Player Matchup

Bacchus
Bacchus
BolasSM
Bacchus
Level 93
God Stats
108W - 104L
1,496 SR
Queue Stats
223W - 253L
1,469 Elo+
Party 2
Bakasura
Bakasura
Genesis337
Bakasura
Level 145
God Stats
71W - 54L
1,585 SR
Queue Stats
1,244W - 1,269L
1,459 Elo+
Party 2
Odin
Odin
Saabynator
Odin
Level 47
God Stats
0W - 2L
1,332 SR
Queue Stats
65W - 90L
1,360 Elo+
Party 3
Kukulkan
Kukulkan
edgarramalho_82
Kukulkan
Level 144
God Stats
51W - 59L
1,503 SR
Queue Stats
828W - 877L
1,415 Elo+
Party 2
Apollo
Apollo
stigbi
Apollo
Level 43
God Stats
5W - 7L
1,223 SR
Queue Stats
48W - 62L
1,352 Elo+
Party 3
Team Averages
Level 94
1,428 SR
1,411 Elo+

VS

Team Averages
Level 61
1,560 SR
1,431 Elo+
Nu Wa
Nu Wa
AllendraSormana
Nu Wa
Level 89
God Stats
24W - 25L
1,535 SR
Queue Stats
506W - 483L
1,479 Elo+
Solo
Ravana
Ravana
Arafely
Ravana
Level 52
God Stats
21W - 22L
1,439 SR
Queue Stats
125W - 116L
1,402 Elo+
Solo
Fenrir
Fenrir
e0xaxtazy
Fenrir
Level 103
God Stats
4W - 4L
1,297 SR
Queue Stats
11W - 20L
1,455 Elo+
Party 1
Cthulhu
Cthulhu
m1fIXxX
Cthulhu
Level 16
God Stats
6W - 9L
1,671 SR
Queue Stats
11W - 20L
1,455 Elo+
Party 1
Medusa
Medusa
oeto65
Medusa
Level 44
God Stats
26W - 18L
1,858 SR
Queue Stats
248W - 267L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BolasSM
Bacchus
7
1 / 2 / 1
4,969
497
2,235
8,430
5,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Genesis337
Bakasura
9
1 / 3 / 1
5,387
539
3,533
10,083
3,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 3 / 0
5,012
501
1,855
8,395
2,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
8
1 / 3 / 0
4,896
490
2,451
5,984
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
stigbi
Apollo
7
1 / 2 / 0
4,545
455
2,652
7,428
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 3
7,247
725
10,662
4,663
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Arafely
Ravana
11
2 / 1 / 0
6,694
669
4,510
4,886
1,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
e0xaxtazy
Fenrir
8
2 / 2 / 5
5,598
560
4,360
8,481
2,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
m1fIXxX
Cthulhu
8
0 / 1 / 4
5,533
553
2,982
4,461
2,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
oeto65
Medusa
8
3 / 1 / 1
5,381
538
4,746
5,258
1,547
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
5
Kills
13
13
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
W
Ravana
Arafely
Ravana
2
1
0
2
L
Bacchus
BolasSM
Bacchus
1
2
1
0.75
L
Bakasura
Genesis337
Bakasura
1
3
1
0.5
L
1
3
0
0.33
W
Fenrir
e0xaxtazy
Fenrir
2
2
5
2.25
L
Kukulkan
1
3
0
0.33
W
Cthulhu
m1fIXxX
Cthulhu
0
1
4
2
W
Medusa
oeto65
Medusa
3
1
1
3.5
L
Apollo
stigbi
Apollo
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,726
Damage
27,260
40,320
Taken
27,749
16,262
Mitigated
10,261
9,225
Healing
7,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,662
2,184
0
476
4,663
1,428
0
880
3,643
54,122
0
W
Ravana
Arafely
Ravana
4,510
902
0
1,464
4,886
1,764
419
0
4,886
0
50,541
L
Bacchus
BolasSM
Bacchus
2,235
288
913
2,098
8,430
5,385
0
2,842
5,472
10,905
0
L
Bakasura
Genesis337
Bakasura
3,533
2,256
0
2,435
10,083
3,684
14
3,318
6,577
0
33,481
L
1,855
392
0
1,115
8,395
2,887
25
998
7,335
0
24,338
W
Fenrir
e0xaxtazy
Fenrir
4,360
1,602
0
1,915
8,481
2,701
0
1,622
6,458
0
20,517
L
Kukulkan
2,451
271
0
840
5,984
1,930
0
3,708
2,102
28,052
0
W
Cthulhu
m1fIXxX
Cthulhu
2,982
197
1,394
973
4,461
2,821
243
1,031
3,430
8,280
0
W
Medusa
oeto65
Medusa
4,746
2,303
0
1,693
5,258
1,547
732
1,153
3,955
0
28,072
L
Apollo
stigbi
Apollo
2,652
1,552
0
1,824
7,428
2,376
0
2,166
5,190
0
20,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,809
Gold Earned
30,453
223
Minions Killed
274
0
Camps Cleared
0
1,005,911
Distance Traveled
1,016,626
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,247
725
88
9
0
196,226
2
W
Ravana
6,694
669
90
9
0
185,555
0
L
Bacchus
4,969
497
15
2
0
202,120
4
L
Bakasura
5,387
539
66
7
0
231,788
0
L
Odin
5,012
501
44
4
0
175,422
0
W
Fenrir
5,598
560
34
3
0
231,344
0
L
Kukulkan
4,896
490
52
5
0
201,531
1
W
Cthulhu
5,533
553
14
1
0
212,988
0
W
Medusa
5,381
538
48
5
0
190,513
3
L
Apollo
4,545
455
46
5
0
195,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role