Player Matchup

Cerberus
Cerberus
FRS_BrinksXColdz
Cerberus
Level 49
God Stats
4W - 5L
1,107 SR
Queue Stats
94W - 123L
1,228 Elo+
Party 2
Hercules
Hercules
NuKebee_dark450
Hercules
Level 8
God Stats
1W - 1L
1,715 SR
Queue Stats
4W - 25L
1,042 Elo+
Party 2
Scylla
Scylla
fly_ytdavid
Scylla
Level 17
God Stats
1W - 3L
1,715 SR
Queue Stats
22W - 69L
1,100 Elo+
Party 2
Team Averages
Level 25
1,513 SR
1,123 Elo+

VS

Team Averages
Level 52
1,500 SR
1,567 Elo+
Serqet
Serqet
ArtemisAim
Serqet
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 133L
1,544 Elo+
Party 1
Shiva
Shiva
Mihail II
Shiva
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,578 Elo+
Party 1
Poseidon
Poseidon
nymzl
Poseidon
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
8,140
678
7,032
23,998
16,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
10
1 / 10 / 2
8,060
672
5,849
18,474
19,141
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
10
0 / 12 / 2
7,841
653
4,774
14,633
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ArtemisAim
Serqet
15
7 / 0 / 18
11,420
952
14,465
8,484
7,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shiva
Mihail II
Shiva
15
16 / 0 / 11
12,596
1,050
24,415
17,691
9,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
nymzl
Poseidon
11
4 / 3 / 11
9,942
829
10,441
7,213
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
67
3
Kills
27
27
Deaths
3
4
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Serqet
ArtemisAim
Serqet
7
0
18
16
L
2
5
0
0.4
W
Shiva
Mihail II
Shiva
16
0
11
21.5
L
Hercules
1
10
2
0.2
L
Scylla
0
12
2
0.08
W
Poseidon
nymzl
Poseidon
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,655
Damage
49,321
57,105
Taken
33,388
39,797
Mitigated
20,132
5,807
Healing
7,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
ArtemisAim
Serqet
14,465
4,690
0
1,617
8,484
7,822
1,134
3,590
4,724
263
36,363
L
7,032
434
0
3,407
23,998
16,663
0
4,422
17,729
21,548
0
W
Shiva
Mihail II
Shiva
24,415
5,030
776
4,160
17,691
9,911
574
6,409
11,282
221
63,701
L
Hercules
5,849
1,861
0
2,010
18,474
19,141
0
5,237
12,431
0
16,720
L
Scylla
4,774
1,107
216
174
14,633
3,993
0
736
13,560
26,476
0
W
Poseidon
nymzl
Poseidon
10,441
2,444
0
1,225
7,213
2,399
354
2,669
4,544
21,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,041
Gold Earned
33,958
103
Minions Killed
117
0
Camps Cleared
0
601,264
Distance Traveled
671,178
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,420
952
43
4
0
253,248
1
L
Cerberus
8,140
678
47
4
0
229,488
0
W
Shiva
12,596
1,050
52
4
0
262,253
0
L
Hercules
8,060
672
8
1
0
210,408
0
L
Scylla
7,841
653
48
4
0
161,368
0
W
Poseidon
9,942
829
22
2
0
155,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role