Player Matchup

Izanami
Izanami
Gold II
EL_Mago_305
Izanami
Gold II
Level 116
God Stats
23W - 13L
1,649 SR
Queue Stats
77W - 85L
1,660 MMR
Party 1
Bakasura
Bakasura
Gold IV
GJEIULVXZ
Bakasura
Gold IV
Level 149
God Stats
62W - 49L
1,634 SR
Queue Stats
172W - 172L
1,514 MMR
Party 3
Bacchus
Bacchus
Platinum IV
IITufanII
Bacchus
Platinum IV
Level 129
God Stats
4W - 5L
1,389 SR
Queue Stats
295W - 301L
1,685 MMR
Solo
Surtr
Surtr
Gold I
Origins_Wolf
Surtr
Gold I
Level 142
God Stats
20W - 19L
1,656 SR
Queue Stats
96W - 87L
1,731 MMR
Party 1
Agni
Agni
Platinum IV
hydubby
Agni
Platinum IV
Level 128
God Stats
92W - 58L
1,665 SR
Queue Stats
190W - 179L
1,875 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 133
1,598 SR
1,693 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 148
1,589 SR
1,655 MMR
Tyr
Tyr
Platinum V
 
Tyr
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold I
SPiNxRage
Merlin
Gold I
Level 144
God Stats
22W - 12L
1,741 SR
Queue Stats
167W - 166L
1,699 MMR
Solo
Cernunnos
Cernunnos
Platinum V
crankmudkip
Cernunnos
Platinum V
Level 153
God Stats
6W - 7L
1,740 SR
Queue Stats
136W - 134L
1,756 MMR
Party 2
Ganesha
Ganesha
Gold II
iggs17
Ganesha
Gold II
Level 157
God Stats
3W - 5L
1,466 SR
Queue Stats
144W - 145L
1,640 MMR
Party 2
Thor
Thor
Gold II
lil split158
Thor
Gold II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
317W - 317L
1,682 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EL_Mago_305
Izanami
5
0 / 0 / 0
3,099
620
2,019
2,135
532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
GJEIULVXZ
Bakasura
5
0 / 0 / 0
3,257
651
143
3,122
853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bacchus
IITufanII
Bacchus
4
0 / 1 / 0
3,330
666
1,898
3,906
2,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 0 / 0
3,785
757
2,894
3,897
1,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Agni
hydubby
Agni
6
0 / 0 / 0
3,477
695
1,742
1,041
283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
FreyaAwilixHe BoJanusAo Kuang

VS

Bans
CharonMartichorasSerqetSun WukongAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
6
0 / 0 / 0
3,406
681
2,120
5,514
3,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
SPiNxRage
Merlin
6
0 / 0 / 0
3,392
678
52
1,789
500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
crankmudkip
Cernunnos
5
1 / 0 / 0
3,387
677
2,008
3,184
898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
iggs17
Ganesha
5
0 / 0 / 1
3,527
705
1,329
4,186
1,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 0 / 0
918
184
0
0
0

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
1
1
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
0
0
0
W
Izanami
EL_Mago_305
Izanami
0
0
0
0
W
Bakasura
GJEIULVXZ
Bakasura
0
0
0
0
W
Bacchus
IITufanII
Bacchus
0
1
0
0
W
0
0
0
0
L
Merlin
SPiNxRage
Merlin
0
0
0
0
L
Cernunnos
crankmudkip
Cernunnos
1
0
0
1
W
Agni
hydubby
Agni
0
0
0
0
L
Ganesha
iggs17
Ganesha
0
0
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,696
Damage
5,509
14,101
Taken
14,673
5,674
Mitigated
6,782
5,385
Healing
7,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,120
264
0
2,705
5,514
3,385
0
90
5,424
0
22,446
W
Izanami
EL_Mago_305
Izanami
2,019
1,810
0
271
2,135
532
0
561
1,574
0
21,282
W
Bakasura
GJEIULVXZ
Bakasura
143
118
0
699
3,122
853
0
15
3,107
0
13,464
W
Bacchus
IITufanII
Bacchus
1,898
461
492
1,620
3,906
2,436
0
768
3,138
7,049
0
W
2,894
1,448
0
1,820
3,897
1,570
0
0
3,897
363
24,095
L
Merlin
SPiNxRage
Merlin
52
0
0
1,000
1,789
500
0
704
945
16,491
0
L
Cernunnos
crankmudkip
Cernunnos
2,008
766
0
1,732
3,184
898
0
1,053
2,070
0
16,319
W
Agni
hydubby
Agni
1,742
243
0
483
1,041
283
0
37
1,004
13,951
0
L
Ganesha
iggs17
Ganesha
1,329
208
0
1,867
4,186
1,999
0
1,661
2,479
8,275
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,948
Gold Earned
14,630
152
Minions Killed
125
0
Camps Cleared
0
533,064
Distance Traveled
415,193
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,406
681
38
8
0
130,880
0
W
Izanami
3,099
620
29
6
0
92,052
2
W
Bakasura
3,257
651
35
7
0
125,291
2
W
Bacchus
3,330
666
12
2
0
108,205
0
W
Surtr
3,785
757
47
9
0
103,767
0
L
Merlin
3,392
678
38
8
0
93,945
0
L
Cernunnos
3,387
677
47
9
0
89,906
0
W
Agni
3,477
695
29
6
0
103,749
1
L
Ganesha
3,527
705
2
0
0
100,462
0
L
Thor
918
184
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role