Player Matchup

Geb
Geb
LordGriffinOG
Geb
Level 140
God Stats
14W - 14L
1,539 SR
Queue Stats
492W - 460L
1,508 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Luaez
Tsukuyomi
Level 58
God Stats
11W - 11L
1,532 SR
Queue Stats
93W - 73L
1,464 Elo+
Party 2
Chiron
Chiron
Pyro6116
Chiron
Level 59
God Stats
4W - 7L
1,563 SR
Queue Stats
294W - 321L
1,436 Elo+
Solo
Ares
Ares
Veldanva
Ares
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 84L
1,415 Elo+
Party 2
Nu Wa
Nu Wa
ZeroTwo8885
Nu Wa
Level 85
God Stats
46W - 39L
1,560 SR
Queue Stats
308W - 310L
1,494 Elo+
Party 1
Team Averages
Level 85
1,538 SR
1,463 Elo+

VS

Team Averages
Level 106
1,407 SR
1,437 Elo+
Charon
Charon
 
Charon
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
 
Nemesis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
AceVaz
Scylla
Level 71
God Stats
1W - 4L
1,256 SR
Queue Stats
12W - 27L
1,309 Elo+
Party 3
Ymir
Ymir
GodofSp33dy
Ymir
Level 89
God Stats
5W - 15L
1,181 SR
Queue Stats
22W - 38L
1,424 Elo+
Party 3
Chaac
Chaac
xFalsesx
Chaac
Level 120
God Stats
8W - 4L
1,598 SR
Queue Stats
64W - 71L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,410
682
1,673
4,118
2,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
Luaez
Tsukuyomi
6
1 / 0 / 0
3,688
738
1,867
3,222
981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chiron
Pyro6116
Chiron
1
0 / 0 / 0
1,014
203
0
0
0
Ares
6
0 / 3 / 1
3,679
736
2,297
4,857
2,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 0 / 0
3,517
703
791
941
226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
5
0 / 0 / 0
3,515
703
766
2,947
1,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
 
Nemesis
6
0 / 0 / 0
3,377
675
751
3,520
916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Scylla
AceVaz
Scylla
6
0 / 0 / 0
3,356
671
94
1,685
334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
3 / 1 / 0
4,372
874
2,182
4,301
2,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
xFalsesx
Chaac
5
0 / 0 / 0
3,155
631
1,092
3,895
1,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
3
3
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
0
0
0
W
Nemesis
 
Nemesis
0
0
0
0
W
Scylla
AceVaz
Scylla
0
0
0
0
W
3
1
0
3
L
0
0
0
0
L
Tsukuyomi
Luaez
Tsukuyomi
1
0
0
1
L
Chiron
Pyro6116
Chiron
0
0
0
0
L
Ares
0
3
1
0.17
L
0
0
0
0
W
Chaac
xFalsesx
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,628
Damage
4,885
13,138
Taken
16,348
6,105
Mitigated
6,437
4,412
Healing
6,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
766
339
63
1,925
2,947
1,693
0
543
2,404
9,290
0
W
Nemesis
 
Nemesis
751
225
0
528
3,520
916
0
646
2,874
0
18,535
W
Scylla
AceVaz
Scylla
94
0
32
783
1,685
334
0
145
1,540
16,451
0
W
2,182
840
0
1,257
4,301
2,053
0
2,297
2,004
17,612
1,566
L
1,673
170
0
1,644
4,118
2,611
0
698
3,420
15,356
0
L
Tsukuyomi
Luaez
Tsukuyomi
1,867
393
0
1,528
3,222
981
0
68
3,154
0
16,738
L
Chiron
Pyro6116
Chiron
0
0
0
0
0
0
0
0
0
0
0
L
Ares
2,297
137
0
858
4,857
2,287
0
2,123
2,734
14,135
0
L
791
317
0
382
941
226
0
94
847
18,743
0
W
Chaac
xFalsesx
Chaac
1,092
188
0
1,686
3,895
1,441
0
1,130
2,765
0
15,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,308
Gold Earned
17,775
114
Minions Killed
135
0
Camps Cleared
0
469,729
Distance Traveled
597,575
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
3,515
703
9
2
0
101,303
1
W
Nemesis
3,377
675
35
7
0
147,788
1
W
Scylla
3,356
671
28
6
0
103,309
1
W
Ymir
4,372
874
36
7
0
115,686
0
L
Geb
3,410
682
19
4
0
128,636
0
L
Tsukuyomi
3,688
738
36
7
0
128,198
0
L
Chiron
1,014
203
0
0
0
0
0
L
Ares
3,679
736
27
5
0
97,831
0
L
Nu Wa
3,517
703
32
6
0
115,064
2
W
Chaac
3,155
631
27
5
0
129,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role