Player Matchup

Olorun
Olorun
ButthurtNoob
Olorun
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 123L
1,580 Elo+
Party 1
Artemis
Artemis
Nevvil
Artemis
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,506 Elo+
Party 1
Merlin
Merlin
QuaMtuMM
Merlin
Level 117
God Stats
12W - 12L
1,450 SR
Queue Stats
61W - 62L
1,501 Elo+
Solo
Tsukuyomi
Tsukuyomi
SparklingPoo
Tsukuyomi
Level 66
God Stats
2W - 4L
1,443 SR
Queue Stats
137W - 131L
1,473 Elo+
Party 1
Athena
Athena
SpeedyBoiMercury
Athena
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 161L
1,589 Elo+
Party 1
Team Averages
Level 96
1,479 SR
1,530 Elo+

VS

Team Averages
Level 97
1,642 SR
1,629 Elo+
Maui
Maui
DaSexyZombie
Maui
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,689 Elo+
Solo
Charybdis
Charybdis
Kalzafar
Charybdis
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 26L
1,635 Elo+
Party 2
Arachne
Arachne
MeatMaiden
Arachne
Level 144
God Stats
9W - 0L
1,829 SR
Queue Stats
220W - 86L
1,681 Elo+
Party 2
Anubis
Anubis
Snowflake49
Anubis
Level 107
God Stats
106W - 64L
1,623 SR
Queue Stats
215W - 206L
1,494 Elo+
Solo
Atlas
Atlas
mrmeatzza
Atlas
Level 147
God Stats
4W - 1L
1,756 SR
Queue Stats
193W - 81L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
0 / 2 / 1
8,795
880
5,893
6,625
1,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Nevvil
Artemis
14
0 / 4 / 1
8,712
871
5,815
10,962
4,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
QuaMtuMM
Merlin
15
0 / 5 / 0
9,781
978
5,941
12,195
4,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
SparklingPoo
Tsukuyomi
14
1 / 4 / 0
8,888
889
8,356
10,404
3,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 3 / 0
8,681
868
841
7,351
3,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Team 1 Tickets

152

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 13
9,830
983
3,848
4,646
5,696
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Kalzafar
Charybdis
16
0 / 0 / 8
9,963
996
4,117
5,355
2,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
MeatMaiden
Arachne
17
10 / 0 / 5
12,024
1,202
13,764
11,118
6,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
16
5 / 0 / 6
11,300
1,130
9,987
5,449
2,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Atlas
mrmeatzza
Atlas
16
1 / 1 / 11
11,014
1,101
9,281
10,272
11,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
59
1
Kills
16
18
Deaths
1
2
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
2
1
0.25
W
0
0
13
6.5
W
Charybdis
Kalzafar
Charybdis
0
0
8
4
W
Arachne
MeatMaiden
Arachne
10
0
5
12.5
L
Artemis
Nevvil
Artemis
0
4
1
0.13
L
Merlin
QuaMtuMM
Merlin
0
5
0
0
W
Anubis
5
0
6
8
L
Tsukuyomi
SparklingPoo
Tsukuyomi
1
4
0
0.25
L
0
3
0
0
W
Atlas
mrmeatzza
Atlas
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,846
Damage
40,997
47,537
Taken
36,840
17,929
Mitigated
28,728
2,147
Healing
13,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
5,893
3,002
50
351
6,625
1,934
0
4,513
2,112
14,326
0
W
3,848
418
0
538
4,646
5,696
0
1,706
2,940
8,294
0
W
Charybdis
Kalzafar
Charybdis
4,117
1,554
0
2,057
5,355
2,375
0
2,471
2,884
0
25,509
W
Arachne
MeatMaiden
Arachne
13,764
8,692
0
6,069
11,118
6,475
0
3,397
7,721
0
35,946
L
Artemis
Nevvil
Artemis
5,815
1,613
0
350
10,962
4,121
0
3,854
5,160
0
12,605
L
Merlin
QuaMtuMM
Merlin
5,941
248
0
736
12,195
4,800
0
6,502
5,543
53,950
0
W
Anubis
9,987
180
72
2,258
5,449
2,896
0
3,546
1,903
42,200
0
L
Tsukuyomi
SparklingPoo
Tsukuyomi
8,356
893
0
181
10,404
3,945
0
4,316
6,088
0
16,194
L
841
0
0
479
7,351
3,129
0
3,781
1,219
1,844
0
W
Atlas
mrmeatzza
Atlas
9,281
2,963
0
2,347
10,272
11,286
0
4,438
5,834
22,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,857
Gold Earned
54,131
183
Minions Killed
251
3
Camps Cleared
15
780,879
Distance Traveled
899,044
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,795
880
28
3
0
105,837
0
W
Maui
9,830
983
17
2
0
177,271
0
W
Charybdis
9,963
996
51
5
6
169,324
0
W
Arachne
12,024
1,202
51
5
6
218,375
0
L
Artemis
8,712
871
19
2
1
151,557
0
L
Merlin
9,781
978
115
12
0
164,548
0
W
Anubis
11,300
1,130
86
9
3
150,757
0
L
Tsukuyomi
8,888
889
17
2
1
150,088
0
L
Athena
8,681
868
4
0
1
208,849
0
W
Atlas
11,014
1,101
46
5
0
183,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role