Player Matchup

He Bo
He Bo
Jjustin07
He Bo
Level 38
God Stats
3W - 0L
1,897 SR
Queue Stats
39W - 37L
1,514 Elo+
Party 2
Tyr
Tyr
Lebra
Tyr
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 49L
1,504 Elo+
Party 2
Terra
Terra
SuperBot3654
Terra
Level 38
God Stats
2W - 2L
1,414 SR
Queue Stats
104W - 107L
1,419 Elo+
Party 1
Anubis
Anubis
UncleHugsTooLong
Anubis
Level 117
God Stats
2W - 1L
1,558 SR
Queue Stats
86W - 63L
1,558 Elo+
Party 2
Anhur
Anhur
X_SuperNova_botX
Anhur
Level 43
God Stats
1W - 1L
1,293 SR
Queue Stats
91W - 88L
1,384 Elo+
Party 1
Team Averages
Level 56
1,533 SR
1,476 Elo+

VS

Team Averages
Level 70
1,520 SR
1,377 Elo+
Discordia
Discordia
 
Discordia
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
King_Sweet9
Morgan Le Fay
Level 88
God Stats
16W - 16L
1,598 SR
Queue Stats
318W - 289L
1,507 Elo+
Solo
Atlas
Atlas
SB987
Atlas
Level 47
God Stats
0W - 4L
1,500 SR
Queue Stats
74W - 94L
1,387 Elo+
Solo
Kali
Kali
TwoTwinnGloxkks
Kali
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 62L
1,244 Elo+
Party 3
Artemis
Artemis
offThtGreyGoose
Artemis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 65L
1,244 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Jjustin07
He Bo
11
4 / 1 / 0
6,302
573
3,975
7,027
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
Lebra
Tyr
11
0 / 0 / 2
5,907
537
3,329
8,600
6,313
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
0 / 0 / 4
5,319
484
2,498
8,429
3,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 0 / 0
7,201
655
5,522
5,342
2,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 1 / 1
5,156
469
4,584
5,037
1,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
0 / 2 / 0
5,999
545
2,560
5,630
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
King_Sweet9
Morgan Le Fay
11
1 / 2 / 0
6,307
573
6,073
6,995
3,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
SB987
Atlas
9
0 / 0 / 0
5,114
465
3,270
4,734
3,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 0
5,153
468
1,879
10,337
3,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 2 / 0
5,160
469
3,657
6,006
1,702
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
8
Kills
2
2
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
2
0
0
W
He Bo
Jjustin07
He Bo
4
1
0
4
L
Morgan Le Fay
King_Sweet9
Morgan Le Fay
1
2
0
0.5
W
Tyr
Lebra
Tyr
0
0
2
1
L
Atlas
SB987
Atlas
0
0
0
0
W
0
0
4
2
L
0
2
0
0
W
3
0
0
3
W
1
1
1
1.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,908
Damage
17,439
34,435
Taken
33,702
16,353
Mitigated
12,813
14,275
Healing
8,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
2,560
256
0
830
5,630
1,511
5
3,914
1,716
42,831
0
W
He Bo
Jjustin07
He Bo
3,975
599
0
3,715
7,027
2,128
0
1,886
5,017
40,560
0
L
Morgan Le Fay
King_Sweet9
Morgan Le Fay
6,073
501
0
2,771
6,995
3,065
0
1,757
5,238
43,929
0
W
Tyr
Lebra
Tyr
3,329
425
0
2,484
8,600
6,313
0
4,238
4,034
0
37,680
L
Atlas
SB987
Atlas
3,270
1,397
0
928
4,734
3,086
0
1,911
2,823
15,006
0
W
2,498
899
1,575
4,061
8,429
3,736
84
2,102
6,321
14,005
0
L
1,879
548
0
1,257
10,337
3,449
0
3,171
7,166
0
38,623
W
5,522
207
0
1,845
5,342
2,604
220
1,875
3,259
70,831
0
W
4,584
1,695
0
595
5,037
1,572
0
1,136
3,901
0
27,952
L
3,657
2,059
0
3,027
6,006
1,702
0
1,242
4,764
0
33,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,885
Gold Earned
27,733
332
Minions Killed
313
0
Camps Cleared
0
1,123,173
Distance Traveled
986,759
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,999
545
101
9
0
197,211
0
W
He Bo
6,302
573
66
6
0
239,017
2
L
Morgan Le Fay
6,307
573
83
8
0
190,598
4
W
Tyr
5,907
537
79
7
0
223,491
0
L
Atlas
5,114
465
20
2
0
203,410
0
W
Terra
5,319
484
21
2
0
218,873
2
L
Kali
5,153
468
52
5
0
219,353
0
W
Anubis
7,201
655
126
11
0
213,397
1
W
Anhur
5,156
469
40
4
0
228,395
0
L
Artemis
5,160
469
57
5
0
176,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role