Player Matchup

He Bo
He Bo
 
He Bo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
CHICKEN FRIED69
Cabrakan
Level 164
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,542 Elo+
Solo
Jormungandr
Jormungandr
dallascowboys737
Jormungandr
Level 159
God Stats
13W - 9L
1,684 SR
Queue Stats
471W - 445L
1,485 Elo+
Solo
Atlas
Atlas
roverandon
Atlas
Level 142
God Stats
3W - 5L
1,271 SR
Queue Stats
254W - 269L
1,504 Elo+
Solo
Guan Yu
Guan Yu
th3girlnam3djayy
Guan Yu
Level 119
God Stats
2W - 2L
1,528 SR
Queue Stats
166W - 176L
1,504 Elo+
Solo
Team Averages
Level 148
1,497 SR
1,507 Elo+

VS

Team Averages
Level 87
1,365 SR
1,503 Elo+
Odin
Odin
 
Odin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
SinXectra
The Morrigan
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
205W - 212L
1,555 Elo+
Solo
Ra
Ra
Supersilver7329
Ra
Level 48
God Stats
1W - 7L
1,073 SR
Queue Stats
117W - 121L
1,429 Elo+
Solo
Yu Huang
Yu Huang
jihrstal
Yu Huang
Level 144
God Stats
1W - 2L
1,252 SR
Queue Stats
89W - 88L
1,464 Elo+
Solo
Nemesis
Nemesis
renaudfarge
Nemesis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
4 / 4 / 8
9,798
817
5,835
10,127
4,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
15
3 / 5 / 10
9,620
802
6,244
14,108
16,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
dallascowboys737
Jormungandr
18
9 / 1 / 7
10,708
892
14,332
9,691
12,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
18
1 / 2 / 14
9,858
822
13,445
14,279
13,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 6 / 11
8,582
715
6,915
14,075
17,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
2 / 4 / 10
8,049
671
7,840
15,052
11,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

The Morrigan
SinXectra
The Morrigan
15
5 / 4 / 7
8,495
708
10,469
8,187
3,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
1 / 4 / 10
7,709
642
7,947
8,638
3,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
jihrstal
Yu Huang
15
3 / 3 / 14
8,391
699
10,492
8,422
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
renaudfarge
Nemesis
16
7 / 3 / 8
8,588
716
8,757
11,845
6,641
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
67
18
Kills
18
18
Deaths
18
50
Assists
49
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
4
8
2
L
Odin
 
Odin
2
4
10
1.75
W
Cabrakan
3
5
10
1.6
L
The Morrigan
SinXectra
The Morrigan
5
4
7
2.13
L
1
4
10
1.5
W
Jormungandr
dallascowboys737
Jormungandr
9
1
7
12.5
L
Yu Huang
jihrstal
Yu Huang
3
3
14
3.33
L
Nemesis
renaudfarge
Nemesis
7
3
8
3.67
W
Atlas
1
2
14
4
W
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,771
Damage
45,505
62,280
Taken
52,144
65,572
Mitigated
29,579
19,191
Healing
17,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
5,835
263
478
2,746
10,127
4,737
998
3,935
6,140
16,465
0
L
Odin
 
Odin
7,840
1,030
2,649
2,054
15,052
11,395
0
9,782
4,580
81
11,395
W
Cabrakan
6,244
953
788
2,115
14,108
16,935
923
6,963
6,941
11,819
0
L
The Morrigan
SinXectra
The Morrigan
10,469
1,294
958
765
8,187
3,977
228
6,513
1,429
19,259
565
L
7,947
379
3,088
2,053
8,638
3,755
210
6,220
2,101
19,986
0
W
Jormungandr
dallascowboys737
Jormungandr
14,332
1,791
213
1,934
9,691
12,886
140
4,013
5,678
38,334
0
L
Yu Huang
jihrstal
Yu Huang
10,492
985
1,404
1,575
8,422
3,811
117
6,034
1,986
24,865
0
L
Nemesis
renaudfarge
Nemesis
8,757
4,307
851
2,024
11,845
6,641
0
9,005
2,541
36
14,745
W
Atlas
13,445
4,199
1,693
2,959
14,279
13,906
938
7,096
7,100
37,432
1,005
W
6,915
660
3,690
2,575
14,075
17,108
552
6,045
7,961
0
13,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,566
Gold Earned
41,232
160
Minions Killed
100
0
Camps Cleared
0
1,060,098
Distance Traveled
992,935
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,798
817
39
3
0
189,238
0
L
Odin
8,049
671
7
1
0
216,700
0
W
Cabrakan
9,620
802
11
1
0
189,285
0
L
The Morrigan
8,495
708
24
2
0
190,046
0
L
Ra
7,709
642
28
2
0
160,136
0
W
Jormungandr
10,708
892
44
4
0
214,490
0
L
Yu Huang
8,391
699
29
2
0
211,656
0
L
Nemesis
8,588
716
12
1
0
214,397
0
W
Atlas
9,858
822
49
4
0
235,286
0
W
Guan Yu
8,582
715
17
1
0
231,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role