
2,846
421
0
392
4,255
2,286
0
1,412
2,843
6,331
0
L
Rama
2,456
2,287
0
1,322
4,830
1,340
0
1,694
3,136
0
16,004
W
Jormungandr
xMoy
Jormungandr
2,201
760
0
1,154
4,485
2,327
0
156
4,042
17,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,453
Gold Earned
18,872
153
Minions Killed
143
0
Camps Cleared
0
621,799
Distance Traveled
510,044
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
4,605
768
38
6
0
123,332
0
L
Hel
2,837
473
8
1
0
40,477
0
L
Set
4,220
703
41
7
0
123,327
1
L
Baron Samedi
3,680
613
13
2
0
108,003
2
W
Apollo
3,599
600
40
7
0
118,283
0
L
Janus
4,386
731
50
8
0
132,851
0
W
Thanatos
4,832
805
39
7
0
153,709
0
W
Xing Tian
3,719
620
8
1
0
130,067
2
L
Rama
3,749
625
31
5
0
105,386
0
W
Jormungandr
3,698
616
28
5
0
96,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role