Player Matchup

Kali
Kali
Gold III
AwiIixSmurf
Kali
Gold III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 174L
1,370 MMR
Solo
Anhur
Anhur
Silver I
Kyros040
Anhur
Silver I
Level 88
God Stats
33W - 40L
1,677 SR
Queue Stats
148W - 166L
1,337 MMR
Solo
Charon
Charon
Bronze III
MrZeKay
Charon
Bronze III
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Surtr
Surtr
Silver I
TL_KaiZeR
Surtr
Silver I
Level 125
God Stats
29W - 34L
1,449 SR
Queue Stats
629W - 646L
1,371 MMR
Solo
Kukulkan
Kukulkan
Gold V
Аrсhangеl
Kukulkan
Gold V
Level 159
God Stats
1W - 1L
1,289 SR
Queue Stats
63W - 69L
1,383 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,483 SR
1,372 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,524 SR
1,411 MMR
Jormungandr
Jormungandr
Gold IV
 
Jormungandr
Gold IV
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold V
Beowulf101-
Ares
Gold V
Level 157
God Stats
3W - 3L
1,457 SR
Queue Stats
505W - 532L
1,377 MMR
Solo
Nu Wa
Nu Wa
Gold V
Horsan
Nu Wa
Gold V
Level 158
God Stats
13W - 3L
1,797 SR
Queue Stats
49W - 44L
1,378 MMR
Solo
Bastet
Bastet
Gold IV
LeLaxatif
Bastet
Gold IV
Level 134
God Stats
27W - 23L
1,513 SR
Queue Stats
269W - 284L
1,401 MMR
Solo
Charybdis
Charybdis
Bronze III
Navikz
Charybdis
Bronze III
Level 104
God Stats
3W - 5L
1,355 SR
Queue Stats
11W - 21L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,337
459
4,986
15,452
5,806
Anhur
Kyros040
Anhur
11
2 / 6 / 0
7,057
441
6,328
13,559
4,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charon
MrZeKay
Charon
10
0 / 5 / 2
7,036
440
4,232
14,761
9,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Surtr
TL_KaiZeR
Surtr
13
0 / 3 / 0
7,822
489
8,851
17,360
17,430
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Аrсhangеl
Kukulkan
14
0 / 2 / 0
7,778
486
4,684
8,285
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
ThanatosAo KuangBakasura

VS

Bans
AwilixRavanaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
2 / 0 / 1
10,298
644
12,274
14,418
15,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
3 / 0 / 7
8,574
536
6,446
14,381
13,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
Horsan
Nu Wa
17
3 / 0 / 4
10,118
632
10,124
7,142
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
LeLaxatif
Bastet
15
5 / 0 / 10
9,200
575
10,557
14,561
5,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
Navikz
Charybdis
13
5 / 3 / 7
8,852
553
10,585
10,266
3,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
2
Kills
18
18
Deaths
3
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
1
2.5
L
0
2
1
0.25
W
3
0
7
6.5
W
Nu Wa
Horsan
Nu Wa
3
0
4
5
L
Anhur
Kyros040
Anhur
2
6
0
0.33
W
Bastet
LeLaxatif
Bastet
5
0
10
10
L
Charon
MrZeKay
Charon
0
5
2
0.2
W
Charybdis
Navikz
Charybdis
5
3
7
2.83
L
Surtr
TL_KaiZeR
Surtr
0
3
0
0
L
Kukulkan
Аrсhangеl
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,081
Damage
49,986
69,417
Taken
60,768
39,992
Mitigated
41,093
15,548
Healing
20,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
12,274
3,451
0
4,803
14,418
15,615
0
469
13,949
92,003
543
L
4,986
2,261
0
2,510
15,452
5,806
0
5,615
9,837
0
68,797
W
6,446
271
0
2,771
14,381
13,001
35
3,668
10,713
26,278
0
W
Nu Wa
Horsan
Nu Wa
10,124
2,740
0
846
7,142
3,243
1,073
797
6,345
93,490
0
L
Anhur
Kyros040
Anhur
6,328
2,816
0
2,999
13,559
4,110
0
1,868
11,691
0
40,766
W
Bastet
LeLaxatif
Bastet
10,557
2,286
0
8,592
14,561
5,621
838
3,010
11,551
0
67,195
L
Charon
MrZeKay
Charon
4,232
909
214
2,708
14,761
9,577
0
4,718
10,043
23,427
0
W
Charybdis
Navikz
Charybdis
10,585
5,684
0
3,679
10,266
3,613
2,085
2,512
7,754
0
54,389
L
Surtr
TL_KaiZeR
Surtr
8,851
4,057
0
4,901
17,360
17,430
0
12,083
5,277
1,338
63,240
L
Kukulkan
Аrсhangеl
Kukulkan
4,684
275
0
2,216
8,285
3,069
0
4,017
4,268
73,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,030
Gold Earned
47,042
478
Minions Killed
510
0
Camps Cleared
0
1,478,166
Distance Traveled
1,606,006
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,298
644
165
10
0
292,983
7
L
Kali
7,337
459
113
7
0
350,969
0
W
Ares
8,574
536
23
1
0
329,458
7
W
Nu Wa
10,118
632
158
10
0
314,234
3
L
Anhur
7,057
441
70
4
0
271,372
6
W
Bastet
9,200
575
80
5
0
380,015
0
L
Charon
7,036
440
36
2
0
299,946
0
W
Charybdis
8,852
553
84
5
0
289,316
1
L
Surtr
7,822
489
115
7
0
294,400
0
L
Kukulkan
7,778
486
144
9
0
261,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role