Player Matchup

Chang'e
Chang'e
Gold V
GillGameSHh
Chang'e
Gold V
Level 140
God Stats
0W - 3L
1,633 SR
Queue Stats
14W - 17L
1,644 MMR
Party 1
Charybdis
Charybdis
Gold II
Lord of 101
Charybdis
Gold II
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 54L
1,508 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
dyz3L
Gilgamesh
Silver I
Level 44
God Stats
1W - 2L
1,544 SR
Queue Stats
193W - 177L
1,483 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,559 SR
1,545 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 129
1,718 SR
1,500 MMR
Janus
Janus
Silver II
 
Janus
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze III
FlauschigerDoggo
Ganesha
Bronze III
Level 108
God Stats
1W - 0L
1,706 SR
Queue Stats
3W - 2L
1,500 MMR
Party 2
Medusa
Medusa
Bronze III
GoodGas
Medusa
Bronze III
Level 123
God Stats
1W - 0L
1,948 SR
Queue Stats
10W - 7L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GillGameSHh
Chang'e
17
3 / 4 / 6
12,818
754
12,758
17,149
12,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Charybdis
Lord of 101
Charybdis
7
1 / 1 / 3
9,725
572
2,801
3,592
1,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
dyz3L
Gilgamesh
16
6 / 3 / 4
12,851
756
19,800
20,557
24,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
ThothCharonMorgan Le FaySobekKuzenbo

VS

Bans
MartichorasAthenaAresKumbhakarnaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 4 / 1
12,260
721
8,968
13,115
5,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 3 / 6
12,087
711
4,018
17,499
24,034
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
GoodGas
Medusa
17
6 / 3 / 2
14,119
831
17,527
14,844
8,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
10
Kills
8
8
Deaths
10
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
4
1
0.63
W
0
3
6
1
L
Chang'e
GillGameSHh
Chang'e
3
4
6
1.5
W
Medusa
GoodGas
Medusa
6
3
2
2.33
L
Charybdis
Lord of 101
Charybdis
1
1
3
2.5
L
Gilgamesh
dyz3L
Gilgamesh
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,359
Damage
30,513
41,298
Taken
45,458
37,830
Mitigated
38,256
15,215
Healing
7,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,968
78
0
2,201
13,115
5,722
80
3,928
8,781
62,929
0
W
4,018
1,118
0
3,569
17,499
24,034
361
5,361
11,392
11,757
0
L
Chang'e
GillGameSHh
Chang'e
12,758
1,271
3,283
8,012
17,149
12,518
65
6,378
10,771
67,634
0
W
Medusa
GoodGas
Medusa
17,527
10,054
0
1,865
14,844
8,500
2,284
4,409
10,112
0
77,668
L
Charybdis
Lord of 101
Charybdis
2,801
1,574
0
721
3,592
1,120
0
1,057
2,535
0
13,767
L
Gilgamesh
dyz3L
Gilgamesh
19,800
4,241
0
3,199
20,557
24,192
15
5,822
14,735
0
50,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,394
Gold Earned
38,466
179
Minions Killed
185
0
Camps Cleared
0
710,369
Distance Traveled
914,224
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,260
721
88
5
0
310,115
0
W
Ganesha
12,087
711
1
0
0
294,700
8
L
Chang'e
12,818
754
94
6
0
308,964
8
W
Medusa
14,119
831
96
6
0
309,409
2
L
Charybdis
9,725
572
27
2
0
81,009
0
L
Gilgamesh
12,851
756
58
3
0
320,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role