Player Matchup

He Bo
He Bo
Gold V
Jack Dannies
He Bo
Gold V
Level 134
God Stats
12W - 6L
1,781 SR
Queue Stats
206W - 211L
1,328 MMR
Solo
Apollo
Apollo
Silver IV
MR_A521
Apollo
Silver IV
Level 112
God Stats
1W - 4L
1,500 SR
Queue Stats
25W - 31L
1,317 MMR
Party 2
Shiva
Shiva
Gold III
MachinegunedGabe
Shiva
Gold III
Level 127
God Stats
4W - 1L
1,269 SR
Queue Stats
68W - 65L
1,318 MMR
Solo
Geb
Geb
Silver IV
T33BOwNER
Geb
Silver IV
Level 121
God Stats
5W - 4L
1,588 SR
Queue Stats
25W - 31L
1,317 MMR
Party 2
Agni
Agni
Bronze III
Uncle Gbody
Agni
Bronze III
Level 48
God Stats
0W - 1L
1,732 SR
Queue Stats
8W - 10L
1,308 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,574 SR
1,317 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,633 SR
1,318 MMR
Izanami
Izanami
Gold V
BeAlejandro
Izanami
Gold V
Level 137
God Stats
7W - 5L
1,663 SR
Queue Stats
133W - 132L
1,279 MMR
Solo
Ratatoskr
Ratatoskr
Silver V
BlueCloverJr
Ratatoskr
Silver V
Level 85
God Stats
10W - 4L
1,611 SR
Queue Stats
11W - 13L
1,315 MMR
Solo
Anubis
Anubis
Silver I
GameSlayer2091
Anubis
Silver I
Level 142
God Stats
30W - 21L
1,631 SR
Queue Stats
308W - 324L
1,307 MMR
Solo
Maui
Maui
Gold V
HotdogTugger
Maui
Gold V
Level 145
God Stats
1W - 0L
1,628 SR
Queue Stats
20W - 27L
1,416 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
TUGBOATmj
Sun Wukong
Gold IV
Level 158
God Stats
19W - 20L
1,632 SR
Queue Stats
355W - 359L
1,274 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 1
3,595
719
1,463
3,001
673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
MR_A521
Apollo
6
1 / 0 / 0
3,302
660
948
2,590
653
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 2 / 0
3,735
747
2,697
4,410
1,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

2
0 / 1 / 0
2,660
532
108
1,200
622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 1 / 2
3,325
665
2,229
3,035
659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
ThanatosKaliMartichoras

VS

Bans
RavanaBakasuraJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BeAlejandro
Izanami
6
1 / 0 / 0
3,927
785
466
1,832
575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ratatoskr
BlueCloverJr
Ratatoskr
8
4 / 0 / 0
4,311
862
1,176
2,545
722
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 2 / 1
3,414
683
2,566
3,859
1,854
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 0 / 1
3,800
760
582
3,580
1,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
TUGBOATmj
Sun Wukong
6
0 / 0 / 1
3,300
660
1,186
3,834
1,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
2
Kills
5
5
Deaths
2
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
BeAlejandro
Izanami
1
0
0
1
W
Ratatoskr
BlueCloverJr
Ratatoskr
4
0
0
4
W
0
2
1
0.25
W
0
0
1
0.5
L
1
1
1
1.5
L
Apollo
MR_A521
Apollo
1
0
0
1
L
0
2
0
0
L
0
1
0
0
W
Sun Wukong
TUGBOATmj
Sun Wukong
0
0
1
0.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,445
Damage
5,976
14,236
Taken
15,650
4,123
Mitigated
6,891
4,631
Healing
5,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BeAlejandro
Izanami
466
453
0
1,087
1,832
575
0
54
1,778
0
26,249
W
Ratatoskr
BlueCloverJr
Ratatoskr
1,176
129
0
595
2,545
722
0
244
2,301
0
18,537
W
2,566
290
0
1,774
3,859
1,854
0
2,737
1,122
19,594
0
W
582
248
0
940
3,580
1,862
0
580
3,000
11,321
0
L
1,463
195
0
1,273
3,001
673
0
494
2,507
18,243
0
L
Apollo
MR_A521
Apollo
948
618
0
1,149
2,590
653
0
865
1,725
0
16,669
L
2,697
406
0
887
4,410
1,516
0
0
4,410
0
23,960
L
108
0
0
72
1,200
622
0
129
1,071
1,772
0
W
Sun Wukong
TUGBOATmj
Sun Wukong
1,186
236
0
1,122
3,834
1,878
0
185
3,649
0
13,565
L
2,229
149
0
1,250
3,035
659
0
1,660
1,375
12,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,617
Gold Earned
18,752
117
Minions Killed
156
0
Camps Cleared
0
449,570
Distance Traveled
556,443
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,927
785
57
11
0
88,857
0
W
Ratatoskr
4,311
862
36
7
0
132,632
0
W
Anubis
3,414
683
31
6
0
95,736
0
W
Maui
3,800
760
10
2
0
109,025
2
L
He Bo
3,595
719
30
6
0
108,718
0
L
Apollo
3,302
660
24
5
0
104,957
0
L
Shiva
3,735
747
38
8
0
101,473
0
L
Geb
2,660
532
4
1
0
21,480
0
W
Sun Wukong
3,300
660
22
4
0
130,193
0
L
Agni
3,325
665
21
4
0
112,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role