Player Matchup

Tiamat
Tiamat
Darth_Devastare
Tiamat
Level 99
God Stats
18W - 17L
1,457 SR
Queue Stats
156W - 166L
1,337 Elo+
Party 1
Anubis
Anubis
He11-WoLf_99
Anubis
Level 17
God Stats
11W - 14L
1,290 SR
Queue Stats
15W - 21L
1,179 Elo+
Party 1
Hades
Hades
sircoxalott
Hades
Level 41
God Stats
96W - 70L
1,518 SR
Queue Stats
188W - 196L
1,338 Elo+
Party 1
Team Averages
Level 52
1,421 SR
1,285 Elo+

VS

Team Averages
Level 92
1,476 SR
1,531 Elo+
Ra
Ra
GankDaddyMD
Ra
Level 143
God Stats
48W - 64L
1,477 SR
Queue Stats
211W - 217L
1,502 Elo+
Party 2
Hercules
Hercules
GankDaddySlim
Hercules
Level 129
God Stats
18W - 20L
1,450 SR
Queue Stats
214W - 219L
1,500 Elo+
Party 2
Loki
Loki
GankDaddyUwU
Loki
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 2
8,767
797
6,889
10,338
7,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
11
2 / 6 / 1
8,211
746
3,553
9,946
4,465
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 5 / 3
8,144
740
7,523
9,831
5,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 13
9,829
894
10,162
7,945
5,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
GankDaddySlim
Hercules
13
4 / 3 / 10
9,620
875
7,567
13,212
9,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
9 / 2 / 5
10,472
952
8,608
9,204
3,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
6
Kills
15
15
Deaths
7
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
2
2
13
4.25
W
Hercules
GankDaddySlim
Hercules
4
3
10
3
W
9
2
5
5.75
L
Anubis
2
6
1
0.42
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,965
Damage
26,337
30,115
Taken
30,361
17,270
Mitigated
18,732
4,238
Healing
6,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,889
546
0
2,002
10,338
7,534
0
2,864
7,303
23,884
0
W
10,162
1,138
470
1,106
7,945
5,369
1,247
5,554
2,391
54,105
0
W
Hercules
GankDaddySlim
Hercules
7,567
1,480
0
1,737
13,212
9,949
24
7,057
6,155
0
20,995
W
8,608
2,035
0
2,718
9,204
3,414
473
5,932
3,272
0
17,470
L
Anubis
3,553
0
0
737
9,946
4,465
0
3,726
6,127
23,734
0
L
7,523
293
100
1,399
9,831
5,271
0
3,295
6,412
24,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,122
Gold Earned
29,921
84
Minions Killed
119
0
Camps Cleared
0
613,525
Distance Traveled
630,629
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,767
797
22
2
0
205,949
0
W
Ra
9,829
894
75
7
0
201,630
0
W
Hercules
9,620
875
21
2
0
219,179
0
W
Loki
10,472
952
23
2
0
209,820
0
L
Anubis
8,211
746
27
2
0
192,990
0
L
Hades
8,144
740
35
3
0
214,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role