Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
F4C3xL355
Sun Wukong
Level 125
God Stats
2W - 0L
1,764 SR
Queue Stats
268W - 252L
1,485 Elo+
Solo
Cernunnos
Cernunnos
TiKO 4PF
Cernunnos
Level 87
God Stats
27W - 19L
1,602 SR
Queue Stats
171W - 152L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
anahgee
Baron Samedi
Level 59
God Stats
76W - 41L
1,231 SR
Queue Stats
363W - 322L
1,415 Elo+
Solo
Ravana
Ravana
xMRxBIGxCHESTx
Ravana
Level 66
God Stats
5W - 1L
1,636 SR
Queue Stats
80W - 64L
1,416 Elo+
Solo
Team Averages
Level 85
1,547 SR
1,456 Elo+

VS

Team Averages
Level 95
1,427 SR
1,422 Elo+
Ra
Ra
JJackson99J
Ra
Level 104
God Stats
10W - 7L
1,645 SR
Queue Stats
333W - 325L
1,405 Elo+
Solo
Susano
Susano
hlizzotte
Susano
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 32L
1,355 Elo+
Party 1
Odin
Odin
larsruecker
Odin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 45L
1,444 Elo+
Party 1
Sol
Sol
xTDAx UNC4LIFE
Sol
Level 156
God Stats
2W - 13L
959 SR
Queue Stats
227W - 226L
1,450 Elo+
Solo
Mulan
Mulan
xXDarnyXx
Mulan
Level 127
God Stats
10W - 8L
1,531 SR
Queue Stats
313W - 330L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 2 / 4
8,735
624
8,153
7,309
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
F4C3xL355
Sun Wukong
14
3 / 2 / 2
8,843
632
8,185
15,252
13,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Cernunnos
TiKO 4PF
Cernunnos
13
4 / 4 / 3
8,328
595
7,971
11,292
4,156
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
anahgee
Baron Samedi
13
4 / 1 / 4
8,402
600
8,957
8,699
4,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
5 / 3 / 4
8,612
615
5,825
6,386
2,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,983
427
1,793
6,127
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
hlizzotte
Susano
13
7 / 6 / 0
8,005
572
7,621
14,345
5,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 3 / 1
6,676
477
5,508
12,865
10,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 5 / 4
7,027
502
7,211
14,597
4,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
xXDarnyXx
Mulan
12
4 / 2 / 4
7,269
519
8,634
12,145
9,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
19
Kills
12
12
Deaths
19
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
2
4
2.5
W
Sun Wukong
F4C3xL355
Sun Wukong
3
2
2
2
L
0
3
1
0.17
W
Cernunnos
TiKO 4PF
Cernunnos
4
4
3
1.38
W
Baron Samedi
anahgee
Baron Samedi
4
1
4
6
L
Susano
hlizzotte
Susano
7
6
0
1.17
L
0
3
1
0.17
W
5
3
4
2.33
L
1
5
4
0.6
L
Mulan
xXDarnyXx
Mulan
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,091
Damage
30,767
48,938
Taken
60,079
26,656
Mitigated
32,352
15,190
Healing
12,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,153
2,498
0
2,582
7,309
2,357
2,646
2,848
4,419
56,352
0
W
Sun Wukong
F4C3xL355
Sun Wukong
8,185
2,299
0
4,519
15,252
13,148
0
499
14,753
0
63,245
L
1,793
97
60
1,806
6,127
2,197
0
3,647
2,464
32,222
0
W
Cernunnos
TiKO 4PF
Cernunnos
7,971
4,725
0
5,551
11,292
4,156
410
4,377
6,915
0
57,165
W
Baron Samedi
anahgee
Baron Samedi
8,957
1,780
0
2,421
8,699
4,200
163
2,330
6,252
54,687
0
L
Susano
hlizzotte
Susano
7,621
2,542
0
723
14,345
5,462
0
3,111
11,201
0
53,190
L
5,508
1,770
0
1,000
12,865
10,649
0
2,199
10,618
1,377
35,848
W
5,825
3,161
0
117
6,386
2,795
358
661
5,673
0
46,988
L
7,211
3,268
0
6,438
14,597
4,628
56
4,096
10,423
61,959
0
L
Mulan
xXDarnyXx
Mulan
8,634
1,324
0
2,469
12,145
9,416
0
3,800
8,263
978
40,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,920
Gold Earned
34,960
414
Minions Killed
343
0
Camps Cleared
0
1,299,271
Distance Traveled
1,222,964
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,735
624
92
7
0
210,430
5
W
Sun Wukong
8,843
632
109
8
0
261,184
0
L
Ra
5,983
427
64
5
0
150,419
0
W
Cernunnos
8,328
595
68
5
0
255,851
2
W
Baron Samedi
8,402
600
75
5
0
256,874
0
L
Susano
8,005
572
66
5
0
277,669
1
L
Odin
6,676
477
56
4
0
278,559
0
W
Ravana
8,612
615
70
5
0
314,932
0
L
Sol
7,027
502
102
7
0
235,982
0
L
Mulan
7,269
519
55
4
0
280,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role