Player Matchup

Anhur
Anhur
BlackFNNino
Anhur
Level 67
God Stats
2W - 5L
1,323 SR
Queue Stats
432W - 414L
1,508 Elo+
Party 2
Izanami
Izanami
CapNeighbor
Izanami
Level 133
God Stats
10W - 7L
1,437 SR
Queue Stats
79W - 79L
1,594 Elo+
Solo
Odin
Odin
HEAR-BREAcKER
Odin
Level 159
God Stats
43W - 31L
1,655 SR
Queue Stats
416W - 391L
1,555 Elo+
Solo
Tiamat
Tiamat
Traumatized XI
Tiamat
Level 159
God Stats
7W - 3L
1,710 SR
Queue Stats
634W - 587L
1,572 Elo+
Party 2
Achilles
Achilles
xzavin2
Achilles
Level 111
God Stats
6W - 5L
1,611 SR
Queue Stats
432W - 389L
1,542 Elo+
Solo
Team Averages
Level 126
1,547 SR
1,554 Elo+

VS

Team Averages
Level 161
1,607 SR
1,538 Elo+
Shiva
Shiva
ChillTrouble
Shiva
Level 259
God Stats
58W - 31L
1,534 SR
Queue Stats
819W - 770L
1,531 Elo+
Solo
King Arthur
King Arthur
Evangelyn
King Arthur
Level 178
God Stats
6W - 3L
1,606 SR
Queue Stats
108W - 77L
1,608 Elo+
Solo
Loki
Loki
Smh-Fear
Loki
Level 159
God Stats
5W - 5L
1,716 SR
Queue Stats
131W - 121L
1,564 Elo+
Solo
Kukulkan
Kukulkan
SılverFox
Kukulkan
Level 139
God Stats
22W - 23L
1,484 SR
Queue Stats
345W - 312L
1,497 Elo+
Party 1
Sol
Sol
TrickRodgers
Sol
Level 69
God Stats
22W - 9L
1,695 SR
Queue Stats
120W - 109L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,607
475
2,932
12,180
4,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
CapNeighbor
Izanami
13
3 / 1 / 0
7,687
480
6,102
6,492
2,405
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 2
7,325
458
3,448
13,487
9,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
1 / 1 / 0
8,100
506
5,003
7,581
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
xzavin2
Achilles
12
0 / 5 / 0
6,831
427
5,709
13,932
14,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
7,414
463
5,051
13,025
8,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

King Arthur
Evangelyn
King Arthur
16
6 / 0 / 1
10,172
636
12,133
17,075
17,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Loki
14
1 / 0 / 1
8,129
508
5,397
9,131
3,777
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
SılverFox
Kukulkan
14
1 / 1 / 1
8,047
503
5,218
4,602
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 3 / 0
7,203
450
7,774
6,941
2,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
4
Kills
8
8
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Izanami
CapNeighbor
Izanami
3
1
0
3
W
0
0
2
1
W
King Arthur
Evangelyn
King Arthur
6
0
1
6.5
L
0
0
2
1
W
Loki
1
0
1
1.5
W
Kukulkan
SılverFox
Kukulkan
1
1
1
1.5
L
1
1
0
1
W
0
3
0
0
L
Achilles
xzavin2
Achilles
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,194
Damage
35,573
53,672
Taken
50,774
33,686
Mitigated
33,853
20,705
Healing
13,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,932
1,628
0
6,554
12,180
4,512
306
2,131
10,049
0
63,990
L
Izanami
CapNeighbor
Izanami
6,102
3,979
0
2,507
6,492
2,405
1,417
2,906
3,586
0
73,518
W
5,051
845
128
3,074
13,025
8,287
245
1,132
11,893
0
41,885
W
King Arthur
Evangelyn
King Arthur
12,133
1,514
0
4,500
17,075
17,539
0
464
15,572
998
85,433
L
3,448
659
1,837
5,409
13,487
9,119
0
6,226
7,261
0
15,341
W
Loki
5,397
1,618
0
1,981
9,131
3,777
0
1,135
7,948
0
74,280
W
Kukulkan
SılverFox
Kukulkan
5,218
168
0
790
4,602
1,744
486
2,272
2,330
65,131
0
L
5,003
545
0
2,189
7,581
3,598
120
1,154
6,427
68,732
0
W
7,774
4,161
0
2,814
6,941
2,506
2,455
0
6,941
49,127
6,826
L
Achilles
xzavin2
Achilles
5,709
1,190
0
2,209
13,932
14,052
0
156
13,776
0
39,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,550
Gold Earned
40,965
471
Minions Killed
497
0
Camps Cleared
0
1,427,746
Distance Traveled
1,666,899
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,607
475
119
7
0
308,106
0
L
Izanami
7,687
480
137
9
0
221,127
0
W
Shiva
7,414
463
50
3
0
339,647
7
W
King Arthur
10,172
636
127
8
0
335,173
0
L
Odin
7,325
458
24
2
0
284,025
12
W
Loki
8,129
508
100
6
0
378,952
0
W
Kukulkan
8,047
503
126
8
0
337,213
3
L
Tiamat
8,100
506
126
8
0
326,719
6
W
Sol
7,203
450
94
6
0
275,914
0
L
Achilles
6,831
427
65
4
0
287,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role