Player Matchup

Geb
Geb
Anonycrazy
Geb
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 46L
1,610 Elo+
Party 1
Cliodhna
Cliodhna
FlancitoMiadito
Cliodhna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 37L
1,571 Elo+
Party 1
Janus
Janus
Hs_estrada
Janus
Level 124
God Stats
5W - 3L
1,439 SR
Queue Stats
129W - 102L
1,465 Elo+
Solo
Freya
Freya
Querberoz
Freya
Level 41
God Stats
0W - 2L
1,297 SR
Queue Stats
96W - 69L
1,556 Elo+
Party 1
Anubis
Anubis
Sr0mar
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,288 Elo+
Party 1
Team Averages
Level 53
1,447 SR
1,498 Elo+

VS

Team Averages
Level 156
1,612 SR
1,565 Elo+
Jormungandr
Jormungandr
BxRizzled
Jormungandr
Level 164
God Stats
7W - 2L
1,916 SR
Queue Stats
268W - 207L
1,591 Elo+
Party 2
Anubis
Anubis
LegendxKINGPIN
Anubis
Level 129
God Stats
4W - 3L
1,454 SR
Queue Stats
196W - 142L
1,580 Elo+
Party 2
Cthulhu
Cthulhu
TheIronSwan89
Cthulhu
Level 154
God Stats
4W - 6L
1,611 SR
Queue Stats
234W - 195L
1,557 Elo+
Party 2
Jing Wei
Jing Wei
lfarns
Jing Wei
Level 158
God Stats
5W - 1L
1,500 SR
Queue Stats
264W - 218L
1,576 Elo+
Party 2
Charon
Charon
reenka
Charon
Level 174
God Stats
2W - 0L
1,579 SR
Queue Stats
235W - 249L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,826
683
7,881
10,754
10,728
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
15
2 / 4 / 2
8,483
848
12,662
12,574
7,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
15
0 / 4 / 1
8,069
807
10,679
8,130
4,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Freya
Querberoz
Freya
12
1 / 5 / 0
7,741
774
5,341
8,509
3,760
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Sr0mar
Anubis
11
0 / 6 / 2
6,886
689
3,284
7,868
4,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BxRizzled
Jormungandr
15
9 / 1 / 8
9,725
973
11,208
13,863
16,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
5 / 1 / 8
8,892
889
4,725
7,658
4,244
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
13
1 / 2 / 12
8,620
862
6,467
12,449
12,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
lfarns
Jing Wei
16
4 / 1 / 9
8,892
889
9,232
9,432
4,919
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
reenka
Charon
16
4 / 0 / 12
9,021
902
12,168
11,105
9,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
72
4
Kills
23
23
Deaths
5
7
Assists
49
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Jormungandr
BxRizzled
Jormungandr
9
1
8
13
L
Cliodhna
2
4
2
0.75
L
Janus
0
4
1
0.13
W
5
1
8
9
L
Freya
Querberoz
Freya
1
5
0
0.2
L
Anubis
Sr0mar
Anubis
0
6
2
0.17
W
Cthulhu
1
2
12
3.5
W
Jing Wei
lfarns
Jing Wei
4
1
9
8.5
W
Charon
reenka
Charon
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,847
Damage
43,800
47,835
Taken
54,507
30,541
Mitigated
47,438
9,187
Healing
25,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,881
360
392
1,758
10,754
10,728
0
6,672
3,901
10,080
0
W
Jormungandr
BxRizzled
Jormungandr
11,208
1,210
1,974
4,083
13,863
16,411
379
6,965
6,615
16,503
0
L
Cliodhna
12,662
1,452
166
3,052
12,574
7,798
0
8,031
3,958
0
27,531
L
Janus
10,679
328
638
1,132
8,130
4,039
63
5,586
2,187
26,468
0
W
4,725
87
1,498
1,928
7,658
4,244
841
3,861
3,629
16,008
0
L
Freya
Querberoz
Freya
5,341
1,369
131
1,596
8,509
3,760
0
5,986
2,422
11,885
0
L
Anubis
Sr0mar
Anubis
3,284
86
0
322
7,868
4,216
0
6,669
799
6,546
0
W
Cthulhu
6,467
209
3,557
3,082
12,449
12,364
350
5,567
6,713
13,050
0
W
Jing Wei
lfarns
Jing Wei
9,232
7,451
3,226
1,861
9,432
4,919
2,354
4,318
4,950
0
19,773
W
Charon
reenka
Charon
12,168
1,267
1,485
2,475
11,105
9,500
775
5,316
5,415
25,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,005
Gold Earned
45,150
106
Minions Killed
117
0
Camps Cleared
0
993,062
Distance Traveled
1,072,334
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,826
683
2
0
0
192,991
0
W
Jormungandr
9,725
973
13
1
0
226,908
0
L
Cliodhna
8,483
848
37
4
0
214,166
0
L
Janus
8,069
807
40
4
0
202,106
0
W
Anubis
8,892
889
34
3
0
197,862
0
L
Freya
7,741
774
13
1
0
194,690
0
L
Anubis
6,886
689
14
1
0
189,109
0
W
Cthulhu
8,620
862
9
1
0
228,740
0
W
Jing Wei
8,892
889
38
4
0
206,547
0
W
Charon
9,021
902
23
2
0
212,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role