Player Matchup

Serqet
Serqet
Mr2Mosquito
Serqet
Level 28
God Stats
0W - 5L
1,289 SR
Queue Stats
17W - 25L
1,222 Elo+
Party 2
Bellona
Bellona
S-xyTimes
Bellona
Level 44
God Stats
0W - 3L
1,177 SR
Queue Stats
28W - 48L
1,341 Elo+
Solo
Ymir
Ymir
WhopperMan8888
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,198 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
intergalactiic_
Morgan Le Fay
Level 24
God Stats
0W - 3L
1,213 SR
Queue Stats
1W - 7L
1,177 Elo+
Party 2
Skadi
Skadi
noo0nie
Skadi
Level 41
God Stats
1W - 3L
1,439 SR
Queue Stats
1W - 7L
1,279 Elo+
Party 2
Team Averages
Level 33
1,324 SR
1,243 Elo+

VS

Team Averages
Level 113
1,541 SR
1,448 Elo+
Anhur
Anhur
LUKITASTIAGO
Anhur
Level 88
God Stats
9W - 8L
1,714 SR
Queue Stats
684W - 672L
1,509 Elo+
Solo
Merlin
Merlin
MotherDearest448
Merlin
Level 128
God Stats
10W - 13L
1,589 SR
Queue Stats
409W - 399L
1,501 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ShmokieDayz
Kumbhakarna
Level 120
God Stats
1W - 1L
1,213 SR
Queue Stats
3W - 10L
1,317 Elo+
Party 1
Fafnir
Fafnir
sharkking120yt
Fafnir
Level 122
God Stats
10W - 7L
1,604 SR
Queue Stats
361W - 357L
1,442 Elo+
Party 1
Loki
Loki
xXMOOSEWARRIORXx
Loki
Level 108
God Stats
11W - 3L
1,583 SR
Queue Stats
96W - 106L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
10
2 / 4 / 3
6,432
429
5,174
12,611
4,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
S-xyTimes
Bellona
11
0 / 1 / 0
6,788
453
2,692
8,766
6,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
2 / 1 / 3
7,418
495
4,950
11,143
10,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
intergalactiic_
Morgan Le Fay
12
2 / 8 / 0
7,243
483
5,083
12,400
4,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
noo0nie
Skadi
11
2 / 2 / 3
6,666
444
8,020
6,593
2,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,339
489
5,241
10,891
3,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
7 / 4 / 3
8,977
598
11,273
8,907
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
ShmokieDayz
Kumbhakarna
11
1 / 1 / 2
6,927
462
3,915
10,531
7,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
2 / 0 / 1
9,452
630
5,594
7,272
9,461
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
5 / 3 / 6
8,369
558
8,501
12,057
4,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
8
Kills
16
16
Deaths
10
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
W
7
4
3
2.13
L
Serqet
2
4
3
0.88
L
Bellona
S-xyTimes
Bellona
0
1
0
0
W
Kumbhakarna
ShmokieDayz
Kumbhakarna
1
1
2
2
L
2
1
3
3.5
L
Morgan Le Fay
intergalactiic_
Morgan Le Fay
2
8
0
0.25
L
Skadi
noo0nie
Skadi
2
2
3
1.75
W
2
0
1
2.5
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,919
Damage
34,524
51,513
Taken
49,658
28,564
Mitigated
27,738
5,613
Healing
11,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,241
2,074
0
5,262
10,891
3,972
0
1,884
9,007
0
64,425
W
11,273
559
0
450
8,907
3,069
102
4,357
4,192
58,066
0
L
Serqet
5,174
881
0
970
12,611
4,361
0
4,590
8,021
0
27,146
L
Bellona
S-xyTimes
Bellona
2,692
1,083
0
2,813
8,766
6,847
0
4,116
4,650
0
38,034
W
Kumbhakarna
ShmokieDayz
Kumbhakarna
3,915
211
0
3,072
10,531
7,160
51
2,490
8,041
15,833
0
L
4,950
1,103
0
1,395
11,143
10,866
0
3,210
7,933
32,767
0
L
Morgan Le Fay
intergalactiic_
Morgan Le Fay
5,083
521
0
435
12,400
4,429
0
6,515
5,885
43,970
0
L
Skadi
noo0nie
Skadi
8,020
3,742
0
0
6,593
2,061
0
1,925
4,668
0
39,966
W
5,594
1,051
0
1,832
7,272
9,461
0
0
7,272
57,551
426
W
8,501
2,951
0
1,000
12,057
4,076
513
1,302
10,520
0
57,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,547
Gold Earned
41,064
284
Minions Killed
383
0
Camps Cleared
0
1,338,255
Distance Traveled
1,419,194
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,339
489
108
7
0
254,652
0
W
Merlin
8,977
598
97
6
0
282,331
2
L
Serqet
6,432
429
39
3
0
311,386
0
L
Bellona
6,788
453
66
4
0
193,161
0
W
Kumbhakarna
6,927
462
14
1
0
295,305
0
L
Ymir
7,418
495
43
3
0
291,773
2
L
Morgan Le Fay
7,243
483
78
5
0
270,640
0
L
Skadi
6,666
444
58
4
0
271,295
0
W
Fafnir
9,452
630
88
6
0
268,069
3
W
Loki
8,369
558
76
5
0
318,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role