Player Matchup

Izanami
Izanami
ArkosBane
Izanami
Level 24
God Stats
13W - 9L
1,560 SR
Queue Stats
49W - 64L
1,361 Elo+
Party 1
Janus
Janus
IcyIIl
Janus
Level 86
God Stats
12W - 10L
1,561 SR
Queue Stats
251W - 255L
1,404 Elo+
Party 1
Thor
Thor
TrapVann
Thor
Level 124
God Stats
16W - 15L
1,487 SR
Queue Stats
150W - 167L
1,448 Elo+
Solo
Maui
Maui
omis_KRB7
Maui
Level 49
God Stats
3W - 5L
1,441 SR
Queue Stats
85W - 81L
1,386 Elo+
Solo
Sol
Sol
weaselking3
Sol
Level 61
God Stats
211W - 189L
1,530 SR
Queue Stats
283W - 287L
1,409 Elo+
Solo
Team Averages
Level 69
1,516 SR
1,402 Elo+

VS

Team Averages
Level 82
1,349 SR
1,420 Elo+
Serqet
Serqet
 
Serqet
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Azyyo
Anubis
Level 110
God Stats
0W - 1L
1,207 SR
Queue Stats
109W - 105L
1,484 Elo+
Solo
Ishtar
Ishtar
TButler014
Ishtar
Level 67
God Stats
14W - 12L
1,423 SR
Queue Stats
385W - 476L
1,355 Elo+
Party 3
Ravana
Ravana
lamontr2005
Ravana
Level 64
God Stats
2W - 5L
1,500 SR
Queue Stats
40W - 53L
1,376 Elo+
Party 2
Charon
Charon
oo Its Elite oo
Charon
Level 102
God Stats
0W - 3L
1,114 SR
Queue Stats
147W - 233L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArkosBane
Izanami
16
7 / 1 / 2
10,084
593
9,551
13,105
6,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
IcyIIl
Janus
17
2 / 1 / 1
10,445
614
9,475
6,945
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
14
5 / 5 / 5
9,040
532
7,077
14,690
5,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
12
1 / 1 / 9
8,460
498
3,177
10,496
10,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
6 / 2 / 4
10,798
635
12,981
17,150
5,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
4 / 5 / 2
8,004
471
5,514
15,207
5,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Azyyo
Anubis
16
4 / 2 / 2
9,340
549
10,259
11,945
5,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
TButler014
Ishtar
10
0 / 7 / 2
7,002
412
8,905
13,065
4,557
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ravana
12
1 / 4 / 2
7,488
440
8,742
13,862
7,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
1 / 3 / 0
6,401
377
3,927
9,510
7,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
21
Kills
10
10
Deaths
21
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
4
5
2
1
W
Izanami
ArkosBane
Izanami
7
1
2
8
L
Anubis
Azyyo
Anubis
4
2
2
2.5
W
Janus
IcyIIl
Janus
2
1
1
2.5
L
Ishtar
TButler014
Ishtar
0
7
2
0.14
W
Thor
5
5
5
1.5
L
Ravana
1
4
2
0.5
W
Maui
1
1
9
5.5
L
1
3
0
0.33
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,261
Damage
37,347
62,386
Taken
63,589
30,055
Mitigated
30,462
24,650
Healing
13,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,514
1,589
0
420
15,207
5,641
0
4,162
10,981
0
55,024
W
Izanami
ArkosBane
Izanami
9,551
6,038
0
7,076
13,105
6,004
388
2,237
10,510
0
86,459
L
Anubis
Azyyo
Anubis
10,259
325
0
6,208
11,945
5,880
0
7,393
4,230
71,883
0
W
Janus
IcyIIl
Janus
9,475
476
0
2,732
6,945
2,831
0
3,039
3,906
98,755
0
L
Ishtar
TButler014
Ishtar
8,905
4,796
0
2,292
13,065
4,557
0
1,797
11,235
0
47,318
W
Thor
7,077
1,439
0
1,229
14,690
5,134
806
5,826
8,552
0
49,036
L
Ravana
8,742
1,851
0
2,890
13,862
7,137
0
9,810
4,052
0
40,132
W
Maui
3,177
963
0
1,451
10,496
10,391
592
3,899
6,597
19,180
0
L
3,927
929
0
1,856
9,510
7,247
0
1,980
7,458
17,934
0
W
12,981
4,604
29
12,133
17,150
5,695
2,817
2,758
14,392
89,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,827
Gold Earned
38,235
514
Minions Killed
351
0
Camps Cleared
0
1,632,018
Distance Traveled
1,490,326
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,004
471
74
4
0
382,862
0
W
Izanami
10,084
593
132
8
0
346,179
0
L
Anubis
9,340
549
141
8
0
297,959
0
W
Janus
10,445
614
172
10
0
329,387
2
L
Ishtar
7,002
412
72
4
0
236,598
0
W
Thor
9,040
532
69
4
0
314,560
0
L
Ravana
7,488
440
47
3
0
321,775
0
W
Maui
8,460
498
19
1
0
343,460
0
L
Charon
6,401
377
17
1
0
251,132
0
W
Sol
10,798
635
122
7
0
298,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role