Player Matchup

Horus
Horus
Diamond V
Choppinkox
Horus
Diamond V
Level 153
God Stats
20W - 8L
1,666 SR
Queue Stats
340W - 326L
1,909 MMR
Party 1
Thanatos
Thanatos
Diamond V
Fгeeze
Thanatos
Diamond V
Level 96
God Stats
2W - 0L
1,637 SR
Queue Stats
64W - 40L
1,941 MMR
Party 1
Chang'e
Chang'e
Masters
TTVDiscordous7
Chang'e
Masters
Level 177
God Stats
3W - 1L
1,719 SR
Queue Stats
643W - 437L
2,596 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,674 SR
2,149 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,681 SR
1,493 MMR
Ah Puch
Ah Puch
Gold IV
BRxTxSH 007
Ah Puch
Gold IV
Level 158
God Stats
5W - 6L
1,527 SR
Queue Stats
386W - 420L
1,451 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
FMJimmY
Gilgamesh
Gold II
Level 127
God Stats
27W - 27L
1,892 SR
Queue Stats
207W - 234L
1,728 MMR
Solo
Danzaburou
Danzaburou
Silver II
WagnerSantosRS
Danzaburou
Silver II
Level 152
God Stats
57W - 34L
1,626 SR
Queue Stats
248W - 264L
1,301 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
1 / 0 / 12
10,171
782
4,648
9,901
11,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Fгeeze
Thanatos
13
6 / 0 / 8
10,676
821
14,935
11,336
4,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
8 / 0 / 5
11,215
863
10,514
10,718
5,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
KuzenboAtlasNe ZhaAchillesCharon

VS

Bans
Ix ChelMartichorasAresBacchusGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BRxTxSH 007
Ah Puch
12
0 / 3 / 0
8,674
667
10,169
9,310
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
FMJimmY
Gilgamesh
11
0 / 6 / 0
8,280
637
5,214
15,097
6,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
WagnerSantosRS
Danzaburou
8
0 / 6 / 0
7,814
601
3,714
9,710
1,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
15
Kills
0
0
Deaths
15
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BRxTxSH 007
Ah Puch
0
3
0
0
W
Horus
1
0
12
7
L
Gilgamesh
FMJimmY
Gilgamesh
0
6
0
0
W
Thanatos
Fгeeze
Thanatos
6
0
8
10
W
8
0
5
10.5
L
Danzaburou
WagnerSantosRS
Danzaburou
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,097
Damage
19,097
31,955
Taken
34,117
21,410
Mitigated
10,944
22,379
Healing
3,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BRxTxSH 007
Ah Puch
10,169
181
0
696
9,310
2,338
0
1,974
7,225
48,309
0
W
Horus
4,648
1,561
1,597
3,421
9,901
11,337
201
3,098
6,726
0
16,606
L
Gilgamesh
FMJimmY
Gilgamesh
5,214
778
0
2,025
15,097
6,629
0
5,269
9,136
0
23,070
W
Thanatos
Fгeeze
Thanatos
14,935
4,401
0
7,720
11,336
4,845
1,826
4,041
6,199
0
46,709
W
10,514
531
3,672
5,969
10,718
5,228
834
3,880
6,299
65,524
0
L
Danzaburou
WagnerSantosRS
Danzaburou
3,714
854
0
384
9,710
1,977
0
3,261
6,233
0
14,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,062
Gold Earned
24,768
177
Minions Killed
110
0
Camps Cleared
0
837,842
Distance Traveled
613,634
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,674
667
61
5
0
234,315
4
W
Horus
10,171
782
39
3
0
282,239
0
L
Gilgamesh
8,280
637
26
2
0
228,513
0
W
Thanatos
10,676
821
42
3
0
288,776
0
W
Chang'e
11,215
863
96
7
0
266,827
1
L
Danzaburou
7,814
601
23
2
0
150,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role