Player Matchup

Scylla
Scylla
Eteban10
Scylla
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Achilles
Achilles
JhebbalSag6545
Achilles
Level 63
God Stats
10W - 19L
1,398 SR
Queue Stats
26W - 25L
1,469 Elo+
Party 2
Sylvanus
Sylvanus
Kapipara99
Sylvanus
Level 154
God Stats
23W - 21L
1,672 SR
Queue Stats
1,265W - 1,261L
1,552 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ShigShaggy
Ah Muzen Cab
Level 104
God Stats
4W - 2L
1,576 SR
Queue Stats
50W - 45L
1,485 Elo+
Party 2
Hel
Hel
ibkingpin17
Hel
Level 157
God Stats
3W - 1L
1,648 SR
Queue Stats
99W - 99L
1,484 Elo+
Solo
Team Averages
Level 119
1,559 SR
1,498 Elo+

VS

Team Averages
Level 121
1,526 SR
1,507 Elo+
Hachiman
Hachiman
EssRetriick78
Hachiman
Level 97
God Stats
16W - 9L
1,631 SR
Queue Stats
153W - 146L
1,516 Elo+
Solo
Fenrir
Fenrir
JethorA
Fenrir
Level 137
God Stats
4W - 5L
1,567 SR
Queue Stats
201W - 204L
1,511 Elo+
Party 1
Heimdallr
Heimdallr
Orb17z
Heimdallr
Level 127
God Stats
1W - 2L
1,715 SR
Queue Stats
41W - 43L
1,469 Elo+
Party 1
Jing Wei
Jing Wei
SandFromSandman
Jing Wei
Level 122
God Stats
0W - 5L
1,053 SR
Queue Stats
47W - 45L
1,519 Elo+
Party 1
Poseidon
Poseidon
ShiinaIris
Poseidon
Level 122
God Stats
8W - 7L
1,666 SR
Queue Stats
359W - 363L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Eteban10
Scylla
20
11 / 1 / 14
12,513
1,138
9,593
5,445
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
20
3 / 1 / 22
12,103
1,100
1,957
3,359
2,646
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Kapipara99
Sylvanus
20
2 / 0 / 5
12,674
1,152
5,616
5,257
5,622
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
ShigShaggy
Ah Muzen Cab
20
13 / 0 / 9
12,420
1,129
6,126
2,247
1,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
1 / 0 / 3
11,556
1,051
2,522
4,714
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

345

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EssRetriick78
Hachiman
20
0 / 1 / 0
11,011
1,001
4,569
4,400
1,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fenrir
JethorA
Fenrir
20
0 / 19 / 1
9,988
908
1,819
33,164
7,799
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Orb17z
Heimdallr
20
1 / 16 / 1
10,764
979
5,142
33,864
5,328
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Jing Wei
20
1 / 17 / 1
10,224
929
1,825
36,010
7,639
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Poseidon
ShiinaIris
Poseidon
20
0 / 1 / 2
11,033
1,003
1,851
4,115
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
7
30
Kills
2
2
Deaths
54
53
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
EssRetriick78
Hachiman
0
1
0
0
W
Scylla
Eteban10
Scylla
11
1
14
18
L
Fenrir
JethorA
Fenrir
0
19
1
0.03
W
Achilles
3
1
22
14
W
Sylvanus
Kapipara99
Sylvanus
2
0
5
4.5
L
Heimdallr
Orb17z
Heimdallr
1
16
1
0.09
L
Jing Wei
1
17
1
0.09
W
Ah Muzen Cab
ShigShaggy
Ah Muzen Cab
13
0
9
17.5
L
Poseidon
ShiinaIris
Poseidon
0
1
2
1
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,814
Damage
15,206
21,022
Taken
111,553
14,840
Mitigated
24,490
7,581
Healing
1,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
EssRetriick78
Hachiman
4,569
2,134
0
531
4,400
1,888
0
2,467
1,933
0
27,730
W
Scylla
Eteban10
Scylla
9,593
858
82
164
5,445
2,710
0
729
4,566
30,969
0
L
Fenrir
JethorA
Fenrir
1,819
73
0
700
33,164
7,799
0
5,304
8,599
45
2,743
W
Achilles
1,957
294
209
328
3,359
2,646
0
187
3,172
0
7,668
W
Sylvanus
Kapipara99
Sylvanus
5,616
858
687
2,852
5,257
5,622
0
1,942
3,165
24,559
543
L
Heimdallr
Orb17z
Heimdallr
5,142
1,765
0
130
33,864
5,328
0
3,275
6,912
0
6,486
L
Jing Wei
1,825
1,437
0
311
36,010
7,639
0
3,054
9,799
0
2,322
W
Ah Muzen Cab
ShigShaggy
Ah Muzen Cab
6,126
2,452
0
0
2,247
1,183
0
0
2,247
0
19,161
L
Poseidon
ShiinaIris
Poseidon
1,851
346
0
130
4,115
1,836
0
2,938
1,177
30,342
0
W
2,522
92
808
2,451
4,714
2,679
0
129
4,285
28,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,266
Gold Earned
53,020
263
Minions Killed
162
9
Camps Cleared
2
1,054,182
Distance Traveled
979,658
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,011
1,001
53
5
2
149,581
0
W
Scylla
12,513
1,138
65
6
3
250,911
0
L
Fenrir
9,988
908
0
0
0
216,694
0
W
Achilles
12,103
1,100
22
2
2
201,714
0
W
Sylvanus
12,674
1,152
72
7
2
181,669
0
L
Heimdallr
10,764
979
26
2
0
229,517
0
L
Jing Wei
10,224
929
2
0
0
291,246
0
W
Ah Muzen Cab
12,420
1,129
26
2
2
304,308
0
L
Poseidon
11,033
1,003
81
7
0
92,620
0
W
Hel
11,556
1,051
78
7
0
115,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role