Player Matchup

Gilgamesh
Gilgamesh
JerryTom
Gilgamesh
Level 87
God Stats
7W - 13L
1,285 SR
Queue Stats
131W - 132L
1,473 Elo+
Party 1
Merlin
Merlin
Tequila_Whale
Merlin
Level 68
God Stats
1W - 1L
1,517 SR
Queue Stats
20W - 24L
1,455 Elo+
Solo
Ishtar
Ishtar
filitor
Ishtar
Level 133
God Stats
2W - 4L
1,326 SR
Queue Stats
181W - 185L
1,472 Elo+
Party 1
Team Averages
Level 96
1,376 SR
1,467 Elo+

VS

Team Averages
Level 117
1,663 SR
1,452 Elo+
Ah Muzen Cab
Ah Muzen Cab
HSH_18
Ah Muzen Cab
Level 121
God Stats
1W - 3L
1,751 SR
Queue Stats
20W - 33L
1,328 Elo+
Solo
Nu Wa
Nu Wa
Montalban96
Nu Wa
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 97L
1,477 Elo+
Solo
Bacchus
Bacchus
crystyan2013
Bacchus
Level 77
God Stats
2W - 0L
1,739 SR
Queue Stats
19W - 6L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JerryTom
Gilgamesh
13
2 / 1 / 2
10,255
684
6,561
19,027
16,935
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

10
0 / 7 / 3
9,293
620
4,592
9,803
3,834
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
filitor
Ishtar
14
3 / 3 / 2
11,178
745
13,118
12,538
5,315
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HSH_18
Ah Muzen Cab
16
6 / 3 / 3
12,619
841
10,217
11,259
5,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 1 / 6
11,358
757
12,551
7,663
3,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
crystyan2013
Bacchus
14
4 / 1 / 7
11,724
782
12,779
15,066
20,386
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
11
11
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
HSH_18
Ah Muzen Cab
6
3
3
2.5
L
Gilgamesh
JerryTom
Gilgamesh
2
1
2
3
W
1
1
6
4
L
0
7
3
0.21
W
Bacchus
crystyan2013
Bacchus
4
1
7
7.5
L
Ishtar
filitor
Ishtar
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,271
Damage
35,547
41,368
Taken
33,988
26,084
Mitigated
29,050
827
Healing
4,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
HSH_18
Ah Muzen Cab
10,217
3,620
0
1,003
11,259
5,211
625
1,811
9,448
0
74,596
L
Gilgamesh
JerryTom
Gilgamesh
6,561
1,530
0
202
19,027
16,935
0
11,341
7,686
248
23,099
W
12,551
3,565
0
1,121
7,663
3,453
1,149
1,723
5,940
69,144
0
L
4,592
180
0
313
9,803
3,834
0
5,806
3,997
34,515
0
W
Bacchus
crystyan2013
Bacchus
12,779
2,101
0
2,187
15,066
20,386
715
2,225
12,841
23,437
0
L
Ishtar
filitor
Ishtar
13,118
9,701
0
312
12,538
5,315
0
8,419
4,119
0
54,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,726
Gold Earned
35,701
171
Minions Killed
207
0
Camps Cleared
0
657,059
Distance Traveled
809,702
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,619
841
103
7
0
266,088
0
L
Gilgamesh
10,255
684
31
2
0
284,042
8
W
Nu Wa
11,358
757
87
6
0
265,525
0
L
Merlin
9,293
620
50
3
0
145,631
0
W
Bacchus
11,724
782
17
1
0
278,089
6
L
Ishtar
11,178
745
90
6
0
227,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role