Player Matchup

Kumbhakarna
Kumbhakarna
Easy Breezzzyy
Kumbhakarna
Level 107
God Stats
1W - 1L
1,217 SR
Queue Stats
20W - 25L
1,448 Elo+
Party 2
Anubis
Anubis
TrenTw1n
Anubis
Level 104
God Stats
1W - 0L
1,664 SR
Queue Stats
18W - 25L
1,441 Elo+
Party 2
Danzaburou
Danzaburou
TwinHILL83
Danzaburou
Level 75
God Stats
1W - 1L
1,263 SR
Queue Stats
21W - 26L
1,459 Elo+
Party 2
Team Averages
Level 95
1,381 SR
1,449 Elo+

VS

Team Averages
Level 80
1,454 SR
1,491 Elo+
Ra
Ra
Kingviper1610
Ra
Level 69
God Stats
2W - 3L
1,134 SR
Queue Stats
45W - 22L
1,520 Elo+
Solo
Thor
Thor
TwoPieceTom
Thor
Level 110
God Stats
1W - 1L
1,729 SR
Queue Stats
61W - 50L
1,473 Elo+
Party 1
Nemesis
Nemesis
twogoodtyler
Nemesis
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
162W - 151L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Easy Breezzzyy
Kumbhakarna
12
0 / 2 / 8
10,218
681
4,476
16,652
15,874
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
TrenTw1n
Anubis
16
9 / 0 / 0
12,687
846
15,799
9,422
5,369
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
TwinHILL83
Danzaburou
13
0 / 2 / 8
10,773
718
3,939
8,810
3,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
10,172
678
14,951
8,638
2,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 3
9,722
648
8,133
11,505
8,848
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
twogoodtyler
Nemesis
9
1 / 3 / 2
8,971
598
3,773
8,814
2,711
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
9
Kills
4
4
Deaths
9
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Easy Breezzzyy
Kumbhakarna
0
2
8
2
L
2
4
2
0.75
W
Anubis
TrenTw1n
Anubis
9
0
0
9
W
Danzaburou
TwinHILL83
Danzaburou
0
2
8
2
L
1
2
3
1.25
L
Nemesis
twogoodtyler
Nemesis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,214
Damage
26,857
34,884
Taken
28,957
24,631
Mitigated
14,221
13,606
Healing
4,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Easy Breezzzyy
Kumbhakarna
4,476
288
695
4,344
16,652
15,874
605
5,745
10,653
17,257
407
L
14,951
935
601
890
8,638
2,662
0
6,578
2,060
71,487
0
W
Anubis
TrenTw1n
Anubis
15,799
215
0
6,465
9,422
5,369
875
4,608
4,679
86,906
0
W
Danzaburou
TwinHILL83
Danzaburou
3,939
1,791
0
2,102
8,810
3,388
1,669
4,832
3,759
0
29,536
L
8,133
1,166
0
1,613
11,505
8,848
0
8,071
3,434
455
24,061
L
Nemesis
twogoodtyler
Nemesis
3,773
1,092
0
1,517
8,814
2,711
0
5,411
3,403
0
9,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,678
Gold Earned
28,865
183
Minions Killed
127
0
Camps Cleared
0
828,637
Distance Traveled
717,047
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,218
681
6
0
0
293,858
2
L
Ra
10,172
678
88
6
0
277,220
0
W
Anubis
12,687
846
131
9
0
275,177
3
W
Danzaburou
10,773
718
46
3
0
259,602
5
L
Thor
9,722
648
27
2
0
258,786
2
L
Nemesis
8,971
598
12
1
0
181,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role