Player Matchup

Discordia
Discordia
Bunnie64
Discordia
Level 67
God Stats
53W - 23L
1,719 SR
Queue Stats
106W - 28L
1,617 Elo+
Party 2
Ganesha
Ganesha
Gwanum
Ganesha
Level 145
God Stats
14W - 12L
1,673 SR
Queue Stats
495W - 504L
1,482 Elo+
Solo
Hercules
Hercules
HercBodyPillow
Hercules
Level 159
God Stats
10W - 9L
1,576 SR
Queue Stats
132W - 92L
1,652 Elo+
Party 2
Ix Chel
Ix Chel
RAHHHHHHHHHH
Ix Chel
Level 139
God Stats
25W - 4L
1,747 SR
Queue Stats
262W - 70L
1,786 Elo+
Party 2
Danzaburou
Danzaburou
Rayvennah
Danzaburou
Level 150
God Stats
5W - 3L
1,500 SR
Queue Stats
178W - 185L
1,577 Elo+
Solo
Team Averages
Level 132
1,643 SR
1,623 Elo+

VS

Team Averages
Level 142
1,626 SR
1,566 Elo+
Vulcan
Vulcan
JuggsJoyful
Vulcan
Level 124
God Stats
4W - 5L
1,453 SR
Queue Stats
163W - 163L
1,496 Elo+
Party 1
Jing Wei
Jing Wei
LuLuHime86
Jing Wei
Level 154
God Stats
4W - 3L
1,821 SR
Queue Stats
476W - 491L
1,571 Elo+
Solo
Horus
Horus
Rezanoid
Horus
Level 131
God Stats
20W - 30L
1,368 SR
Queue Stats
440W - 498L
1,543 Elo+
Party 1
Cerberus
Cerberus
TheChevyMan23
Cerberus
Level 158
God Stats
9W - 7L
1,726 SR
Queue Stats
1,273W - 1,395L
1,554 Elo+
Party 1
Thanatos
Thanatos
lilKARNIJ
Thanatos
Level 145
God Stats
6W - 3L
1,761 SR
Queue Stats
20W - 10L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bunnie64
Discordia
13
2 / 0 / 3
7,567
1,081
8,189
3,217
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Gwanum
Ganesha
13
0 / 0 / 5
7,999
1,143
3,373
11,117
9,224
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hercules
12
2 / 4 / 4
7,360
1,051
8,744
12,310
13,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
RAHHHHHHHHHH
Ix Chel
12
3 / 1 / 4
8,000
1,143
10,562
4,972
1,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Rayvennah
Danzaburou
12
1 / 1 / 4
7,398
1,057
10,082
6,615
2,588
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Team 1 Tickets

338

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
2 / 1 / 4
7,891
1,127
13,052
4,602
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
LuLuHime86
Jing Wei
12
1 / 2 / 2
7,257
1,037
8,725
10,317
4,488
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
Rezanoid
Horus
12
0 / 1 / 5
6,979
997
4,483
13,128
12,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
TheChevyMan23
Cerberus
13
3 / 1 / 2
8,467
1,210
5,988
11,399
9,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thanatos
lilKARNIJ
Thanatos
11
0 / 3 / 1
6,303
900
1,787
3,798
1,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
8
Kills
6
6
Deaths
8
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
Bunnie64
Discordia
2
0
3
3.5
W
Ganesha
Gwanum
Ganesha
0
0
5
2.5
W
Hercules
2
4
4
1
L
Vulcan
2
1
4
4
L
Jing Wei
LuLuHime86
Jing Wei
1
2
2
1
W
Ix Chel
RAHHHHHHHHHH
Ix Chel
3
1
4
5
W
Danzaburou
Rayvennah
Danzaburou
1
1
4
3
L
Horus
Rezanoid
Horus
0
1
5
2.5
L
Cerberus
TheChevyMan23
Cerberus
3
1
2
4
L
Thanatos
lilKARNIJ
Thanatos
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,950
Damage
34,035
38,231
Taken
43,244
28,002
Mitigated
30,385
6,761
Healing
5,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Bunnie64
Discordia
8,189
47
0
0
3,217
1,250
0
1,577
1,538
18,644
0
W
Ganesha
Gwanum
Ganesha
3,373
432
0
1,700
11,117
9,224
0
5,367
5,064
9,864
0
W
Hercules
8,744
4,034
0
2,349
12,310
13,083
0
5,381
6,342
0
13,603
L
Vulcan
13,052
5,678
0
0
4,602
2,075
0
1,779
2,548
32,711
0
L
Jing Wei
LuLuHime86
Jing Wei
8,725
7,506
0
0
10,317
4,488
0
4,800
5,063
0
20,065
W
Ix Chel
RAHHHHHHHHHH
Ix Chel
10,562
1,576
1,299
1,081
4,972
1,857
0
2,014
2,371
24,741
0
W
Danzaburou
Rayvennah
Danzaburou
10,082
4,855
0
332
6,615
2,588
0
3,390
2,980
0
19,843
L
Horus
Rezanoid
Horus
4,483
1,753
720
2,017
13,128
12,132
0
6,095
6,639
0
7,107
L
Cerberus
TheChevyMan23
Cerberus
5,988
242
0
2,769
11,399
9,830
0
7,795
3,041
14,353
0
L
Thanatos
lilKARNIJ
Thanatos
1,787
381
0
382
3,798
1,860
0
1,012
2,707
0
2,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,324
Gold Earned
36,897
120
Minions Killed
147
5
Camps Cleared
5
748,199
Distance Traveled
615,972
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,567
1,081
34
5
1
146,151
0
W
Ganesha
7,999
1,143
4
1
0
149,320
0
W
Hercules
7,360
1,051
7
1
2
146,972
0
L
Vulcan
7,891
1,127
73
10
1
154,704
0
L
Jing Wei
7,257
1,037
34
5
3
128,852
0
W
Ix Chel
8,000
1,143
44
6
2
156,412
0
W
Danzaburou
7,398
1,057
31
4
0
149,344
0
L
Horus
6,979
997
5
1
0
142,153
0
L
Cerberus
8,467
1,210
35
5
1
143,233
0
L
Thanatos
6,303
900
0
0
0
47,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role