Player Matchup

Bakasura
Bakasura
DaddyMyers68
Bakasura
Level 126
God Stats
0W - 2L
1,256 SR
Queue Stats
165W - 155L
1,492 Elo+
Party 1
Neith
Neith
DrewX25
Neith
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,212 Elo+
Solo
Sun Wukong
Sun Wukong
Strawydemon
Sun Wukong
Level 129
God Stats
13W - 12L
1,529 SR
Queue Stats
24W - 26L
1,456 Elo+
Solo
Yemoja
Yemoja
TiffanyErika
Yemoja
Level 135
God Stats
0W - 2L
1,574 SR
Queue Stats
78W - 79L
1,505 Elo+
Party 1
Zeus
Zeus
nchstk
Zeus
Level 126
God Stats
4W - 5L
1,725 SR
Queue Stats
1,035W - 1,040L
1,454 Elo+
Solo
Team Averages
Level 131
1,517 SR
1,424 Elo+

VS

Team Averages
Level 141
1,491 SR
1,419 Elo+
Tyr
Tyr
BuggyJee
Tyr
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
415W - 410L
1,446 Elo+
Solo
Ah Puch
Ah Puch
HugeConverse
Ah Puch
Level 127
God Stats
3W - 2L
1,778 SR
Queue Stats
131W - 140L
1,400 Elo+
Solo
Kumbhakarna
Kumbhakarna
Queen_ornnram
Kumbhakarna
Level 124
God Stats
3W - 1L
1,317 SR
Queue Stats
371W - 392L
1,428 Elo+
Solo
Anubis
Anubis
SETBOOK
Anubis
Level 206
God Stats
70W - 55L
1,562 SR
Queue Stats
784W - 760L
1,541 Elo+
Solo
Charybdis
Charybdis
SynsSins
Charybdis
Level 133
God Stats
1W - 1L
1,301 SR
Queue Stats
7W - 13L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DaddyMyers68
Bakasura
13
1 / 3 / 2
7,753
485
8,461
17,813
6,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
DrewX25
Neith
12
1 / 2 / 0
7,551
472
11,635
10,426
4,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Sun Wukong
Strawydemon
Sun Wukong
13
0 / 0 / 0
7,941
496
7,648
12,157
8,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
11
0 / 5 / 2
6,820
426
3,564
19,025
13,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Zeus
nchstk
Zeus
14
2 / 2 / 0
7,607
475
4,595
6,828
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
8,473
530
5,806
11,178
11,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Puch
HugeConverse
Ah Puch
13
2 / 1 / 4
8,234
515
11,094
12,798
4,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
Queen_ornnram
Kumbhakarna
12
2 / 2 / 6
7,624
477
4,948
13,791
11,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
SETBOOK
Anubis
15
7 / 1 / 1
9,625
602
15,021
9,734
4,743
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
SynsSins
Charybdis
13
1 / 0 / 3
7,587
474
9,805
12,545
4,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
12
12
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Bakasura
DaddyMyers68
Bakasura
1
3
2
0.67
L
Neith
DrewX25
Neith
1
2
0
0.5
W
Ah Puch
HugeConverse
Ah Puch
2
1
4
4
W
Kumbhakarna
Queen_ornnram
Kumbhakarna
2
2
6
2.5
W
Anubis
SETBOOK
Anubis
7
1
1
7.5
L
Sun Wukong
Strawydemon
Sun Wukong
0
0
0
0
W
Charybdis
SynsSins
Charybdis
1
0
3
2.5
L
Yemoja
0
5
2
0.2
L
Zeus
nchstk
Zeus
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,903
Damage
46,674
66,249
Taken
60,046
34,978
Mitigated
36,510
18,331
Healing
26,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,806
596
0
4,677
11,178
11,097
0
0
10,935
0
66,698
L
Bakasura
DaddyMyers68
Bakasura
8,461
5,975
0
5,567
17,813
6,696
0
7,349
10,464
0
55,405
L
Neith
DrewX25
Neith
11,635
3,679
0
1,837
10,426
4,376
751
4,634
5,792
0
70,949
W
Ah Puch
HugeConverse
Ah Puch
11,094
152
0
6,975
12,798
4,806
312
648
11,980
70,669
0
W
Kumbhakarna
Queen_ornnram
Kumbhakarna
4,948
419
0
1,947
13,791
11,215
240
2,594
10,652
23,105
0
W
Anubis
SETBOOK
Anubis
15,021
451
0
6,899
9,734
4,743
204
4,109
5,034
78,238
0
L
Sun Wukong
Strawydemon
Sun Wukong
7,648
1,718
0
2,648
12,157
8,577
182
3,287
8,870
0
66,273
W
Charybdis
SynsSins
Charybdis
9,805
5,152
0
6,376
12,545
4,649
1,112
808
11,737
0
60,772
L
Yemoja
3,564
1,059
3,087
3,836
19,025
13,440
0
10,908
8,117
18,172
0
L
Zeus
nchstk
Zeus
4,595
100
0
1,356
6,828
1,889
0
4,885
1,943
44,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,672
Gold Earned
41,543
429
Minions Killed
470
0
Camps Cleared
0
1,520,481
Distance Traveled
1,544,361
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,473
530
124
8
0
327,781
0
L
Bakasura
7,753
485
105
7
0
356,958
5
L
Neith
7,551
472
107
7
0
261,496
0
W
Ah Puch
8,234
515
98
6
0
325,549
0
W
Kumbhakarna
7,624
477
19
1
0
320,032
0
W
Anubis
9,625
602
129
8
0
278,179
3
L
Sun Wukong
7,941
496
111
7
0
341,511
0
W
Charybdis
7,587
474
100
6
0
292,820
0
L
Yemoja
6,820
426
21
1
0
268,847
2
L
Zeus
7,607
475
85
5
0
291,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role