Player Matchup

Izanami
Izanami
 
Izanami
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Antíoxts
Anubis
Level 116
God Stats
6W - 0L
1,533 SR
Queue Stats
162W - 150L
1,508 Elo+
Solo
Merlin
Merlin
DarkMindMike
Merlin
Level 101
God Stats
3W - 2L
1,501 SR
Queue Stats
98W - 75L
1,546 Elo+
Solo
Charon
Charon
GamerBabyYoda97
Charon
Level 155
God Stats
22W - 18L
1,556 SR
Queue Stats
886W - 867L
1,525 Elo+
Solo
Awilix
Awilix
beburi
Awilix
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,361 Elo+
Solo
Team Averages
Level 122
1,518 SR
1,488 Elo+

VS

Team Averages
Level 126
1,475 SR
1,480 Elo+
Bacchus
Bacchus
 
Bacchus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
DimitriBalance
Ravana
Level 125
God Stats
5W - 7L
1,336 SR
Queue Stats
441W - 513L
1,452 Elo+
Party 1
Arachne
Arachne
J-Amnd
Arachne
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,560 Elo+
Solo
Apollo
Apollo
Pako-Java
Apollo
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 77L
1,425 Elo+
Solo
Janus
Janus
Rulasotnf
Janus
Level 167
God Stats
43W - 41L
1,538 SR
Queue Stats
528W - 534L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 0 / 2
5,340
534
2,622
4,631
1,494
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Antíoxts
Anubis
12
5 / 0 / 1
7,347
735
7,818
3,123
1,477
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
10
1 / 0 / 1
5,783
578
2,453
2,600
869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 0 / 4
5,596
560
2,230
5,316
3,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
beburi
Awilix
10
4 / 0 / 2
6,160
616
4,558
4,967
1,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 1 / 0
4,837
484
2,414
7,949
5,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 2 / 0
4,926
493
988
6,754
1,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
J-Amnd
Arachne
7
0 / 4 / 0
4,534
453
1,333
8,826
2,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Apollo
Pako-Java
Apollo
8
0 / 2 / 0
4,595
460
2,693
6,566
2,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Rulasotnf
Janus
10
0 / 1 / 0
5,472
547
3,562
4,324
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
10
Kills
0
0
Deaths
10
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
2
1
L
Bacchus
 
Bacchus
0
1
0
0
W
Anubis
Antíoxts
Anubis
5
0
1
5.5
W
Merlin
1
0
1
1.5
L
0
2
0
0
W
0
0
4
2
L
Arachne
J-Amnd
Arachne
0
4
0
0
L
Apollo
Pako-Java
Apollo
0
2
0
0
L
Janus
Rulasotnf
Janus
0
1
0
0
W
Awilix
beburi
Awilix
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,681
Damage
10,990
20,637
Taken
34,419
9,209
Mitigated
12,784
6,560
Healing
8,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,622
1,988
0
1,315
4,631
1,494
1,045
1,378
3,213
0
35,385
L
Bacchus
 
Bacchus
2,414
315
0
2,559
7,949
5,369
0
1,550
6,336
17,854
0
W
Anubis
Antíoxts
Anubis
7,818
469
0
2,426
3,123
1,477
150
0
3,123
59,341
0
W
Merlin
2,453
168
0
489
2,600
869
0
1,294
1,196
34,644
0
L
988
245
0
1,465
6,754
1,504
0
4,159
2,595
0
30,113
W
2,230
309
0
1,580
5,316
3,631
76
2,257
3,001
16,165
0
L
Arachne
J-Amnd
Arachne
1,333
1,060
0
762
8,826
2,540
0
2,626
6,112
0
23,785
L
Apollo
Pako-Java
Apollo
2,693
1,568
0
2,524
6,566
2,129
0
2,215
4,351
0
28,317
L
Janus
Rulasotnf
Janus
3,562
570
0
774
4,324
1,242
0
1,680
2,524
44,390
0
W
Awilix
beburi
Awilix
4,558
1,992
0
750
4,967
1,738
0
771
4,128
0
37,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,226
Gold Earned
24,364
324
Minions Killed
256
0
Camps Cleared
0
983,245
Distance Traveled
963,022
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,340
534
66
7
0
180,842
0
L
Bacchus
4,837
484
20
2
0
198,283
0
W
Anubis
7,347
735
100
10
0
185,509
0
W
Merlin
5,783
578
83
8
0
192,205
0
L
Ravana
4,926
493
51
5
0
188,860
0
W
Charon
5,596
560
12
1
0
168,401
5
L
Arachne
4,534
453
39
4
0
206,914
0
L
Apollo
4,595
460
52
5
0
173,955
0
L
Janus
5,472
547
94
9
0
195,010
1
W
Awilix
6,160
616
63
6
0
256,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role