Player Matchup

Zeus
Zeus
FunTrain
Zeus
Level 159
God Stats
3W - 1L
1,597 SR
Queue Stats
122W - 63L
1,664 Elo+
Solo
Hachiman
Hachiman
HAZ3
Hachiman
Level 113
God Stats
41W - 48L
1,510 SR
Queue Stats
1,094W - 1,128L
1,512 Elo+
Party 1
Charon
Charon
MadMerkerOG
Charon
Level 80
God Stats
2W - 4L
1,219 SR
Queue Stats
739W - 776L
1,507 Elo+
Party 1
Set
Set
etoasty
Set
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 52L
1,492 Elo+
Party 1
Chronos
Chronos
progamerlegend
Chronos
Level 123
God Stats
1W - 0L
1,577 SR
Queue Stats
12W - 5L
1,890 Elo+
Solo
Team Averages
Level 101
1,481 SR
1,613 Elo+

VS

Team Averages
Level 113
1,493 SR
1,503 Elo+
Zeus
Zeus
GORYL 7
Zeus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,401 Elo+
Solo
Ymir
Ymir
Konscious
Ymir
Level 88
God Stats
5W - 9L
1,462 SR
Queue Stats
23W - 17L
1,515 Elo+
Solo
Hachiman
Hachiman
XDARKGUI
Hachiman
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,493 Elo+
Solo
Shiva
Shiva
theycoming
Shiva
Level 168
God Stats
59W - 54L
1,699 SR
Queue Stats
567W - 513L
1,603 Elo+
Solo
Yu Huang
Yu Huang
veitals
Yu Huang
Level 155
God Stats
1W - 1L
1,303 SR
Queue Stats
66W - 76L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
5 / 2 / 8
8,317
1,188
13,292
3,921
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
HAZ3
Hachiman
14
3 / 1 / 7
7,891
1,127
9,381
5,273
1,872
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charon
14
2 / 0 / 12
8,942
1,277
4,227
3,108
3,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Set
13
10 / 2 / 7
9,478
1,354
11,209
7,408
4,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 2 / 8
8,331
1,190
5,982
7,877
3,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

331

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
GORYL 7
Zeus
11
0 / 3 / 1
6,596
942
1,364
3,943
1,045
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
13
0 / 5 / 3
7,924
1,132
3,885
15,435
17,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
XDARKGUI
Hachiman
12
0 / 7 / 2
6,794
971
5,655
10,686
4,404
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
13
5 / 4 / 1
8,688
1,241
7,837
10,348
10,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
veitals
Yu Huang
13
2 / 3 / 2
8,191
1,170
5,771
7,883
3,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
16
22
Kills
7
7
Deaths
22
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zeus
5
2
8
4.5
L
Zeus
GORYL 7
Zeus
0
3
1
0.17
W
Hachiman
HAZ3
Hachiman
3
1
7
6.5
L
Ymir
0
5
3
0.3
W
Charon
2
0
12
8
L
Hachiman
XDARKGUI
Hachiman
0
7
2
0.14
W
Set
10
2
7
6.75
W
2
2
8
3
L
Shiva
5
4
1
1.38
L
Yu Huang
veitals
Yu Huang
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,091
Damage
24,512
27,587
Taken
48,295
15,714
Mitigated
36,799
3,909
Healing
2,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
13,292
2,167
0
388
3,921
1,751
0
1,827
2,094
24,537
0
L
Zeus
GORYL 7
Zeus
1,364
298
0
0
3,943
1,045
0
1,142
2,725
7,190
0
W
Hachiman
HAZ3
Hachiman
9,381
5,638
0
627
5,273
1,872
0
2,761
2,512
0
14,972
L
Ymir
3,885
864
0
2,171
15,435
17,021
0
7,935
7,149
8,218
0
W
Charon
4,227
225
0
547
3,108
3,463
0
1,080
1,878
8,599
0
L
Hachiman
XDARKGUI
Hachiman
5,655
4,406
0
545
10,686
4,404
0
4,745
5,633
0
14,765
W
Set
11,209
5,266
0
552
7,408
4,777
0
2,696
4,562
0
18,744
W
5,982
2,108
0
1,795
7,877
3,851
0
2,356
5,221
22,765
0
L
Shiva
7,837
1,096
0
188
10,348
10,764
0
4,114
6,132
0
15,281
L
Yu Huang
veitals
Yu Huang
5,771
106
0
0
7,883
3,565
0
4,418
3,155
27,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,959
Gold Earned
38,193
115
Minions Killed
136
9
Camps Cleared
3
699,731
Distance Traveled
584,999
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,317
1,188
47
7
2
130,328
0
L
Zeus
6,596
942
20
3
1
60,196
0
W
Hachiman
7,891
1,127
6
1
1
135,374
0
L
Ymir
7,924
1,132
9
1
1
131,146
0
W
Charon
8,942
1,277
4
1
0
160,578
0
L
Hachiman
6,794
971
25
4
0
117,140
0
W
Set
9,478
1,354
18
3
2
139,851
0
W
Chronos
8,331
1,190
40
6
4
133,600
1
L
Shiva
8,688
1,241
22
3
0
133,717
0
L
Yu Huang
8,191
1,170
60
9
1
142,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role